#HBC | ZoZo
Shocodoro Blagshidect
I think that pretty much said everything there is about the team.
Interferenceeeee
Interferenceeeee
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To tell you the truth, I wasn't owner of this thread when metaknight and DK were voted a 10. That discussion was from 09 so I don't know exactly how to define a 10. I guess a 10 would be characters who's playstyles perfectly complement each other and is generally a great team. 1 well of course the opposite, teams almost designed to work against each other. Imo it should be a 1-5 system but I guess the 10 system is ok unless you guys want it changed.What would 10 be and what would 1 be? 1 lose everything, 10 win nationals? Like, if you want to place decent you won't be wanting to use this team.
Right, and there grab release combo potential almost tempts me to give it a 9/10. Anything else guys? Also I may go to the wario boards on this one too.I think wario could be a good partner for DK because he can give dammage pretty quick he doesnt die easily we can setup some deadly combo like DK dthrow to wario waft also I dont think wario is realy disadventaged by his terrible grab release in team because if someone try to grab release him we only have to hit him before wario release also wario have a realy good recovery so I think he should save DK from many gimp I think it should be like 8/10
There is always that really nice Fsmash....I don't remember what happens if wario bites someone and you hit him while he's chewing, but I think he doesn't get hurt. Someone should find out for sure, that way we know if we can 9 wind or something.