Im planning on it for sure. Going to have the single costume as the shiny pokemon costume. Should be interesting.Shiny Charizard looks awesome!
I hope we get to see shiny Squirtle and Ivysaur
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Im planning on it for sure. Going to have the single costume as the shiny pokemon costume. Should be interesting.Shiny Charizard looks awesome!
I hope we get to see shiny Squirtle and Ivysaur
Whoops...Forgot to post images earlierOk I've done another one of The Mysterious "Mr. L" from Super Paper Mario. It's not quite perfect or quite done for that matter, but for now it's good enough. I decided to just output it and get to another texture that I've been dying to do all day. More to come for sure
http://forums.facepunchstudios.com/showthread.php?t=561755Also where was the model dumper/dumped files posted? I've seen several people mention them but I never knew where they were.
I'm not sure what exactly you are asking, so I'll answer in a few ways...Good job on Mr. L!
btw, which costume are you replacing?
Yeah, that's what I was asking, but then I remembered that if I were to download the costume I just have to rename to put it in the costume I don't use.I'm not sure what exactly you are asking, so I'll answer in a few ways...
In my game ( for Luigi ) it is just the standard green costume. Though if I put it anywhere else, I'd probably take out the purple or orange one.
Currently, I'm working on a Fierce Deity texture for Link. It's coming out ok, but it needs some work. I've posted what I have so far though.
Edit: By the way, I like your signature. I just so happen to main with those 3 ( though Wolf and Ganon are better for me ).
the problem is, in my opinion, that so far no one has modified characters polygons, only the textures. So, to make Big Boss and Old Snake they would have to modify the models:adding the eyepatch, shaving snake's beard and giving him a moustache, and not to mention giving him wrinkles.I love you guys, If its not to much to ask, a little prodject for anyone who is interested, turn Snake into Big Boss in this picture.
And maybe
He had the right idea.This is fun, messing with these textures. Let's see if I can get Shadow in here.
Uhh...idk. Honestly, I've always worked with Vista. The small time I was tuck with XP I was never able to get it to run. You should ask Heinermann, since he wrote the program, but for now I don't know of any fix.HOW DO I GET SSBEXTRACT TO WORK IN WINDOWS XP?!
Thanks. Also I've been thinking about getting a little web space to host anything related to this project.Also, better than rapidshare.
dump.no
No registration, just upload and link.
Not yet, but from what I've seen and heard it shouldn't be too difficult. I don't know if anyone's working on it though.Here is a question. Is it possible to change sound bytes?
****Uhh...idk. Honestly, I've always worked with Vista. The small time I was tuck with XP I was never able to get it to run. You should ask Heinermann, since he wrote the program, but for now I don't know of any fix.
Hopefully someone makes Ike look like roy. Maybe even marth too.
Take a look at :DHmmm.... Now I'm thinking that there should be a Zero Suit Samus but with less zero suit and more Samus...
But seriously those characters are looking great.
Unless you weren't talking about the Character Samus, and the actual Samus hurrrMy request is this suit (not hair) for ZSS. Also I lol'd at my Regi date.
They really don't have to change polygons at all you can give snake the eyepatch with out having to change polygons, just look at the Mr. L costume.the problem is, in my opinion, that so far no one has modified characters polygons, only the textures. So, to make Big Boss and Old Snake they would have to modify the models:adding the eyepatch, shaving snake's beard and giving him a moustache, and not to mention giving him wrinkles.