- Joined
- May 12, 2008
- Messages
- 9,420
- Location
- Seattle
- NNID
- Camalange
- 3DS FC
- 1160-9836-5007
- Switch FC
- SW-4197-1438-9208
COUNTERPICKING AND BANNING
__________________________________
Discussion 7: Peach
__________________________________
Starter
Yoshi's Island [Brawl]
Battlefield
Smashville
Final Destination
Starter/Counter
Lylat Cruise
Halberd
Pokémon Stadium 1
Castle Siege
Counter
Delfino Plaza
Brinstar
Frigate Orpheon
Rainbow Cruise
Jungle Japes
Pirate Ship
PictoChat
Pokémon Stadium 2
__________________________________
Characters
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED: Final Destination / Smashville
COUNTERPICK: Rainbow Cruise / Brinstar
A Diddy's best stage is generally Final Destination. No platforms for him to worry about getting in the air and juggled and allows him to do nanner tricks with ease. This is safe ban against Diddy. You may want to consider Smashville as well since many Diddy's are accostomed to having FD banned. RC and Brinstar will work well as counterpicks because it forces Diddy to enter the air and makes it very hard for him to gain any stage control with nanners or pick up his momentum. Sonic needs to rush down Diddy in the air on these stages.
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED: Norfair / Japes / Rainbow Cruise
COUNTERPICK: Final Destination / Smashville
*description soon*
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED: Pokémon Stadium 1, Delfino, Castle Siege, (Halberd)
COUNTERPICK: Yoshi's Island, Battlefield
The stages to ban are mainly stages with walkoffs or walls, which is terrible versus Dedede. Halberd can be bad, because of the extremely low ceiling. Also he has a really long CG here.
Yoshi's Island has the weird ground, which might give you that little frame where you can up-B out of the CG and Battlefield has a small ground where you can be CG'd, as well as a high ceiling. Wall of B-airs isn't that bad for Sonic, Spring out of it.
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED: Battlefield, Delfino Plaza
COUNTERPICK: Final Destination Lylat Cruise, Rainbow Cruise
Marth tends to enjoy smaller stages where he can easily take control of the stage. Stages like BF are really good for him because of the ability to control platforms with ease, but if Sonic can interrupt Marth's spacing and create enough room for himself to run around, say on a stage like FD, the MU becomes much easier. Other stages like Lylat are about even for both characters, kinda like a FD and BF combined. Rainbow Cruise would make for a nice CP against Marth due to Sonic being able to run around constantly from platform to platform and Marth not being able to do much about it. Remember, he has no projectile...take advantage of that ;D
BANNED: Delfino Plaza, Halberd, Rainbow Cruise
COUNTERPICK: Final Destionation, Yoshi's Island, Uncomfortable/unknown CP's like Pictochat
-Now MK has at least 3 stages on which he can do good against Sonic, try to avoid these. On Rainbow Cruise has a hard time utilizing his ground speed, on Halberd the stage transitions can mess you up and MK can spam you from under the platform, same for Delfino (See Kojin's post). You might think Brinstar is a good CP, but don't be fooled. The edges are a lot closer, so Dsmash and Shuttle Loop are very succesful.
Meta Knights sword doesn't clank with invincible spin dash roll, so you might wish to abuse it against a MK who thinks he can just always hit you out. Final Destination because MK is slow in the air, where he usually is. Just utilize your speed.
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
:shiek: BANNED:
COUNTERPICK:
BANNED: Brinstar, Halberd
COUNTERPICK: Jungle Japes, FD, Yoshi's Island
-CPing Snake isn't really too hard to CP. Jungle Japes makes camping for him semi-easy (the middle platform), but the amazing high ceiling make U-tilt hard for him to kill. FD and YI are you starter CPs because they are pretty straight forward levels. Brinstar is just such a tiny level, he can control it with explosives and tilts. Halberd has a low ceiling and the hazards work more in his favor because they distract you even more. KID noticed Delfino's stage shifts and size can mess Snake but I haven't got enough info about it to write much about it.
BANNED:
COUNTERPICK:
BANNED: Brinstar, Norfair
COUNTERPICK: Yoshis's Island, Pokémon Stadium 2
Wario is a pain, but the stages can make it even worse or better. Brinstar should always be your choice of banning, because F-smash kills soooo early. Norfair is a level where Wario can camp easily.
Yoshi's Island is good because of iSDR. Wario hasn't got much against it except clanking and shield. Pokémon Stadium 2, I honestly don't know, people just seemed to generally agree on it.
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
BANNED:
COUNTERPICK:
COUNTERPICK:
__________________________________