Fox Frame Rate Data
(From the first frame of the animation to the last.)
Hey all. Here is a compilation of Fox's framerate data; everything from specials, to aerials, to taunts. Hopefully some useful research can come from this. Cheers.
Disclaimer: This data may not be completely exact. Any errors found in the data can be reported here. I'm estimating a margin of error of +/- 1 frame.
Specials
Blaster (B)
15 frames
Note that this is one shot from the Blaster.
Reflector (down + B)
6 frames
Firefox (up + B)
26 frames
Illusion (side + B)
15 frames
Aerials
(Note that all aerials are done on a single full jump. Each aerial's frame data is measured from the time the attack starts in the air and ends when Fox lands and completely recovers.)
Up air (Up + A in air)
13 frames
Down air (Down + A in air)
9 frames
Back air (Back + A in air)
12 frames
Forward air (Forward + A in air)
12 frames
Neutral air (A in air)
10 frames
Tilts
Down tilt (C-Stick down)
12 frames
Forward tilt (C-Stick forward)
13 frames
Back tilt (C-Stick back)
13 frames
Throws
Up throw (Grab + up)
9 frames
Down throw (Grab + down)
14 frames
Forward throw (Grab + forward)
10 frames
Back throw (Grab + back)
10 frames
Taunts
Up taunt (D-pad up)
24 frames
Down taunt (D-pad down)
20 frames
Forward/Back taunt (D-pad forward/back)
20 frames
Others
Jab (A)
5 frames
(From the first frame of the animation to the last.)
Hey all. Here is a compilation of Fox's framerate data; everything from specials, to aerials, to taunts. Hopefully some useful research can come from this. Cheers.
Disclaimer: This data may not be completely exact. Any errors found in the data can be reported here. I'm estimating a margin of error of +/- 1 frame.
Specials
Blaster (B)
15 frames
Note that this is one shot from the Blaster.
Reflector (down + B)
6 frames
Firefox (up + B)
26 frames
Illusion (side + B)
15 frames
Aerials
(Note that all aerials are done on a single full jump. Each aerial's frame data is measured from the time the attack starts in the air and ends when Fox lands and completely recovers.)
Up air (Up + A in air)
13 frames
Down air (Down + A in air)
9 frames
Back air (Back + A in air)
12 frames
Forward air (Forward + A in air)
12 frames
Neutral air (A in air)
10 frames
Tilts
Down tilt (C-Stick down)
12 frames
Forward tilt (C-Stick forward)
13 frames
Back tilt (C-Stick back)
13 frames
Throws
Up throw (Grab + up)
9 frames
Down throw (Grab + down)
14 frames
Forward throw (Grab + forward)
10 frames
Back throw (Grab + back)
10 frames
Taunts
Up taunt (D-pad up)
24 frames
Down taunt (D-pad down)
20 frames
Forward/Back taunt (D-pad forward/back)
20 frames
Others
Jab (A)
5 frames