Emperor Time
Smash Lord
I don't, and I doubt he does. I'll try later with this new patch.I have to check each music file before I replace it?
Probably code. Do either of you have no tripping on?
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I don't, and I doubt he does. I'll try later with this new patch.I have to check each music file before I replace it?
Probably code. Do either of you have no tripping on?
Xeno, fight me on wifi tonight (as soon as I get the boxes out of the way of the TV) and I will have no codes on, just to be sure.I don't, and I doubt he does. I'll try later with this new patch.
Ask Jose Gallardo, he has the closest a code to do that that I've seenIs there a chance of this ever being able to edit the song's title in Brawl? I know it's got nothing to do with making song files for the file swap but it would be a pretty neat feature to have.
Also, does this program always output a C12 named file? Cause I asked it to replace Route 205 of Spear Pillar, but when I checked the tracklist, the name of this song is H12... Sorry if I'm doing something wrong since I've only tested this with one song (the same one lol)
I think that it was my mistake. I already did Menu 1 I believe, so nothing came up when I had a new file, it just replaced the old one, which I did not notice.I just tried and Menu 1 worked for me. What was the problem again? Can you record what you're doing w/ Camstudio and show me what's going on?
I just got my first test done.Dantarion, this GUI version sounds really awesome. So...will we need audacity at all? If it can do it all without Audacity that'd be soooo legit
I was gone all day T_T@herooftime -- Unfortunately yes, you have to see if its Mono or Stereo beforehand. I have no fix for this unless someone else creates a program that detects automatically (which I think Dantarion is doing)
Xeno, fight me on wifi tonight (as soon as I get the boxes out of the way of the TV) and I will have no codes on, just to be sure.
OK, well I have made about 12-13 brstrms, and I have noticed that there is actualy a pretty big difference in sound between mp3's. For example, compare I Gotta Feeling and I'm on a Boat. I Gotta Feeling is a lot softer than I'm on a Boat. May I suggest that your tool will measure the decibal level of each song, and transfer each to the same decibal level?I just got my first test done.
The produced wavs from using SoX seem to be identical to the ones produced by audacity, execept....AUTOMATIC REMOVAL OF CLIPPING!
The only thing my gui tool doesn't do right now is:
1) Rename the files correctly
2) Put them on the SD card.
After I test a few brstrms in my wii, I will make a release, probably this weekend, I'm sorta busy
EDIT: Are most peoples custom music WAAAY louder than the default music? I'm thinking of adding that into this too.
EDIT2: Just realized that most of the songs in Brawl have sane differences in volume, while most MP3's range between 95%-100% of volume. Normalizing to 1db lowers the max volume of these mp3s and keeps them around the avg volume of stuff in the game
That would be "normalizing" which my tool already does.May I suggest that your tool will measure the decibal level of each song, and transfer each to the same decibal level?
Wow, that sounds awesome then! Thanks a lot, hate to sound like one of those people, but I would be happy to test it out for you.That would be "normalizing" which my tool already does.
What are you coding the GUI in? I'm sure there are commands to do both...if not invoke "cmd /c _______________" where ___________ is "ren oldfile newfile" or other things.The only thing my gui tool doesn't do right now is:
1) Rename the files correctly
2) Put them on the SD card.
I'll send the source later todayI know how to do it, I am just not done making the GUI pretty
The part I am having trouble with is the actual L/R wavs to brstrm part.
The most recent version of your tool hides the batch commands in an exe or something
After I get that working, I'm pretty much DONE.
Coding in C#
Every sound effect in Jose Gallardo's listI haven't downloaded 1.0 yet, but what sound effects does this let you change?
Here you go, this is Jose Gallardo's List: http://www.mediafire.com/download.php?zlyjnyyd50zI also need a link to a complete filename -> Song Name list.
I have some, but I feel like its missing songs.
v0.9
- [U][B][B][I]You can now specify start/end points manually.[/U][/I][/B][/B]
- Added in R.O.B's missing victory theme (thanks to c00kiemonster).
- Moved "length.exe" and "monocheck.exe" to tools where it should've been originally.
- Added Continue and Game Over to victory theme list, even though its not a victory theme
Lol it's above the changelog on how to shift it from automatic to manual and vice versa. It's editing "startendpoint.txt" in "tools" and switching it from 0 to 1.Hey SSR, when exactly does the GUI ask for the custom loop point samples? I had my custom loop point ready, but 1.0 of this GUI did not ask me for anything like it. I assumed it had it because of the 0.9 Changelog:
Also, Androu1 made his tool a bit more fancy, which I'm sure you've noticedCode:v0.9 - [U][B][B][I]You can now specify start/end points manually.[/U][/I][/B][/B] - Added in R.O.B's missing victory theme (thanks to c00kiemonster). - Moved "length.exe" and "monocheck.exe" to tools where it should've been originally. - Added Continue and Game Over to victory theme list, even though its not a victory theme
...and yes, I used his newer version because of the loop point thing.
When I successfully added a song, I found out that the sound was cracked, so I turned my Wii off so I could take out the SD card and edit the song. When I loaded custom song maker, all of the things that were in the folder except "Start" and the stuff in "Tools" was gone. Is this supposed to happen?
It wipes temporary files, but it doesn't wipe everything from the Tools folder...my only suggestion is re-downloading the program and installing it again.I believe the program wipes all temporary files when it is done.
Oh my god, I can't believe I missed that. In fact, I read it before, but since I didn't need custom loop points then, I didn't record it in my brain. That, and I was very sleepy on my last Brstm, which came out wonderfully looped, by the way.Lol it's above the changelog on how to shift it from automatic to manual and vice versa. It's editing "startendpoint.txt" in "tools" and switching it from 0 to 1.
Other than the Gain feature, I'm not sureHow do I make the wav file louder? 'Amplify' doesn't work in Audacity.
multiples of 14336I've got another question about loop points. So, I know that the game only loops to a multiple of some number of samples, but what exactly is that number? Someone in this thread gave me a number, but it was wrong, because the song wasn't looping to the point I had inputted.
If anyone can clarify exactly how the math of loop points works, that would be great.