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Foxy Video Library/Critique

C.R.Z

Smash Lord
Joined
Oct 11, 2008
Messages
1,251
Location
London
Ok I got 2 vids for critiquing and posting in the OP.

this can be for the Luigi match up since their isn't one

http://www.youtube.com/watch?v=pN6K6gGpwCk

http://www.youtube.com/watch?v=JM_C-pJ1sTU
i dont have time to critique but heres my notes on the mu. i prob no it the best out of all the fox's so hopefully youll find this useful :)


luigi
-usmash safe on shield
-fair throught SH fire balls
-shield grab/usmash landing aerial
-avoid cqc area
-dont spotdodge
-full hop cross ups very effective, can even attack him while hes in the air
-airdodge and hold away straght after dthrow at low percent
-shine weegee off stage for early gimp
-hold shield up against aerials when shield is low
-can SH fair after blocked aerial
-nair oos is good at mid percent
- dont jump close at killing percent like snake
-nair means hes commited, punish him
- roll whenever he approaches and you dont want to stick around, weegee sux at punishing rolls.
-dash shield grab is very good.
 

Kuares

Pizza
Joined
Aug 15, 2010
Messages
732
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"G-Ames?" Iowa
Man, let me tell you. Luigi's that match-up that's been bothering me for some time.

I money matched with Yoshq a few weeks ago and that character still confuses me. Basically at low percent he can punish uptilts, nairs, dash attacks. Pretty much felt like everything got punished at the start of the match. Then shoryuken can be used to punish dair out of shield if Fox doesn't space well. Most of my kills were from Dsmash I believe because I got killed by Up-B after a whiffed Upsmash due to that amazing spotdodge. Maybe it's just the player but it was a tough match-up...
which I lost 3-0

I'll try to give some critique later though.


As far as the vids go, I'm not sure how much time I'll be able to commit to adding videos this week but I promise that when sunday comes around that I'll add lots of videos to the OP. (Iblis, Gaia/C-stick/your's and any others I can find)
 

knuckles213

Smash Ace
Joined
Apr 5, 2011
Messages
654
Location
Up smashing your girlfriend
i dont have time to critique but heres my notes on the mu. i prob no it the best out of all the fox's so hopefully youll find this useful :)


luigi
-usmash safe on shield
-fair throught SH fire balls
-shield grab/usmash landing aerial
-avoid cqc area
-dont spotdodge
-full hop cross ups very effective, can even attack him while hes in the air
-airdodge and hold away straght after dthrow at low percent
-shine weegee off stage for early gimp
-hold shield up against aerials when shield is low
-can SH fair after blocked aerial
-nair oos is good at mid percent
- dont jump close at killing percent like snake
-nair means hes commited, punish him
- roll whenever he approaches and you dont want to stick around, weegee sux at punishing rolls.
-dash shield grab is very good.
Thx, Luigi is one of those akward fighters you don't come across to often.
Fair was really helpful
shining luigi is really tough because he can actually recover from that
rolling was useful against him

Can the same be said about mario?

Man, let me tell you. Luigi's that match-up that's been bothering me for some time.

I money matched with Yoshq a few weeks ago and that character still confuses me. Basically at low percent he can punish uptilts, nairs, dash attacks. Pretty much felt like everything got punished at the start of the match. Then shoryuken can be used to punish dair out of shield if Fox doesn't space well. Most of my kills were from Dsmash I believe because I got killed by Up-B after a whiffed Upsmash due to that amazing spotdodge. Maybe it's just the player but it was a tough match-up...
which I lost 3-0

I'll try to give some critique later though.


As far as the vids go, I'm not sure how much time I'll be able to commit to adding videos this week but I promise that when sunday comes around that I'll add lots of videos to the OP. (Iblis, Gaia/C-stick/your's and any others I can find)
thanks, hopefully my vid can give fox users an idea on how to deal with a good Luigi

Luigi is surprisingly tough if a player know how to use him, the only problem I have against him is his akward aerial game against fox and how all his moves can stun you heavily when grabbed or struck.

