RESULTS!
Melee Singles:
1: Tect <-- because he is way too sexy!
2: GPwn!
3: C Man
4: Omni
5: Dave
5: PND
7: HiDef
7: CloneHat
9: MYCP
9: Linkshot
9: Linker
9: Ryan0
13: Batanu
13: Kutku
Brawl singles:
1: Holy Nightmare
2: Guard
3: Mar1
4: Knuckles
5: Linkshot
5: Buenob
7: PND
7: Haze
9: Linker
9: Mal
9: stef
9: Dark Shadow
13: ?
13: Jiggernaut
13: HiDef
13: BitStream
17: Kutku
17: Fuzzy
17: Nez
17: Batanu
17: Mario
17: TheJuggz
17: P13
Brawl Doubles:
1: The Furry and the Bat (Guard, Holy Nightmare)
2: Puffy Blue Balls (Linkshot, Hidef)
3: King Ace (Stef, Buenob)
4: Team Katy Perry (Knuckles, Haze)
5: Fat with Benefits (Bitstream, Nez)
5: ROCKET.PUNCH (Jiggernaught, PND)
7: Gren (Kain, Skippy)
7: Small Town Ottawa (Brawl, Fuzzy)
SSF4:
1: Buddahforce
2: Jensine
3: Gonzo Show
4: Gillette
5: Contra
5: aznretro
7: CollJJammer
7: iRockTheVote
9: Ryan
9: NateD0gg
9: Grokslam
9: familyman
13: AbilityUp
13: SanderVenGuurn (61F)
13: Cassidy
13: RXS
17: Geneijin87
17: PLA Soldier
17: CrashOverride (61F)
17: jak d ripr
17: Xaph
17: Rigel
17: Nicko (61F)
17: ScrubbleTrouble (61F)
25: Kal
25: HIPBUFFALO
Gaming Ottawa Presents - January Monthly - January 29th - Ottawa, ON
Gaming Ottawa Presents - January Monthly
When: January 29th
Where: 523 St. Anthony St at the St. Anthony's Banquet Hall
If you have questions, or can donate equipment for use at the event please contact:
buenob : bbueno@gamingottawa.ca
GO President : ahadi@gamingottawa.ca
general: info@gamingottawa.ca
Tournaments:
Super Street Fighter 4 Singles (Xbox 360) $5 entry
* Round robin pool play followed by double elimination brackets
* 2 out of 3 games per match
* 3 out of 5 games per semi final match
* 4 out of 7 games grand finals
Super Smash Brothers Brawl Singles (Wii) $5 entry
* Round robin pool play followed by double elimination brackets
* 3 stock 2 out of 3 games per match
* 3 stock 3 out of 5 games per semi final/finals match
Super Smash Brothers Brawl 2v2 (Wii) $20 per team
* 3 stock 2 out of 3 games per match
* 3 stock 3 out of 5 games per semi final/finals match
Super Smash Brothers Melee (GC) $5 entry
* Round robin pool play followed by double elimination brackets
* 3 stock 2 out of 3 games per match
* 3 stock 3 out of 5 games per semi final/finals match
Super Smash Brothers Melee 2v2 (GC) $20 per team
* 3 stock 2 out of 3 games per match
* 3 stock 3 out of 5 games per semi final/finals match
Prize Distribution:
If under 20 people enter each event respectively the following will be paid out for SSF4 and Brawl Singles:
* 1st place: $100
* 2nd place: $30
* 3rd place: $10
If over 20 people people enter each event respectively the following will be paid out for SSF4 and Brawl Singles:
* 1st place: $100 + % of entry fees
* 2nd place: $30 + % of entry fees
* 3rd place: $10 + % of entry fees
Brawl and Melee 2v2 Info:
70 / 20 / 10 split for 1st/2nd/3rd
(no guaranteed pot)
Basically if costs are covered for the guaranteed prize pot ($100/$30/$10) any extra income from entry fees will be added to the pot at the same ratio. The SSF4 pot is not dependent on the number of entrants in Brawl and vice versa.
Example:
>20 people : 140 pot
21 people : 145 pot
22 people : 150 pot
etc.
Schedule:
Noon - Doors open and registration begins
1PM - Registration closes, pool play begins followed by double elim brackets
Venue is available until ~1AM for casual play, MMs, whathaveyou after that.
