Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
my god you are so useless, stop posting if you're not gonna give actual feedbackWell, she is floaty by nature. LOL.
Well,you came here asking for a better gravity for her,sped up on her missles too.my god you are so useless, stop posting if you're not gonna give actual feedback
my god you are so useless, stop posting if you're not gonna give actual feedback
my god you are so useless, stop posting if you're not gonna give actual feedback
So olimar's pikmin get stronger with time?Is it possible to set up a code that will have Pikmin maturity stages actually affect Olimar's performance? Because I would want to see that. (If it is, be sure to tack on a few codes that reduce Oli's base performance so that he doesn't get horrendously overpowered.)
we just took out pt stamina...do we really need to put in reverse stamina for olimar?Is it possible to set up a code that will have Pikmin maturity stages actually affect Olimar's performance? Because I would want to see that. (If it is, be sure to tack on a few codes that reduce Oli's base performance so that he doesn't get horrendously overpowered.)
He has to avoid being hammered first. In the meantime, he would have to worry about surviving harassment. Ideally, 6 Flower Pikmin should be uncommon enough that a player with that should have an advantage.So olimar's pikmin get stronger with time?
Wouldnt that encourage camping until that time arrives? LOL.
I don't play olimar, but don't they already mature naturally? I think he means the more you attack the older they get.So olimar's pikmin get stronger with time?
Wouldnt that encourage camping until that time arrives? LOL.
Peach is perfect as it. Only thing she needs is a faster fastfall.seriously, peach needs more love, a better killer move or a speed up in her jump :/
I'm not looking for anything particular so it would counterbalance the Pikmin maturity boosts, as long as it will do so nicely enough. I would want a more rewarding Olimar to be able to play as.we just took out pt stamina...do we really need to put in reverse stamina for olimar?
And to take care of your pikmin, you'd have to put up a defense.He has to avoid being hammered first. In the meantime, he would have to worry about surviving harassment. Ideally, 6 Flower Pikmin should be uncommon enough that a player with that should have an advantage.
The whole idea would be to reward players who take care of their Pikmin instead of abusing the Pikmin Throw.
fox does not need anymore buffsssssssI wanna give feedback on fox. He is a solid character. I was wondering in vbrawl his shine used to push his opponents back, but in brawl+ it knock them to the ground...wtf!! It's already useless if not used by the ledge...can you reduce the knockback to suit brawl+ and have his shine act like how it suppose to...like how it is in vbrawl...Only a few characters suppose to fall to the ground. It seem the entire cast now falls to the ground. I rather have them push back to allow some sort of follow up like how it was in vbrawl...(god i hate that game)
How is something that got screwed up by the brawl+ physics a buff...dude no just no. I was wondering if that error was ever gonna be fixed or anyone else ever noticed it.fox does not need anymore buffsssssss
it like giving god a nuclear missile for an arm
I'm not saying it is a buff but why fix what isn't broken? besides, i've rarely seen any good fox players use it, not even out of a dair. mostly for gimping, and that's about it. it does set up for good tech chases imo.How is something that got screwed up by the brawl+ physics a buff...dude no just no. I was wondering if that error was ever gonna be fixed or anyone else ever noticed it.
I have been playing melee mostly and other things and now i realised all this time passed by and no one fixed it yet. It's not a buff, because if i turn my codes off he can do it and when i put the codes on he can't wtf!!
Just state wether or not the move was changed because you guys wanted to or it was the new gravity or something.
You are using the wrong saying man.. It's more like we need to fix what we broke. I believe fox in all smash games, his shine use to push the opponent back..now that is just one of the things shine doesn't do in brawl+I'm not saying it is a buff but why fix what isn't broken? besides, i've rarely seen any good fox players use it, not even out of a dair. mostly for gimping, and that's about it. it does set up for good tech chases imo.
Pushing them back would allow for even more deadly Fox combos, and if it pushed them too far away, it would be the same as knocking them down. The shine reflects projectiles and SHINESPIKES, which is intense enough. Fox is already one of the best characters.You are using the wrong saying man.. It's more like we need to fix what we broke. I believe fox in all smash games, his shine use to push the opponent back..now that is just one of the things shine doesn't do in brawl+
I believe shine should keep that kinda kb instead of knocking ppl down..only certain characters was pushed down..why is it all characters are knocked to the floor. Fox is good with or without it, but certain things shouldn't be changed and accepted without first discussing about it.
Brawl+ is just screwed up this is why i am mostly playing melee...xD, I can't stand arguing on smashboards. Especially when what you argue for is never put in..(Thank god for melee)
You see in vbrawl, Fox didn't have enough time to get out of his shield to reach them in time. The follow up's were more of a mindgame than a sure kill. I was saying he always could have push CERTAIN characters back..why is it now he knocks them to the floor. I know fox is crazy fast, but you guys never even tried this brawl+ fox with the push effect from the shine to judge it.Pushing them back would allow for even more deadly Fox combos, and if it pushed them too far away, it would be the same as knocking them down. The shine reflects projectiles and SHINESPIKES, which is intense enough. Fox is already one of the best characters.
Because Fox has a techchasing tool? Your loss.You see in vbrawl, Fox didn't have enough time to get out of his shield to reach them in time. The follow up's were more of a mindgame than a sure kill. I was saying he always could have push CERTAIN characters back..why is it now he knocks them to the floor. I know fox is crazy fast, but you guys never even tried this brawl+ fox with the push effect from the shine to judge it.
Anyway i mean screw it either way i got melee. Just putting my 2 cents. I don't care anymore really, i have slightly given up on brawl+..idk why.
You see in vbrawl, Fox didn't have enough time to get out of his shield to reach them in time. The follow up's were more of a mindgame than a sure kill. I was saying he always could have push CERTAIN characters back..why is it now he knocks them to the floor. I know fox is crazy fast, but you guys never even tried this brawl+ fox with the push effect from the shine to judge it.
Anyway i mean screw it either way i got melee. Just putting my 2 cents. I don't care anymore really, i have slightly given up on brawl+..idk why.
In case you missed it.His shine knocked everyone down in 64.
The physics changed his shine. It's like how DDD lost his Chaingrab: an accident (though that one was a happy one).
I wouldn't be against it as long as his shine doesn't combo into anything. Fox don't need any buffs as-is.
If you don't like B+ just because of this little thing, well then go...
Think about like Melee....Isnt the fact that shine sends into tumble better than if shine doesn't send into tumble and simply pushes them away?
If you guys feel satisfied with fox as is then you got my support. I don't wanna argue over it anymore. *sigh* It's a great techchasing tool i guess.Think about like Melee.
You shine CF,and then,Fox.What the diference?That
On Stage.Non tumble is better,because this combo into other moves o/(think that he dont need)
But In Melee, the shine ended before they were out of non-tumble stun.Think about like Melee.
You shine CF,and then,Fox.What the diference?That
On Stage.Non tumble is better,because this combo into other moves o/(think that he dont need)
For some character,i think he can Use Dash atack C-Down. WOW comboz!!!1!But In Melee, the shine ended before they were out of non-tumble stun.
The Shine is alot slower in Brawl, so non-tumble gives fox alot less time for follow ups.