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Explain yourself.his extended brawl phantasm have been added to his already near perfect melee moveset
I have accidentally done it attempting a DACUS in P:MI think the Gatling is removed in P:M a vehicle
You're kidding? lol that's awesome, aw but maybe they just made the timing of it super hard =/I have accidentally done it attempting a DACUS in P:M
I think he could manage it if he had any Melee/PM practice in years; his disc drive doesn't work, so he can't play PM at his house. It's a shame, really, because he used to do the Falco thing pretty well in Melee.Just seems to have too much Brawl influence atm. See: Walk around Fsmash and other oddities in his style. He mains Falco in Brawl right? TBH I think he'd be better off not using Falco unless he decides to drop Brawl completely. It's very disorienting to main the same character in multiple games.
Falco also plays entirely different (optimally) in doubles than he does in Singles, so I don't think this is good material if you want advice for him.
Does he plan to continue to play Brawl (Falco) competitively, though? It's the switching that's problematic, not just the influence. Switching between Melee Falco and Brawl Falco is hard enough for people like DEHF, but it's even harder when Melee Falco has Brawl Falco's model. Make sense?I think he could manage it if he had any Melee/PM practice in years; his disc drive doesn't work, so he can't play PM at his house. It's a shame, really, because he used to do the Falco thing pretty well in Melee.
It's mostly because of how Falco's moveset collaborates in relation to the dynamics of doubles. His kit is based around 1. free horizontal stage control anywhere forever with his neutral b move and 2. death touching with [insert just about any combination of attacks here and it probably works, preferably starting with move -> shine or just shine] after abusing free horizontal stage control anywhere forever. In doubles, this obviously changes things because there's a much more clearly defined drawback to his stage control in that it can exert itself on his partner. Of course, this affects every character, but due to the nature of his control and how his kit is designed so strongly around it, it has a much more debilitating affect on his overall potency compared to singles. Death-touching is also less prevalent in doubles because they have a partner and there's a lot of switching match-ups, cluster****s, and other sorts of interaction going on.Also, I didn't realize that Falco played very differently in Teams than in Singles. Ignoring the video, can you elaborate on that?
That's not true.brawl techs are just small things that you can add to your gameplay for more depth.
As a long time melee player you should know these things were in melee...What I'm trying to say is that as a long-time melee player im sometimes lost when it comes to the new mechanics almost every attack was given, such as b-reversal, edge-cancel, wall jumps, etc. and if listed it must have a brief description on situations they come in-handy.
While P:M kept these features they can now be used in a lot more scenarios (side-b edge cancel or mario's new up-b wall-jump)As a long time melee player you should know these things were in melee...
You can edgecancel every aerial + side-b in melee. Up-b doesn't have landing lag in the first place.While P:M kept these features they can now be used in a lot more scenarios (side-b edge cancel or mario's new up-b wall-jump)
I think the only thing falco can edge cancel in melee is up-b
And wall jumps in melee are not nearly as viable as they're in P:M
Sorry i mean't grabbing on to the ledge after/while performing a special move.You can edgecancel every aerial + side-b in melee. Up-b doesn't have landing lag in the first place.
Ah reverse ledgegrabbing. Yeah that could actually be really useful for edgehogging.Sorry i mean't grabbing on to the ledge after/while performing a special move.
Falco would die if his phantom let him of the stage at melee, but in P:M he grabs on to the edge.
My logic follows "If mango can't do it then who can?"What are you talking about lol of course you can JC shine. The reason it was hard for mango was because of the input lag, which is fixed now.