Rules:
* No drugs at the venue!
* No Turbo buttons.
* Any breaks in gameplay, deliberate or not, will award a decision to player NOT responsible for the break, to either restart the round or accept the round win.
* Disturbances must be reported the moment they occur. If both players resume play consensually, there will be no reverse judgment on the results. Judges reserve the right to make a final call on any issues.
Who is Gaming Ottawa?:
Gaming Ottawa is a registered Not-For-Profit business run by a group of gamers in the Ottawa area. Their website can be found at Gaming Ottawa - Ottawa's Gaming Community!. This will be the first event that they have run in the Street Fighter world and hopefully it will be the start of a long, successful, foray into the tournament scene. The current plan is to hold events along these lines on a monthly basis.
Tournament Directors:
Gaming Ottawa staff
Notes:
* There most likely will not be room for additional setups/BYOC. If you are interested in this please post up and one of the GO guys will confirm.
* We are still looking for more volunteers for setups for both Brawl and SSF4 so if you can supply a 360, Wii, or TV please let us know!
* Alcohol will be sold at the venue (LLBO Licensed)
---
Melee Rules:
MBR Recommended Rule Set
Brawl Rules:
(This Brawl Ruleset is taken from Toronto standards)
3 stock
8 minute time limit
Best 2 of 3. finals matches (losers/winners/grand) being best 3 of 5
Double Elimination
50 Ledge grab rule ( if you time out each other in a match and you go over 50 ledge grabs you lose that match. )
Items are OFF including smash ball
* If the timer runs out, the victor is determined first by stock and then by percentage.
* Resolving Ties: If percents are the same or both players die simultaneously, there will be a 1 stock, 3 minute, same characters, same stage rematch.
* All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above should be played out for any "finals" matches)
* In the event of a dispute, controller ports will be selected by the G&W hammer rule.
* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
* Extending Meta Knight's Dimensional Cape by leaving the ground and returning to it while invisible is banned. (For example, flicking the C-Stick up while holding down on the control stick during the move will cause this to happen.)
* Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while using an infinite to run out the timer rather than to score a KO is. As such, any infinite chain-grabs, locks, etc. cannot exceed 300%.
* Any action which prevents the game from continuing (i.e. by causing the game to crash or causing all characters to freeze indefinitely) is banned. If the Tournament Organizer or a judge can conclusively determine the player responsible for the failure, that player loses the interrupted game. Players are expected to know their characters and prevent this from happening.
* Some interactions (for example, a throw with a wind attack) can cause one character to become frozen until being hit. If this happens, the free character is expected to capitalize on this in a timely manner; a failure to do so is stalling.
Doubles:
• Team attack ON
• Life stealing is allowed
Set format (In Order of Procedure):
Opponents choose their characters for the first match *
Opponents start the stage striking procedure in a 1-2-2-1 fashion**
Each player may announce one stage to be banned for counter picks of the set
The first game is played, using the stage chosen during step 2
The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
The winner of the previous match chooses their character
The loser of the previous match chooses their character
Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
**If there is a dispute, the striking order will be decided with the G&W hammer rule.
Neutral Stages: Each player can strike a stages until one stage is left. That stage is then played.
Neutral:
* Final Destination
* Battlefield
* Yoshi's Story
* Smashville
* Lylat
* Pokemon Stadium 1
* Castle Siege
* Delfino
* Halberd
Stages for Counter pick:
* Frigate Orpheon
* Rainbow Cruise
* Brinstar
*Jungle Japes
* Pokémon Stadium 2
* Norfair
* Pictochat
Banned Stages:
*Everything Else
Mages Dq Rules :
2 Minutes Late: Warning/Loss of first stock
4 Minutes Late: Loss of first match of set
6 Minutes Late: Loss of set
Stage Banning: Each player / team may select up to 1 stage that will be banned from the tournament set from the neutral/or counter pick group
Counter pick Rule: The loser of the match first chooses the stage that the next match of the set will be played on. The opponent, then, makes the choice of changing character or not. than the loser of the match selects his/her character.
If the loser of the match chooses to select the stage at random. The opponent CANNOT change character. The loser of the match than makes the choice of changing character or not.
• Excessive stalling tactics are banned.
• Controller Mods are banned
Violation of any rule is punishable by non-refunded disqualification.
