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Portal Mafia! Game Over!

X1-12

Smash Champion
Joined
Oct 18, 2009
Messages
2,022
Location
Southampton, UK

[Collapse=Rules]Fundamentals
1.) Have fun, be nice, don't be a ****.
2.) Once you have died in the game, you are not allowed to make any more posts.
3.) No communication about this game is allowed with non-players or players who are dead, even if you yourself are dead. (If you are dead, you may not discuss the game with anyone who is currently playing, even if you could while you were alive, unless your role specifically states otherwise.)
4.) Unless your role PM specifically allows you the power, you are not to communicate with anyone about this game outside of this game thread. This includes posting content outside of the game thread and linking to it in the game thread.
5.) Do not edit your posts. Double posting is fine in its place.
6.) I reserve the right to deny anyone from signing up/replacing.
7.) You are not allowed to quote any mod communication of any kind, real or fake. You must paraphrase all information you wish to claim. This includes any additional PMs I may send to you outside of your role PM. You are not allowed to post or refer to any images, videos or links in your role PM, nor may you post metadata about mod PMs in an attempt to break the game (e.g., message ID in the URL, time of day the message was sent, etc.).
7.a) This rule only applies to posts in the thread. If you are allowed to communicate privately with other players you may freely quote mod communication there.
8.) You may not post screenshots of any kind.
9.) The use of non-English, invisible, hidden, coded, or otherwise intentionally hidden or indecipherable text is strictly prohibited. (Spoiler tags are allowed because they are easily noticeable. This rule is not meant to disallow breadcrumbing within the visible text of a message.)
10.) You may not quote logs of communication with other players. You are free to paraphrase.
10a.) You may not quote logs of hydra communication. You are free to paraphrase
11.) Failure to send in your night action(s) will result in no action(s) being taken.
11a.) Unless stated otherwise, all Night Actions should be sent to myself via PM.
11.b) Night actions can be changed at any point up until the end of the Night Phase
12.) If you are unclear about any of the rules then you are expected to ask the moderator for clarification before taking any action which you believe may break a rule. If you are unclear about any information in your role PM or the sample PM or any mod communication, feel free to ask me about it.
13.) Punishments for breaking any of the rules of this game include but are not limited to: temporary or permanent Moderator Votes, Modkill, forced replacement, blacklisting from future games, your win condition being changed to that of survivor upon your death.

Voting and Lynching
1.) Each Day, you may vote for a player to be lynched using a bold vote command. For example, vote: Virgilijus.
1.a) Votes must clearly indicate a player's name, but are not required to be a character for character copy of the player's username. Any ambiguous votes will not be counted and I will point these out to let you know I've ignored that vote.
2.) To unvote, use the command unvote. For example, unvote vote: Eor. You do not have to unvote before voting again.
3.) No lynch is a viable lynch choice and a majority will end the Day without a lynch. For example, vote: No Lynch.
4.) After the majority lynch has been decided but before the lynch scene is posted, there will be a Twilight phase. Everyone can post in this phase, including the lynch majority target. The Twilight phase ends when I post the lynch scene and officially begin the Night phase.
5.) The Day will end when a majority lynch is decided or a preset deadline has been reached. If deadline is reached without a majority lynch decided, there will be no lynch.
6.) There is no posting in this thread during the Night phase, regardless of whether the thread is closed or not.

Activity and Deadline
1.) You are expected to be able post every 24 hours, however you are required to post every 48 hours. If you fail to do so, you will be prodded. An accumulation of too many prods (however much I think that is) will result in your replacement or a modkill depending on the circumstances. When feasible, I will tell you if I'm considering replacing/modkilling you. If you will be inactive for an extended period of time, you must notify me in advance. Unexcused or particularly long absences may result in your replacement or modkill.
1.a) If you are a player with a history of bad activity, it is possible it will take less prods before your replacement than it will take for others, watch out and be active!
2.) I do not expect to grant deadline extensions, barring extenuating circumstances. In the event I need to replace a player, I may extend the deadline to accommodate the new player. Certain game events may also result in a change of deadline.
3.) Days will generally last 10 days.
4.) Nights will generally last approximately 48 hours.

Game-specific
1.) I am X1-12 the Game Moderator, and for all intents and purposes, the Game God. Any issues with this game or the players in it should be dealt with by talking to me directly via Private Messaging or AIM.
2.) All roles are assigned entirely at random.
3.) This is an open set-up and I confirm all the roles listed in the set-up and no others are present in this game.
3.a) This game was designed around the set-up not the flavour. Relying on Flavour is a terrible idea, don't do it. FYI this game is based on the games both Portal and Portal 2
5.) Modkills only end days if the player being modkilled is town-aligned. Otherwise, day continues. In the event that a player is modkilled during twilight/night, the modkill will affect the next day phase (meaning that day would automatically end if the player is town and that day would continue as normal if otherwise). Exceptions to this rule may be made based on the state of the game and my personal judgment.
6.) All of these rules are written on a dry erase board. In the event of a conflict between these rules and any game-specific rules or mod communication, the game-specific rules/mod communication take precedence.
7.) Posting not on a hydra account results in a strike unless the post is quoted on the hydra account within 5 minutes of original post
7.a) 3 strikes results in a mod vote until Day End.[/collapse][Collapse=Player List]1. Sold2
2. Korean BBQ - (Nabe/Tery)
3. Gorf
4. (:xXx11!1!LegOLAAAzz!!11XxX:) - (Sworddancer/Brosuke)
5. Raziek
6. Ryker
7. Moth

-Replacements-
1. th3kuzinator
2. Asdioh
3.


