Dark.Pch says: 50-50
The Good: Falco is terrible off the stage, and not hard to keep him out. his Up-B does not go as Far as Fox. So most of the time, he has to F-B to the stage. Now this you can take advantage of with ground floater Nairs or Bairs. (If your timing is Godly, Fairs) Falco lags when shotting lazers on the ground, and they come out slower on the ground than in the air, due to how he gets in that fancy pose to shoot. Falco, can't kell you too well. His Solid Kill move is his Fsmash, and even that does not get the job done unless its a critical hit. Upsmash wont be killing you till like maybe 120+ Same with Dsmash. Around those numbers. When ypou keep the pressure on falco, he can't use his lasers, and you can run all over him and eat that shield. he is not all that quick nether, so you can keep up with him. You can snipe him off of his recoverey with turnips. Both F-B and U-B. He can't chaingrab brab you. Once he down throws you at low %, just Nair. You do this and falco can NEVER chain grab Peach at all. His next best option would be a dashattack to upsmash. But you can chaingrab him to mid %.
The bad- Falco can screw both your air and ground game while moving in. Since he does not lag touching the floor while shotting lasers, he can keep doing it while retreating or moving in. This also mkes it hard for you to get turnips. And if he wanted to be an azz, he can F-B to the other side if he is cornered and repeat the process. His reflector stays in affect even when it goes back to falco. I'm sure people got hit with thier own turnips or w/e once falco has but his relfector away. And then at that same time, he can whip it out again. So He seriously can not be touched with a projectile this way. That Fsmash he has is killing you quick, even from behind. When comming back to the stage, falco can screw up your second jump and you can't float or shoot you out of it. Falco can Jump pretty high. he can set you up this way to keep you out or hit you with an air attack for the K.O Bair could do it of an up-air. Also a Dair but that not somthing to rely on. But trust me, you dont wanna get hit with that move at high damage. More damage you have, the harder it is to metor cancel to recovery/break out the stun. And that move launches you fast. Falco is kinda hard to kill due to how heavy he isand peach having trouble killing in general.
Style to use: Aggressive
What to do: I hear this all the time from people. the dang lasers screwing them up and stuff. I'm gonna be honest, and none have to agree, but I think this is true. Reason so many arebowing down to falco is cause they can't deal with his lasers or don't have much of a ground game. People are mostly about the air and Falco just shuts that down. But don't know how to fight on the ground well. Peach's air game is godly thus of course people would focus on that more with the dair combos or w/e and forget to tighten up other stuff that Peach has. Falco is a lesson learned. to have both air and ground game. learn how to get them both up equally. Not just be good at one and fail at the other.
Lets get this out the way, his lasers. Time to shut that **** down. When he lasers you:
- Don't jump
- Don't try to float to him.
- Don't get a turnip(s)
- Don't float
"What, then wtf are we suppose to do then, how do we get to falco, you are crazy!"
Maybe I am but if you do this you will get hit with lasers and take damage not needed or could be avoided. So how to get close to falco and top him from using lasers? Run to falco, and shield or if you are good at it (which is not that hard) power shield the lasers. and run or crouch under the air laser. I would say you can put up a turnip on the air shotd laser but I think the ground one would hit you before the turnip animation is over with. Thest it. if you can get a turnip under the air shot laser, then sweet, you have a way to get turnips and get close. Now contunie this process till you get close. Once you get close, falco has NO CHOICE but to stop with the lasers, for he will be open for an attack. Once stopid falcos shoot lasers so close to you. they are asking to get hit. Do this every time you wanna get close to falco. This is how you get close to falco and shot down his laser game. Also if you don't feel like stopping and powershielding his lasers, when getting close to him, instant float to Nair his ground lasers. Nairs can't cancel his lasers.
Ok, now his lasers are out of the way, about 50% of his game is shot down. Now For falco fighting you in general, close combat. when you get close to falco and get him to stop with the lasers, this is your chance to get your air and ground game in. Short hop Dairs alot on falco, it messes up alot of his stuff and you can kieep him in place and follow up with a Nair. Short hop nairs is so godly with Peach, people seriously need to use this move and not float all the time to air attacks. mix it up. peach floating to Dairs or w/e is so typical and peple know how to punish/get ready for it. So mix it up and give them a nasty surprise. You can also Nair him if you are close to his face like that when you get close to falco. Or space Fairs.