Melee Singles:
1: Tect <-- because he is way too sexy!
2: GPwn!
3: C Man
4: Omni
5: Dave
5: PND
7: HiDef
7: CloneHat
9: MYCP
9: Linkshot
9: Linker
9: Ryan0
13: Batanu
13: Kutku
Brawl singles:
1: Holy Nightmare
2: Guard
3: Mar1
4: Knuckles
5: Linkshot
5: Buenob
7: PND
7: Haze
9: Linker
9: Mal
9: stef
9: Dark Shadow
13: ?
13: Jiggernaut
13: HiDef
13: BitStream
17: Kutku
17: Fuzzy
17: Nez
17: Batanu
17: Mario
17: TheJuggz
17: P13
Brawl Doubles:
1: The Furry and the Bat (Guard, Holy Nightmare)
2: Puffy Blue Balls (Linkshot, Hidef)
3: King Ace (Stef, Buenob)
4: Team Katy Perry (Knuckles, Haze)
5: Fat with Benefits (Bitstream, Nez)
5: ROCKET.PUNCH (Jiggernaught, PND)
7: Gren (Kain, Skippy)
7: Small Town Ottawa (Brawl, Fuzzy)
SSF4:
1: Buddahforce
2: Jensine
3: Gonzo Show
4: Gillette
5: Contra
5: aznretro
7: CollJJammer
7: iRockTheVote
9: Ryan
9: NateD0gg
9: Grokslam
9: familyman
13: AbilityUp
13: SanderVenGuurn (61F)
13: Cassidy
13: RXS
17: Geneijin87
17: PLA Soldier
17: CrashOverride (61F)
17: jak d ripr
17: Xaph
17: Rigel
17: Nicko (61F)
17: ScrubbleTrouble (61F)
25: Kal
25: HIPBUFFALO
Gaming Ottawa Presents - January Monthly - January 29th - Ottawa, ON
Gaming Ottawa Presents - January Monthly
When: January 29th
Where: 523 St. Anthony St at the St. Anthony's Banquet Hall
If you have questions, or can donate equipment for use at the event please contact:
buenob : bbueno@gamingottawa.ca
GO President : ahadi@gamingottawa.ca
general: info@gamingottawa.ca
Tournaments:
Super Street Fighter 4 Singles (Xbox 360) $5 entry
* Round robin pool play followed by double elimination brackets
* 2 out of 3 games per match
* 3 out of 5 games per semi final match
* 4 out of 7 games grand finals
Super Smash Brothers Brawl Singles (Wii) $5 entry
* Round robin pool play followed by double elimination brackets
* 3 stock 2 out of 3 games per match
* 3 stock 3 out of 5 games per semi final/finals match
Super Smash Brothers Brawl 2v2 (Wii) $20 per team
* 3 stock 2 out of 3 games per match
* 3 stock 3 out of 5 games per semi final/finals match
Super Smash Brothers Melee (GC) $5 entry
* Round robin pool play followed by double elimination brackets
* 3 stock 2 out of 3 games per match
* 3 stock 3 out of 5 games per semi final/finals match
Super Smash Brothers Melee 2v2 (GC) $20 per team
* 3 stock 2 out of 3 games per match
* 3 stock 3 out of 5 games per semi final/finals match
Prize Distribution:
If under 20 people enter each event respectively the following will be paid out for SSF4 and Brawl Singles:
* 1st place: $100
* 2nd place: $30
* 3rd place: $10
If over 20 people people enter each event respectively the following will be paid out for SSF4 and Brawl Singles:
* 1st place: $100 + % of entry fees
* 2nd place: $30 + % of entry fees
* 3rd place: $10 + % of entry fees
Brawl and Melee 2v2 Info:
70 / 20 / 10 split for 1st/2nd/3rd
(no guaranteed pot)
Basically if costs are covered for the guaranteed prize pot ($100/$30/$10) any extra income from entry fees will be added to the pot at the same ratio. The SSF4 pot is not dependent on the number of entrants in Brawl and vice versa.
Example:
>20 people : 140 pot
21 people : 145 pot
22 people : 150 pot
etc.
Schedule:
Noon - Doors open and registration begins
1PM - Registration closes, pool play begins followed by double elim brackets
Venue is available until ~1AM for casual play, MMs, whathaveyou after that.
