Kaitou Ace
Smash Apprentice
They can't SH aerial because they're too busy looking at G&W's manhole.
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Ftilt is ten frames, not slow at all. Whats wrong with the current dtilt? I actually prefer it due to its excellent edguarding uses. You also suggested a nerf, but then explained why the move doesn't need a nerfHmmm.
Along with chef, might I throw in a ftilt that doesn't take a day to come out? A less ridiculous version of melee dtilt may also be good to try out.
And as for nerfs, I'd like to throw in a damage reduction on nair. It currently does 17% damage, which would be silly if it weren't for the fact that it only combos into itself and uair.
And people who moan about Manhole need to learn how to sh aerials.
Good to see a Game and Watch veteran rep him up.
Lol, you beat me to posting the problem about Dthrow.Aww you beat me to a Melee Nair I'll give it a shot later.
Here's something I've been thinking about today:
I'm starting to feel like the global Dsmash speedup should be changed.
As we all know, it was speed up to actually allow G&W to tech chase a larger portion of the cast after the global tech speed increase. However there's one thing that I am starting to dislike about the current Dthrow, and that is how blatantly obvious it is that you are going for a Dthrow. It takes like 5 seconds to learn how to consistently tech his Dthrow, and it doesn't help that you automatically know he is going to Dthrow because of the faster animation compared to his other throws.
Is it possible for you to put the picture of it on photobucket? I can't support that file type.Here is my first "real" version of the Melee Nair. I know the animation looks weird, but it was the only thing that worked well.
Version 0.2(?)
http://www.mediafire.com/?rjymvt12m3m
Please feel free to comment and critique
EDITEDIT: Fixed
It's a PSA file - put it into private/wii/apps/RSBE/pf/fighter/GameWatch/ and load brawl+ up. It will load the changes automatically.Is it possible for you to put the picture of it on photobucket? I can't support that file type.
Oh jeez you mean this isn't a picture just to view? Well I'll be able to test this on B+ Friday; that's my Smash day with friends.It's a PSA file - put it into private/wii/apps/RSBE/pf/fighter/GameWatch/ and load brawl+ up. It will load the changes automatically.
Oh **** CountKaiser you sped up the chef? Wow faster chef is to good =) it's horrible in Melee. Can't wait to try this out in a couple of hours =) . You Rock CountKaiser!Yay my stuff made it into the build. :D
I like it, but then again, I made it. >.>
Interesting...sounds like a VERY cool thing to try tomorrow and see how I can combo with it.I love the new Chef buff, great job Kaiser
The angle of the Pan's knockback is great for edgeguarding. The food helps his predictability and is great for protecting his recovery.
Hmmm...agreed. Good trade in for chef speed up.So I heardz G&W can flingz his bacon better now.
4 frames less startup (frame 14 from 18) and 11 frames less cooldown (38 from 49).
The little boost to startup actually makes it a safe move to use against aerial approaches, and much more useful at mid range without getting immediately bum rushed for using the move.
Cooldown doesn't guarantee followups, but leaves the opponent in a bad position where G&W can has the advantage.
The cost was at a less spammy Dtilt. Comes out frame 8 instead of 6, and after frame 16 it is at 80% speed. Basically you just have to be a little smarter with when you use Dtilt. It's very much worth it considering Chef's potential, and the minimal amount more effort Dtilt will take to space/stop ground approaches just as effectively.
Hooray G&W finally got something? (discuss >.>)