Falcos would likely jab to D-B/ So with his jab you can do 2 Things:
- DI behind him and bair air him.
- DI away and shield the D-B. Not sure how much shield stun that move has but maybe you can attack out of shield and get him. Run out of it as well to a dash attack. (since shield stun in this game is nearly garbage)
if you Go to falco from the air with a turnip, sometimes, they will think you will toss it, so they will pull a relfector. This is where you get them. Fair them, thats a free hit for you. So it is best that if you go to them or if floating to them, that you don't usually throw the turnip. But this depends on how scared or obvious the falco is, so this is on you to figure out and tell with.
Falcos F-B is not really much of an option most of the time to recover. it does not give him much distance. It's pretty much a good game when he tries to do that. its easy to snipe him and knock him out of it. also, you can just go and toad it if you can reach him in time. So next best thing is his Side-B. And I already explain how to deal with that. Turnips can make you force him how he has to recover. (On stage or aim for the age) so just dont tosse turnips aimlessly just to toss them. Aim for him. The moment you aim for him, he has to be on the defense within his recovery, which is hard to do, thus, you Kinda force him to recover to the stage or the edge depending where he is out of the stage. From here you time an edgehog, or an air attack if he aims for the stage. also if your timing is good, time a F/Usmash and its a good game.
Falco can uptilt you out of shield if you pound his shield with Dairs. So what you have to do is dair it and then ether move behind him to a bair or Pull back a lil if you don't hit him with the move. if you pull back, you can land before the move if done, and Nair him for more spressure or if he drops his shield. or shorthop dairs if he rolls to you. Can also space a fair if he rolls to you. See how spacing is so importnat with Peach and leads to great things. get your pacing up there boys. it does so much damage. More than people thing.
Uptilts break his Dairs. Done right, Falco can not go through your Uptilt with his Dair. Falcos might also pull the D-B in the air, so be careful when you jump and toss a turnip. Falco will just jump with you and D-B. He can also do this to kick you out of your float. should have said this in the bad section, but least you know. This is all mindgames and guessing but you can toad that. Or run under him and get a free hit. Falco is a sitting duck once he D-B's in the air.
When you pressure falco, he has no choice but to roll. This is where you shorthop dairs or space bairs/Fairs. Really if you have him in a corner. Also some might be concerned if falco tries to F-B to the other side of the stage if you get close while he lasers. You can stop this but getting close then pulling back. that way whenhe F-B, you are abaout in the same spot where he would land on his F-B, and he lags, so thats about a free hit for you. of it you have quick reaction/reflexes, instant foat to a Nair on the ground or jump to a Nair and get him in the air if he does it like that. Pull back a lil when you do this as well so in case you don't hit him, you are right there when he lands, and then you beat his azz.
If falco aproaches you with lasers. Crouch the air shotted lasers and try to power shield the grounded ones and then you can reliate with a Nair or Bair. Dair too if possible. The air shoted lasers give you a chance to get a turnip. Dont roll or side step too much. You will get punished for it bad. really when pined to a corner. cause you have no choice but to roll foward. Then if you roll back......that is just stupid. You wont go anywhere, You better off sidestepping. The side step is faster and endes sonner than her roll.
When comming to the stage, Try to recover high as you can. Soon as you get lauch, dont jump. Don't float. Momentum cancel to a F-B. Do this 2 times and you should be right ovet the stage. Falco won't be hitting you with lasers like this. And if you some how get hit while landing you, still have your other recovery options cause you did not burn your jump, toad or float.
If you can't somehow recover high, when falco is shotting you,don't burn you jump, float or toad. if you can sneak a F-B to the stage, do it. that makes you closer to the stage. And try to recover low. No lasers can hit you like that and it be to risky for falco to go downthere and hit you. But if you get hit while returning, at a certain distance from the stage, thats when you can use your jump and float.Even toad if you are smart with it. those are your last resorts to getting back on the stage. that means falco went through all that crap and yet...you still have recovery options to make it back and can too.
You can airdodge some lasers to help you out but remember, her air dodge is crap. so becareful with it. some points just eat like 2 lasers when returning. DON'T GET HIT WITH JUST ONE AND GET ALL SCARED AND JUMP OR FLOAT. People do this alot then you get hit in the middle of all that and then you can't recover well and be set up for death. Thats why you don't burn your recovery options early, just incase crap like this happens.
Think thats about all I can think about for falco. De que diablo. Took me about an ahour to do this.