I played Dakpo in a friendly for practice, he said luigi is a character that can punish any "bad habits" (thank god he couldn't find any in our match)

I be going to this tourny so I'm try and get some matches for the OP
http://www.smashboards.com/showthread.php?t=311003
 

C.R.Z

Smash Lord
Joined
Oct 11, 2008
Messages
1,251
Location
London
Man, let me tell you. Luigi's that match-up that's been bothering me for some time.

I money matched with Yoshq a few weeks ago and that character still confuses me. Basically at low percent he can punish uptilts, nairs, dash attacks. Pretty much felt like everything got punished at the start of the match. Then shoryuken can be used to punish dair out of shield if Fox doesn't space well. Most of my kills were from Dsmash I believe because I got killed by Up-B after a whiffed Upsmash due to that amazing spotdodge. Maybe it's just the player but it was a tough match-up...
which I lost 3-0

I'll try to give some critique later though.


As far as the vids go, I'm not sure how much time I'll be able to commit to adding videos this week but I promise that when sunday comes around that I'll add lots of videos to the OP. (Iblis, Gaia/C-stick/your's and any others I can find)
why is he punishing you? you should be punishing him! you out camp him quite easily and can punish all of his approaches.dont rush him down, his close quarters beats ours, space him with full hop bairs, walking usmash, oos nairs. he cant punish those unless he power shields them because of his traction. if he tries to walk up and jab you just dash shield grab. If he likes to spot dodge then sh dair into grab.

once hes off stage he cant do much variation. he'll most likely missile (side special), if you block next to the edge he wont always grab the edge as he will hit your shield and be pushed back. Thats when you shine him, but you have to be accurate. when he down specials to recover just wait and punish, he cant grab the ledge from it straight and it has vulnerability at the end. if hes holding the ledge then just space him, all he can really do is attack.

luigi is hard at first but once you understand the match up its pretty much free.Just keep out of CQC range, you have no need to be there. ill see if i can get you guys some vids soon.
 

Kuares

Pizza
Joined
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Messages
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"G-Ames?" Iowa
Check the Q&A's OP for that. I'm pretty sure that it has all the normals well done but has no specials or ledge data.

[still distracted from updating videos : ( ]
 

Chef Fox

Smash Apprentice
Joined
Oct 10, 2010
Messages
169
Okay, thanks Kuares, I was looking in the Complete Frame Data Directory thread and that's all they have listed.

:phone:
 

knuckles213

Smash Ace
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Up smashing your girlfriend

knuckles213

Smash Ace
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crifer

Smash Lord
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no offense, but you´re like not playing the MU´s right at all...
you have a lot of bad habits and actually your only gameplan is lasering (the wrong way) and punish the approach with dair. Your combo strings does not fit together and you´re not zoning and baiting at all...
I try to get vids of me playing a decent kirby.
 

knuckles213

Smash Ace
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Messages
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Up smashing your girlfriend
no offense, but you´re like not playing the MU´s right at all...
you have a lot of bad habits and actually your only gameplan is lasering (the wrong way) and punish the approach with dair. Your combo strings does not fit together and you´re not zoning and baiting at all...
I try to get vids of me playing a decent kirby.
thats why I sad bear with me on this MU, plus some things were mistakes and still won the match.
A far as this MU goes all kirbys will play a lame pattern just to win.
as the soon as the match starts they will immediately duck to avoid lasers, if they get hit by one they go for the chain grab or the Bair then run away to the ledge and duck to time you out cause they believe your too afraid to approach unless you want to get swallowed by his Neutral-b and have them walk of the ledge with you in and dair you till you death. Kirbys are never aggressive and like cheap victories
If you have vids by all means share. I was get some vids cause we have none for the Kirby MU
 

