Skip2MaLoo
Smash Lord
- Joined
- Oct 31, 2008
- Messages
- 1,293
is it possible to make it so that zss doesn't get samus suit pieces? i think the suit pieces should only be available if you transform manually.
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Until someone comes out with a code that makes transformation less of a pain, taking away the pieces now does not make sense considering its not game breaking and can be used by both parties.is it possible to make it so that zss doesn't get samus suit pieces? i think the suit pieces should only be available if you transform manually.
People have went over this so many times....it's not that big of a deal and stop asking these nub questions. You should know better than that *_*is it possible to make it so that zss doesn't get samus suit pieces? i think the suit pieces should only be available if you transform manually.
Diddy and Falco's recoveries being worst then Squirtle's is debatable. They all can get gimped pretty easy but Diddy and Falco can recover from farther and have some harsh punishments off-stage with their spikes. I don't think they have trouble killing at all, Diddy has some pretty good setups and his Fair is just as good as Squirtle's. Falco has a great Spike and a fast Usmash. If anything is lagging them behind its that they're fast-fallers.Shiek and Falco are most definitely not under-rated. They feature in pretty much everybody's top 10. But are you saying that those characters are the ones that need nerfing, as opposed to Squirtle? Because that seems to be a bit odd. Diddy and Falco do not have Squirtle's combotron abilities, have far worse recoveries, and can have some trouble killing; they are only really good because of amazing stage control options. Shiek and Pikachu can pretty much combo as well as Squirtle, but don't have the same damage output that he typically does.
Actually it's probably possible with music hacking lulz.I was thinking,Fox and Falco need a buff.
Both need the VA from Melee.
.jk
I posted something similar to this yesterday in the request thread.....Is this possible? My idea was all around good songs from banned stages though, not just NPC.Can almas or someone replace the waiting room music with music from new pork city. That would be awesome.
Better idea.You can replace all USA Brawl sounds for Japanese Brawl sound?Actually it's probably possible with music hacking lulz.
Fine then, one good song from a banned stageYou can only put one song on WWR.
Better idea.You can replace all USA Brawl sounds for Japanese Brawl sound?
I love Snake and Spacies(I HATE PIT)
When snake die,its so fun. o/
Is this a code?Or something like that? =PFalco400 already did it. LOL
I dont want to because Ilike Snake's VA in Eng.
I'd like to know too.Is this a code?Or something like that? =P
PS:Sry for that random question here.
Except if Olimar's base ability is terrible enough, his defense won't even be hard to pierce early on and he'll be a very open target for harassment.And to take care of your pikmin, you'd have to put up a defense.
Anyone within their right mind who doesnt have a projectile knows not to be overly aggressive with a grab happy olimar. <_<
Define freezing. I play Wolf a lot and was using him against the Rarth CPU for lulz. Nothing strange has happened. I often let his little stretches in standing position be my after stock taunts too...i was using Wolf today and his standing animation kept freezing. i was playing with the Roy codeset too. could the Roy codeset hav had something to do with it??
i'm running with Wolf, then i stop running. he's standing still but it still looks like his running animation; the only thing is that he's not moving at all. he's not doing his little stretches or anything.Define freezing. I play Wolf a lot and was using him against the Rarth CPU for lulz. Nothing strange has happened. I often let his little stretches in standing position be my after stock taunts too...
Odd, I've tried:i'm running with Wolf, then i stop running. he's standing still but it still looks like his running animation; the only thing is that he's not moving at all. he's not doing his little stretches or anything.
yeah i am. i actually added the Roy one for Marth today. do u think that could be causing it?Odd, I've tried:
Dash -> hard stop
Initial dash/foxtrot
dash to dash cancel
dash to shield cancel
dash to turnaround
And roughly every known dash to standing position option there is.
Are you using any textures?
Is it too much to just call him Roy+? I mean...he is starting to feel a lot more like a buffed melee Roy. Sure he's got a new gimick, but still...Roy+Define freezing. I play Wolf a lot and was using him against the Rarth CPU for lulz. Nothing strange has happened. I often let his little stretches in standing position be my after stock taunts too...
Actually, I noticed this as well.Just wondering if anyone else noticed this or had this problem: I was playing last night and it seemed that if Olimar grabbed at the edge of his reach the opponent would autobreak out. (or at least break out really quick without input)
I don't suppose that's been an existing glitch, so either it's just me or a bug with olimar's grab change?
Ninjalink uses the Rarth tag. So no. Roy+He still looks like Marth playing dressup with Roy's old clothes. So Rarth.
I noticed this as well. I was playing a round with Olimar to test the new grab tweak, and I noticed that I could not reliably throw Sonic, even up to 116%+. It required frame perfect timing to get a throw off before he broke out at that percentage. At low percentages I don't think it's even possible.Actually, I noticed this as well.
I thought I had to be crazy, but if somebody else is seeing it then there might be a legit problem with the change in his grab.