John12346
Smash Master
My taste for banning MK or the community switching to Balanced Brawl are almost equal, but I still would take Balanced Brawl anyday.
Rationale Behind BBrawl
Because core mechanics are still in place, such as hitstun, gravity, etc, it's still essentially Brawl at its heart. A very generous amount of work went into balancing all of the matchups, AND it removes things like chaingrabs, jab locks, dumb grab release things on Wario, Squirtle, Ness and Lucas and PLANKING is removed. YES, PLANKING IS DEALT WITH IN BALANCED BRAWL; you automatically get back up on the stage after 5 ledgegrabs.
Removal of Planking <-- This is important!
Removal of Jablocks
Grab release animations are sped up, so characters prone to grab release shenanigans are safe.
Chaingrabbers like Dedede set up tech chases on all characters, and SPIKE people at the ledge.
ICs have stronger throws, but no more infinite.
Falco's Dthrow puts the enemy far enough away to avoid regrabs, but close enough to get Usmashed.
And of course, MK's nerfed.
I'm sure you can appreciate my enthusiasm for Balanced Brawl, as it not only handles the MK problem, but also takes care of other dumb mechanics of the game.
Rationale Behind MK Ban
This almost favorable choice lags behind my BBrawl suggestion by just a little. VERY LITTLE. With obscene tourney results, horridly skewed matchup ratios, very safe ingame options, planking, and only ONE bad stage in FD(which gets stricken/banned by him anyway), flat out removal of him is also a legit choice. I'm not really sure about what the vote is on him in the BBR, and I don't think we're gonna be seeing results anytime soon. Anyway...
On that note, I'd like to know the BBR's current stance on switching to Balanced Brawl as the competitive standard of the game. Also about the MK ban and ISP. Info like that would prove useful.
Rationale Behind BBrawl
Because core mechanics are still in place, such as hitstun, gravity, etc, it's still essentially Brawl at its heart. A very generous amount of work went into balancing all of the matchups, AND it removes things like chaingrabs, jab locks, dumb grab release things on Wario, Squirtle, Ness and Lucas and PLANKING is removed. YES, PLANKING IS DEALT WITH IN BALANCED BRAWL; you automatically get back up on the stage after 5 ledgegrabs.
Removal of Planking <-- This is important!
Removal of Jablocks
Grab release animations are sped up, so characters prone to grab release shenanigans are safe.
Chaingrabbers like Dedede set up tech chases on all characters, and SPIKE people at the ledge.
ICs have stronger throws, but no more infinite.
Falco's Dthrow puts the enemy far enough away to avoid regrabs, but close enough to get Usmashed.
And of course, MK's nerfed.
I'm sure you can appreciate my enthusiasm for Balanced Brawl, as it not only handles the MK problem, but also takes care of other dumb mechanics of the game.
Rationale Behind MK Ban
This almost favorable choice lags behind my BBrawl suggestion by just a little. VERY LITTLE. With obscene tourney results, horridly skewed matchup ratios, very safe ingame options, planking, and only ONE bad stage in FD(which gets stricken/banned by him anyway), flat out removal of him is also a legit choice. I'm not really sure about what the vote is on him in the BBR, and I don't think we're gonna be seeing results anytime soon. Anyway...
On that note, I'd like to know the BBR's current stance on switching to Balanced Brawl as the competitive standard of the game. Also about the MK ban and ISP. Info like that would prove useful.