@unknown and raynex
So you don't think a fox that kept falco cornered on yoshi's has the advantage? I understand the combos are ridiculous, but falco has next to no room to breathe when fox approaches from the right angles. Of course falco can catch fox out of the approaches, but its really hard to maneuver at all.
And FD is bad for fox? Hmm these are ideas that are pretty different from mine... any further justification on either of these would be nice.
A Fox that has Falco cornered on any stage has the advantage. I doubt anyone will argue that. But hit for hit, Falco wins - his CCs is nuts and his shine hits harder. On Yoshis this is amplified. You're zooming around the stage in close quarters and you're bound to get hit more often, pressured more often, lasered into your shield more often. The strange arrangement of platforms on Fountain is usually enough hinder Falco's movement, but not anymore. Unlike the bigger stages you have nowhere to run to. Going up on platforms is great and all, but Falco is only an utilt/SH uair away. But you're right; Fox can approach from different angles and make it difficult for Falco to create space. The issue here is that we're theorizing under the assumption that this Falco sees space as a necessity. If you've played Shiz/Mango you know what I mean. With cc shine, shine oos, and properly placed lasers to steal any burgeoning momentum, Fox is now the one that needs to maintain that favourable spacing.
IMO, the Yoshis match-up goes like this:
1.Fox struggles to run offense
2.Fox realizes he has less priority and a LOT TO LOSE if he gets shined / knocked off the stage / pressured into shield
3.Fox tries to regroup by retreating.
4.Oh wait, it's Yoshi's.
I love FD vs. Falco. DL64 and FD are both good choices, but FD is better if you're consistent with fastfaller combos. DL64 is more manageable for me because of the space, the ability to CG on the bottom of the stage, and the platforms. If I feel I can overtake my opponent and pitbull them on techchasing and techskill alone its FD all day. Oh, and if I win the first match against Falco I don't ban FD.
edit: On a completely unrelated note, I really enjoyed watching your mm vs. Tope. Good stuff.
In this one set Vs. FullMetal...I find myself compelled to ask why you didn't ban FD. You could have skipped the middleman and 3 stocked him again. But I won't beat you up about it; from what I hear the whole place was bringin' ya down during the set. : (
ummm... maybe i'm doing it wrong but as fox against falco i usually knock him down once and he techs for the rest of his stock.
Don't worry Sveet its not your fault. Play better Falcos.
Nah I'm trollin
On the real, against really good Falcos you have to do that every stock. It becomes a real challenge, because mid combo you're like "man I can't **** this up"...you know you're dreading the moment Falco regains his composure. Then he hits you once and evens the damage AND carries your *** into an edge-guard.
Hmm yoshi's is actually my go to counter-pick against falco. Then again this might be influenced by the fact that the best falco I play against regularly is mega campy. I just find that it's a lot easier to corner him there than on any other stage but FD.
I co-sign this formula.
Campy = Yoshis / FoD to shut down his defensive bubble
Aggro = DL64 / FD to dictate the pace of the match and wear him out.