^Now that I think about it, you're probably right about Yoshi's Island. Dunno what I was thinking there.
Platforms would be good as long as you stay below them, because above them you'll definitely be prey to aerial ****.
Brinstar might be good, although the weird flooring and such would affect Squirtle's shellshift, Ivy's camping, and it doesn't affect G&W since he approaches with the turtle. Then again, I just personally suck in Brinstar.
It's a tough one, I'd go for the smaller stages since G&W is so light that a hit with a smash attack or a dthrow with Squirtle can easily wreck him, maybe smashville and battlefield so the platforms mess up his game.
lol anax... Brinstar is a good stage for PT. Messing with the shellshift isn't a huge deal... the stage promotes aerial combat, and Squirtle is amazing in the air. The close boundaries make getting the kill really easy for Squirtle and Charizard, and it's not like it's one of Game and Watch'd best stages either. I suggest you get familiar with Brinstar... PT does really well on it, and it can really help in tournaments, especially with how little experience some people have on this stage
Also, platforms don't mess up GW's game - he actually really likes platforms, but PT works them better than he does.
So, after giving it some more thought, this is what I'm at
Stage Strike: Yoshi's Island, Lylat Cruise/Smashville
Counterpick: Brinstar, Battlefield, Castle Siege
Ban: Rainbow Cruise, Green Greens, Corneria
I would strike towards Battlefield; if they strike it, then probably head towards Final Destination. Squirtle can use the platforms on Battlefield to get around GW's wall... second stage of Castle Siege nullifies GW's edgeguarding game and first stage doesn't give him a whole lot of room to space. Bans are obvious.
Thoughts?