N-air *****! It does like 12%! You can use it to punish MK's full hop Nair on your shield. Or full hop Dair on your shield from the front.
Lol, going off of TC's little trainer cards, assuming that Coney/Atomsk are level 50 DDDs, and CO18 is level 49. I think I'm level 34, Beef is 35, Junk is 30, and TC is 29.
What are your guy's 5 most knowledgable and least knowledgable MUs in a fancy line graph fashion? Then, if you can provide a useful tip that you know for your top 5!
As DDD mine are:
Top 5
[///////////////////////////////////////////~~~] Snake
[/////////////////////////////////~~~~~~~~-] MK
[/////////////////////////////~~~~~~~~~~~] Lucas
[/////////////////////////~~~~~~~~~~~~~] Falco
[/////////////////////~~~~~~~~~~~~~~~-] Olimar
Bottom 5:
[\\\~~~~~~~~~~~~~~~~~~~~~~~~~] Fox
[\\\\~~~~~~~~~~~~~~~~~~~~~~~~-] Pikachu
[\\\\\~~~~~~~~~~~~~~~~~~~~~~~~] Squirtle
[\\\\\\\~~~~~~~~~~~~~~~~~~~~~~~] Yoshi
[\\\\\\\\~~~~~~~~~~~~~~~~~~~~~~-] Marth
Snake: Spot dodgeing 'nades is really useful. It allows you to get around his camping because the nade goes past you so you don't have to jump over it or wait for it to explode before moving forward.
MK: You can punish SH Fair or D smash on your shield with a dash grab(most characters can't)
Lucas: Hit PK thunder's head with your hammer to extinguish it. Air dodging usually puts you in a bad spot and gets you hit anyways.
Falco: to approach, walk towards him shielding the lasers, when you get to the crucial point where you'll either power shield the laser and grab him or get hit and followed up on, Press Shield, Attack (shield grab) and Back. In this option if you miss the power shield, you'll automatically roll back putting you in a safer position. If you power shield the laser, you'll buffer back throw. :D
Olimar: If you hit Olimar's Shield at max range with D tilt(Which ***** in the MU), you can buffer another D tilt, and unless he buffers grab it will it will hit Olimar out of his grab because of his lack of grab armor. You can also D tilt Olimars U air on the ledge if he goes to high. (You have to hit him AFTER he puts his attack out there. Its very hard to do, but DDD's foot hits a little bit disjoinedly or something because you can do this to Pit and ROB too [F U MetaKnight, I still try, though])