OBM you need to call me.
General response to criticisms: not a personal attack at anyone in particular
This wasn't sprung on anyone. If any of you stepped out of this little bubble into the IRC or called me, PMed me, attempted in any way to follow what was going on than you wouldn't be in this situation. Feel left out? Boo f***ing hoo. WBR business has ALWAYS took place in the irc and I have even POSTED MY NUMBER for you recluses to take advantage of.
Guess how many people who have called me have gotten to speak to me, at length, when they've called? EVERYONE! How long did finished .pacs (other than the sakurai angle changes and zard) have to be available (seriously Cape and Yeroc coded them a while ago, and none of you really pursued getting them, and none of you did any coding...).
Cape completely ***** all of the counterarguments about Zelda, and played umbreon Mow. Umbreon and VaNz both believe that Zelda is overpowered, and they are simply better than the other Zelda+ players. Nobody posted after Magus, at which point the alternate Zelda fix had been completely discounted. If you had really wanted to make a .pac, you would have gotten one. I don't even have PSA on my computer, yet I have little trouble getting tester .pacs for fixes that aren't incredibly terrible ideas. You didn't put the effort in. Sorry, Cape was right, demonstrated he was right, and you twiddled your thumbs. I know many of you have issues with him but that is not my problem. The issues in this set stemmed from coding mistakes or simple oversights. Easily fixed problems compared to balance errors. Like Cape before, I did what needed to be done to make this set work.
Marth players, as furious as they made me sometimes, worked and fought and in the end the ideal solution was reached. This is why I now grudgingly respect them as a group. They were active. Also Shell is amazing...
Charizard's up-b: First off, I made charizard f***ing snazzy. Every charizard player I've heard from likes what I did. His up-b didn't get changed because the change we voted on would literally have NO effect AT ALL over what is currently possible. Jesus Christ! The extra-jump was voted down and is impossible to balance, predict, or even code from what I've been told.
Sakurai angles: that was seriously a change that you had to keep up on. It was a ton of work, and I DID take pains to inform people of them. I had to shift around a bunch after Shell pointed out an important problem with teching on reaction that was true, so angles were generally changed to 35. The logic behind it is so f***ing sound. Same with the stage boundaries. Which are amazing. You know who's input I took on those? Nobody. I just did it. Made a post about it here. Got very little in the way of contributions from anyone, and did it myself.
The voting process was pointless in practice, though awesome in theory. Several votes were negated by information or new options that came later, a group of changes was prohibitively large and complex for you all to have opinions on, something that was reflected in the general lack of insight from people. Every change I wanted to happen was voted yes, and the ones I personally opposed were all voted no. Even with the votes, some turned out to be bad ideas or unworkable (diddy's recovery fix for example). I work 2 jobs and am a commuter student in a difficult major. Spoon feeding you all the updates was impossible but I still got on the irc EVEN DURING CLASS to keep people updated.
Are you in the b+broom. NO. This is an internal affair.