| Big D |
Smash Master
I've played this MU a lot and I've learned a couple things.
Ftilt is your best friend. At low percents it conditions them to shield. At high percents it puts them in the air. Mix up your ftilts with your grabs.
Bair > dair is pretty safe if done right.
Always bthrow/fthrow. The punishes you get on Olimars landings are easier than doing tech chases, and it's more damage.
As for pikmin, shield purples, and if anything other than a white attaches to you, ignore it. It iwll make getting in a lot easier.
In this mu I try to go in, and abuse ftilt. I would reccomend watching Vex play the mu, he inspired me.
I'd recommend watching Vex play the mu.
Ftilt is your best friend. At low percents it conditions them to shield. At high percents it puts them in the air. Mix up your ftilts with your grabs.
Bair > dair is pretty safe if done right.
Always bthrow/fthrow. The punishes you get on Olimars landings are easier than doing tech chases, and it's more damage.
As for pikmin, shield purples, and if anything other than a white attaches to you, ignore it. It iwll make getting in a lot easier.
In this mu I try to go in, and abuse ftilt. I would reccomend watching Vex play the mu, he inspired me.
I'd recommend watching Vex play the mu.