Louis Tursi
Smash Cadet
- Joined
- Dec 13, 2014
- Messages
- 46
DISCLAIMER: This is a note to all smashers--competitive and casual.
Just a quick warning beforehand, this post states my opinion/thoughts and is a comparison between strictly Melee and Brawl, and why I believe, that Brawl is the superior game to Melee. So should you read this, if you intend on writing your own thoughts afterward, please keep the comparison between only these two games. I do apologize though if the title of this topic came off as misleading.
If you're still reading this, I think you get the idea, and look forward to hearing your feedback!
First of all, let me start by saying I am a competitive Melee player. I also really like Brawl, even though its gameplay and mechanics weren't like Melee's (or at least what the fans wished it was), because it's still a great game overall.
I believe Melee is better than Brawl in a few aspects, including gameplay. And yes, I'm aware that gameplay is a HUGE factor when it comes to rating a game, but some treat it so much so to the point where it's all that matters. But I think the overall, more polished, whole package that Brawl offers, such as more unlockables, challenges, game modes, characters, stages, better graphics, more options in the ruleset menu, etc. simply trumps Melee.
If Brawl was what it was back at its release but didn't have as flawed of a game engine (as it's described by the competitive community), Melee would be where Brawl stands today: not nearly as popular as Melee is in the Smash community. Sure, people would still come back to play it here and there, but let's be honest, you'd see Brawl get a lot more praise, probably as much as Melee today. Why? Because Brawl is a better game, especially for casual players too! It had literally everything Melee had (minus removing some stages and characters, mostly clones to be specific), and expanded on it immensely! With general graphical improvements, incredible new game modes such as the Subspace Emissary and new event matches, new methods to gather trophies, new items, stages, characters, a freaking stage builder, the ability to play online for free with your friends or anyone around the globe, and the list goes on and on...
Brawl is being turned down solely because of it's less competitive gameplay. It's the same thing as turning down Wind Waker because of its "cartoony" graphics -- you're missing out on a fantastic game that deserves much more praise, whether you're a hardcore gamer or not! Not trying to toot my horn, but I've made it pretty far into the competitive smash community for both Melee and Brawl, and can genuinely say yes, Melee is more fun to play because of its faster pace, but to casual gamers (which may I add 90% of the gaming community is made up of when compared to the competitive Melee community), it's clearly a far more superior game!
At the end of the day, in summary, when a game is a much more versatile, capable, less restrictive, overall gaming experience than its predecessor, I would call that the more superior game. Competitive Melee players just call Brawl a bad game because it's not fast like Melee. Just because it has different physics, doesn't mean it's terrible. This is just my opinion, but ironically despite me being a proud Melee competitor, I just wanted to give Brawl a little bit of a boost for it not getting the admiration it deserves from the fans.
What are your thoughts? Do you agree/disagree? Why? I'd love to hear what others think/have to say.
Just a quick warning beforehand, this post states my opinion/thoughts and is a comparison between strictly Melee and Brawl, and why I believe, that Brawl is the superior game to Melee. So should you read this, if you intend on writing your own thoughts afterward, please keep the comparison between only these two games. I do apologize though if the title of this topic came off as misleading.
If you're still reading this, I think you get the idea, and look forward to hearing your feedback!
First of all, let me start by saying I am a competitive Melee player. I also really like Brawl, even though its gameplay and mechanics weren't like Melee's (or at least what the fans wished it was), because it's still a great game overall.
I believe Melee is better than Brawl in a few aspects, including gameplay. And yes, I'm aware that gameplay is a HUGE factor when it comes to rating a game, but some treat it so much so to the point where it's all that matters. But I think the overall, more polished, whole package that Brawl offers, such as more unlockables, challenges, game modes, characters, stages, better graphics, more options in the ruleset menu, etc. simply trumps Melee.
If Brawl was what it was back at its release but didn't have as flawed of a game engine (as it's described by the competitive community), Melee would be where Brawl stands today: not nearly as popular as Melee is in the Smash community. Sure, people would still come back to play it here and there, but let's be honest, you'd see Brawl get a lot more praise, probably as much as Melee today. Why? Because Brawl is a better game, especially for casual players too! It had literally everything Melee had (minus removing some stages and characters, mostly clones to be specific), and expanded on it immensely! With general graphical improvements, incredible new game modes such as the Subspace Emissary and new event matches, new methods to gather trophies, new items, stages, characters, a freaking stage builder, the ability to play online for free with your friends or anyone around the globe, and the list goes on and on...
Brawl is being turned down solely because of it's less competitive gameplay. It's the same thing as turning down Wind Waker because of its "cartoony" graphics -- you're missing out on a fantastic game that deserves much more praise, whether you're a hardcore gamer or not! Not trying to toot my horn, but I've made it pretty far into the competitive smash community for both Melee and Brawl, and can genuinely say yes, Melee is more fun to play because of its faster pace, but to casual gamers (which may I add 90% of the gaming community is made up of when compared to the competitive Melee community), it's clearly a far more superior game!
At the end of the day, in summary, when a game is a much more versatile, capable, less restrictive, overall gaming experience than its predecessor, I would call that the more superior game. Competitive Melee players just call Brawl a bad game because it's not fast like Melee. Just because it has different physics, doesn't mean it's terrible. This is just my opinion, but ironically despite me being a proud Melee competitor, I just wanted to give Brawl a little bit of a boost for it not getting the admiration it deserves from the fans.
What are your thoughts? Do you agree/disagree? Why? I'd love to hear what others think/have to say.
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