Rules:
* No drugs at the venue!
* No Turbo buttons.
* Any breaks in gameplay, deliberate or not, will award a decision to player NOT responsible for the break, to either restart the round or accept the round win.
* Disturbances must be reported the moment they occur. If both players resume play consensually, there will be no reverse judgment on the results. Judges reserve the right to make a final call on any issues.
Who is Gaming Ottawa?:
Gaming Ottawa is a registered Not-For-Profit business run by a group of gamers in the Ottawa area. Their website can be found at Gaming Ottawa - Ottawa's Gaming Community!. This will be the first event that they have run in the Street Fighter world and hopefully it will be the start of a long, successful, foray into the tournament scene. The current plan is to hold events along these lines on a monthly basis.
Tournament Directors:
Gaming Ottawa staff
Notes:
* There most likely will not be room for additional setups/BYOC. If you are interested in this please post up and one of the GO guys will confirm.
* We are still looking for more volunteers for setups for both Brawl and SSF4 so if you can supply a 360, Wii, or TV please let us know!
* Alcohol will be sold at the venue (LLBO Licensed)
---
Melee Rules:
MBR Recommended Rule Set
Brawl Rules:
(This Brawl Ruleset is taken from Toronto standards)
3 stock
8 minute time limit
Best 2 of 3. finals matches (losers/winners/grand) being best 3 of 5
Double Elimination
50 Ledge grab rule ( if you time out each other in a match and you go over 50 ledge grabs you lose that match. )
Items are OFF including smash ball
* If the timer runs out, the victor is determined first by stock and then by percentage.
* Resolving Ties: If percents are the same or both players die simultaneously, there will be a 1 stock, 3 minute, same characters, same stage rematch.
* All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above should be played out for any "finals" matches)
* In the event of a dispute, controller ports will be selected by the G&W hammer rule.
* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
* Extending Meta Knight's Dimensional Cape by leaving the ground and returning to it while invisible is banned. (For example, flicking the C-Stick up while holding down on the control stick during the move will cause this to happen.)
* Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while using an infinite to run out the timer rather than to score a KO is. As such, any infinite chain-grabs, locks, etc. cannot exceed 300%.
* Any action which prevents the game from continuing (i.e. by causing the game to crash or causing all characters to freeze indefinitely) is banned. If the Tournament Organizer or a judge can conclusively determine the player responsible for the failure, that player loses the interrupted game. Players are expected to know their characters and prevent this from happening.
* Some interactions (for example, a throw with a wind attack) can cause one character to become frozen until being hit. If this happens, the free character is expected to capitalize on this in a timely manner; a failure to do so is stalling.
Doubles:
• Team attack ON
• Life stealing is allowed
Set format (In Order of Procedure):
Opponents choose their characters for the first match *
Opponents start the stage striking procedure in a 1-2-2-1 fashion**
Each player may announce one stage to be banned for counter picks of the set
The first game is played, using the stage chosen during step 2
The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
The winner of the previous match chooses their character
The loser of the previous match chooses their character
Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
**If there is a dispute, the striking order will be decided with the G&W hammer rule.
Neutral Stages: Each player can strike a stages until one stage is left. That stage is then played.
Neutral:
* Final Destination
* Battlefield
* Yoshi's Story
* Smashville
* Lylat
* Pokemon Stadium 1
* Castle Siege
* Delfino
* Halberd
Stages for Counter pick:
* Frigate Orpheon
* Rainbow Cruise
* Brinstar
*Jungle Japes
* Pokémon Stadium 2
* Norfair
* Pictochat
Banned Stages:
*Everything Else
Mages Dq Rules :
2 Minutes Late: Warning/Loss of first stock
4 Minutes Late: Loss of first match of set
6 Minutes Late: Loss of set
Stage Banning: Each player / team may select up to 1 stage that will be banned from the tournament set from the neutral/or counter pick group
Counter pick Rule: The loser of the match first chooses the stage that the next match of the set will be played on. The opponent, then, makes the choice of changing character or not. than the loser of the match selects his/her character.
If the loser of the match chooses to select the stage at random. The opponent CANNOT change character. The loser of the match than makes the choice of changing character or not.
• Excessive stalling tactics are banned.
• Controller Mods are banned
Violation of any rule is punishable by non-refunded disqualification.