Alive Players:
Sold2
Korean BBQ
Gorf
(:xXx11!1!LegOLAAAzz!!11XxX:)
Raziek
Ryker
Moth


The Dead
None... yet!

[/collapse][collapse=Set-up]4x Vanilla Townie
1x Mafia Goon (No kill)
1x Uninformed Mafia Puppet (No kill)

1x Serial Killer Puppeteer

Serial killer loses their kill if the puppet dies. Only the serial killer knows the identity of the puppet

1v1v1 results in a SK win if the Puppet is alive, or Mafia win if not
2v1v1 at the start of the Day results in Mafia win[/collapse][Collapse=Sample PM]

Welcome to Portal Mafia Player! You are The Handheld Portal Device, Vanilla Townie!

Pew Pew

Win Condition
You win when the Serial Killer and both Mafia members are dead[/collapse][Collapse=Important Posts][/collapse]

Role PMs out later today (probably), I'll close the thread when they start going out though. Feel free to chat in here till then
 

#HBC | Ryker

Netplay Monstrosity
BRoomer
Joined
Sep 16, 2008
Messages
6,520
Location
Mobile, AL
Lol, I'm gonna hydra with GLife. I got the confirmation, just need to create the account.
 

Asdioh

Not Asidoh
Joined
Jun 23, 2008
Messages
16,200
Location
OH
confirming my replacement.

confirming you won't even need one replacement in a game of this size with this playerlist and this many hydras.
 

DtJ S2n

Stardog Champion
BRoomer
Joined
Nov 4, 2009
Messages
1,687
Location
INKY
Howdy y'all. Should I play well this game? I feel this playerlist desperately needs someone to carry it and I'm just the kind of dude to do it. In short: I got this.

Also that's a rather delicious looking cake.
 

X1-12

Smash Champion
Joined
Oct 18, 2009
Messages
2,022
Location
Southampton, UK
Role PMs going out now. Confirm by quoting the message back and stating you have read the rules. If you are in a hydra I want both heads to quote the PM back to me from the original account. Ryker if you start a hydra with Glyph send him the PM and get him to quote it and send it to me with confirmation.
 

X1-12

Smash Champion
Joined
Oct 18, 2009
Messages
2,022
Location
Southampton, UK
Day 1 Begins!

Lunar Disco Redheads (Ryker/Glyph Hydra) Replaces Ryker!

With 7 Alive it takes 4 to Lynch

Deadline is 20th December
 

DtJ S2n

Stardog Champion
BRoomer
Joined
Nov 4, 2009
Messages
1,687
Location
INKY
Kill all the losers like you first, have a bro party late game.
 

DtJ S2n

Stardog Champion
BRoomer
Joined
Nov 4, 2009
Messages
1,687
Location
INKY
Gorf, are you going to be a loser or a bro this game? We've gotta make the sides known.
 

Korean BBQ

Smash Rookie
Joined
Dec 6, 2011
Messages
0
Location
Tery 하고 Nabe: ♂ or ♀ or
Kill all the losers like you first, have a bro party late game.
That's cool. But I meant it as a serious question.

The serial killer (I assume) wins in 2P with a townie.
The serial killer wins in 3P with the puppet and a townie.
The serial killer loses in 3P with the goon and a townie.
The serial killer loses in 4P with the puppet, the goon and a townie.

Therefore, for the serial killer to win, the goon must be dead.

How would you tackle that wincon?
 

DtJ S2n

Stardog Champion
BRoomer
Joined
Nov 4, 2009
Messages
1,687
Location
INKY
That's cool. But I meant it as a serious question.

The serial killer (I assume) wins in 2P with a townie.
The serial killer wins in 3P with the puppet and a townie.
The serial killer loses in 3P with the goon and a townie.
The serial killer loses in 4P with the puppet, the goon and a townie.

Therefore, for the serial killer to win, the goon must be dead.

How would you tackle that wincon?
Oh. Your logic looks right here, so I guess I'd have to go after the goon ASAP before the puppet gets lynched and you lose the night kill. Which more or less means scumhunting and playing like a normal townie... which is what a normal indy does. I think you're making the SK's play out to be more complicated than it is.
 
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