crifer

Smash Lord
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thats why I sad bear with me on this MU, plus some things were mistakes and still won the match.
A far as this MU goes all kirbys will play a lame pattern just to win.
as the soon as the match starts they will immediately duck to avoid lasers, if they get hit by one they go for the chain grab or the Bair then run away to the ledge and duck to time you out cause they believe your too afraid to approach unless you want to get swallowed by his Neutral-b and have them walk of the ledge with you in and dair you till you death. Kirbys are never aggressive and like cheap victories
If you have vids by all means share. I was get some vids cause we have none for the Kirby MU
If you don´t play on FD you can do the "Rain lasering" which he does with falco only with fox, by simply running offstage dj back and shooting lasers so low that they will hit crouching characters (even though I have to admit that I didn´t use it the last time I played a kirby). You can also space yourself that right that you can simply boost pivot grab while he is crouching to get a grab. it´s really hard to punish/time for kirby.
 

knuckles213

Smash Ace
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If you don´t play on FD you can do the "Rain lasering" which he does with falco only with fox, by simply running offstage dj back and shooting lasers so low that they will hit crouching characters (even though I have to admit that I didn´t use it the last time I played a kirby). You can also space yourself that right that you can simply boost pivot grab while he is crouching to get a grab. it´s really hard to punish/time for kirby.
I can preform the raining laser, but it never comes to mind when I play kirby. well the kirby I was playing against like to crouch close to the ledge (for safety of laser and counter sallow) so the only time I guess I could boost pivot grab him is when he going for the chain grab. the only punishing I can think of is his Bair traded with a power shield/ OoS upsmash, I'm not sure if kirby gives fox punishable options.
 

Conviction

Human Nature
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If the Kirbies you play are that telegraphed you shouldn't be losing.

If he is going for the chaingrab interrupt his dash shields grabs with a walking grab or just space Bairs and Nairs. You always just bait the grab with an empty SH or cross him up since he is committed to shielding.

Make him whiff the bairs if they are that obvious. Easy punish, or just PS it or just even stop him before the Bair can even come out.

Rain lasering beats any type of crouching, Kirby isn't that fast so you won't lose much stage if he starts approaching while you do it.
 

knuckles213

Smash Ace
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If the Kirbies you play are that telegraphed you shouldn't be losing.

If he is going for the chaingrab interrupt his dash shields grabs with a walking grab or just space Bairs and Nairs. You always just bait the grab with an empty SH or cross him up since he is committed to shielding.

Make him whiff the bairs if they are that obvious. Easy punish, or just PS it or just even stop him before the Bair can even come out.

Rain lasering beats any type of crouching, Kirby isn't that fast so you won't lose much stage if he starts approaching while you do it.
I just need more kirby practice, I'm not sure what a whiffed bair is.
 

C.R.Z

Smash Lord
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just dash shield grab if there crouching, its unlikely that they will beable to react with a spot dodge because they are already holding down. rain lazers are ok, its just that you put yourself right near the ledge which is bad.
 

Conviction

Human Nature
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Sadly I disagree with the above. It's easy to counter a dash shield grab if Kirby is crouching. It's a simple matter of letting go of down and grabbing before our grab comes out.

Rain Lasers are the best option. The whole point is to make him approach. Kirby doesn't cover ground too fast, you can still regain stage control while once back on-stage.
 

C.R.Z

Smash Lord
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Messages
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Sadly I disagree with the above. It's easy to counter a dash shield grab if Kirby is crouching. It's a simple matter of letting go of down and grabbing before our grab comes out.

Rain Lasers are the best option. The whole point is to make him approach. Kirby doesn't cover ground too fast, you can still regain stage control while once back on-stage.
thats very hard to do on reaction aswell as the fact its alot harder to grab fox before he grabs you if fox is moving and kirby is stationary. as long as they dont predict your approach at that moment and your spacing is good it will work solidly.
 

