Cooper736
Smash Journeyman
I'm hoping this will go over well, since this is my first thread in the Ganon section, and I want to make a helpful thread.
Okay, so on another forum of mine, leafgreen386 posted this Gimpyfish video, which you may or may not have seen before. If you haven't seen it, I suggest you watch it. If you cannot watch YouTube, I'll summarize: Gimpyfish's message is to recognize your characters weaknesses and look to them in your gameplay, as opposed to merely capitalizing on the strengths. For Ganon, this would mean thinking more about your slowbutt running speed than how awesome autocancelled Dairs are. So what I want to discuss here is what exactly are Ganon's poor qualities (he's got more than the ones that immediately come to mind, anyway), and what are the best ways to make up for them. If this thread is as successful as I'm hoping it is, I'll update the OP with (new) problems and solutions.
Ganon: Problems and Solutions
Slowbutt speed:
Ganon is very slow. However, he was gifted with a speedy Flame Choke, moderately fast Wizard's Foot, and quick Dash attack, all of which take little effort to start and to hit with.
Your turn. Go.
Okay, so on another forum of mine, leafgreen386 posted this Gimpyfish video, which you may or may not have seen before. If you haven't seen it, I suggest you watch it. If you cannot watch YouTube, I'll summarize: Gimpyfish's message is to recognize your characters weaknesses and look to them in your gameplay, as opposed to merely capitalizing on the strengths. For Ganon, this would mean thinking more about your slowbutt running speed than how awesome autocancelled Dairs are. So what I want to discuss here is what exactly are Ganon's poor qualities (he's got more than the ones that immediately come to mind, anyway), and what are the best ways to make up for them. If this thread is as successful as I'm hoping it is, I'll update the OP with (new) problems and solutions.
Ganon: Problems and Solutions
Slowbutt speed:
Ganon is very slow. However, he was gifted with a speedy Flame Choke, moderately fast Wizard's Foot, and quick Dash attack, all of which take little effort to start and to hit with.
Your turn. Go.