TKD

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if a kirby's crouching in front of me, i'd rather fool around near him. since i can act at any moment, the opponent is pressured into acting. this is specially important against a char so dangerous to fox because he has a larger grab range. about spacing nair so he whiffs a shieldgrab (which is a solid KO gambit :)), just watch out because his smaller height and larger grab range means less height to drift backwards from, and a longer distance you need.

i'd make sure to not approach kirby until you have 20% (at least i think it's 20) for no dthrow follow-up. otherwise, rotation SDI is the best you can do vs dthrow to utilt. fthrow to uair will never work for kirby because it's so easy to DI away from, so be glad if you opponent does that. you can be random and tricky about countering his grab or utilt gambits (like dashgrab, dash shieldgrab, and roll utilt) to deal lots of damage and maybe encourage him to use other, less dangerous moves.

luckily, i don't think kirby players take winning too seriously (just look at the char they're playing), so they probably won't have the necessary secondary to fight your mk/ddd/etc. (good chars that **** kirby), so you can probably go with those. ultimately though, if your opponent is not very good, he should be easy to beat as fox, as long as you avoid stupid things like being swallowed or airdodge into a smash (instead of the ever important defensive shine which many players forget about).
 

False

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http://www.youtube.com/watch?v=BtCFU3MD9-I

sup guys, I just started pocketing fox about 2 weeks ago and I got the technical stuff down.. I just need to learn how to play certain MUs..

I feel like I know Snake really well just because I main him, I just can't get the hang of MK. I'm so used to not being able to punish MK's retreating nado and shuttle loop with snake that its hard to adjust with Fox.
 

Chef Fox

Smash Apprentice
Joined
Oct 10, 2010
Messages
169
So I discovered this new Fox technique, I asked about it in the Q&A, no one responded, I made a video and claimed to have discovered it first.
http://www.youtube.com/watch?v=rd9y1iTtnJQ&feature=youtu.be
It's not too useful, but you guys should note that Fox can stay in water forever, and he is safe underwater as long as he doesn't get hit by a Klap Trap on Jungle Japes or the ship in Pirate Ship. Maybe it's useful for stalling temporarily on Delfino Plaza (this is the only legal stage you can do the tech on...) but I don't know be creative.
Oh and I made the video because I thought it would be a good addition to the Advanced Technique video archive we have here on the Fox Boards. Please add it?
 

Kuares

Pizza
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Alright yeah I'll add it to the AT section of the video thread.

Hey, it's actually a new year, so I should start the slate clean, I guess except the only video I can think of right now though is the Ocean and Karamity team vid from apex. Any others anyone can think of?

(Platform Shield Grab yo, and that one thing Zeton showed me) I should start that organizing.
 

Chef Fox

Smash Apprentice
Joined
Oct 10, 2010
Messages
169
Thanks for adding it.
NAKAT and Trevonte have a few videos from Apex too. They're on the Apex video thread if you didn't already know.
 

Kuro~

Nitoryu Kuro
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Jan 30, 2010
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Be more patient on the ledge. You have many more options than you used. Don't be so quick to approach at low %. That's where peach has her crazy strings. Don't be afraid to spam grounded laser if he's content in just PS your SHL from far away. peach isn't fast. So you'll be safe from punishment. Make sure to hit behind the shield with nair. You were good about that for the most part though. Be careful about approaching vertically. Cuz even though hero didn't use it much uptilt>all vertical approaches bar ffairdodge.

One more small thing...

Please at least buffer pummel once(you can easily get 2-3 though...)when you get the grab. It refreshes moves and the % really starts to add up. /getsannoyedathowmanypeopledon'tdosomethingsosimplethatmakesquiteadifference.

Other than that your gameplay hasn't particularly deteriorated...just try to keep getting smarter.
 

Orion*

Smash Researcher
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Dexters Laboratory
After 6 months, I'm back to playing again. Critique if possible.
only watched game 2 but you are way to content just sitting there and shielding and letting yourself get hit/grabbed for it.

there are also a lot of moments where you just wait and do nothing and refuse to do anything... and then right after you just like hard commit to a dash or jumping or something.

not a fox specialist or anything but imo,

just work on doing your movement/spacing properly without committing so you flow a lot more fluidly and you get better punishes. and then learning when to shield and trying to get mixups to get oos when you are put in a bad position.
 
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