Shadow_of_Link
Smash Apprentice
(Original post here: http://www.mariokartwii.com/f7/solution-repairing-error-code-20102-hackers-ban-40450.html)
"Update
Wiibrew.org declares that HBC has no role in banning hackers. If this is true, then the only thing Nintendo is doing is checking WWs for suspecious activity. I now ask 2 questions:
1. Nintendo, can you really pull out hacking as discrete as a slightly modified top speed? What about terrain flag hacks some of us can do, which can give us guranteed wins, while NOTHING suspecious will show up on the servers?
2. Does this mean the end for 4TL hackers, while people can STILL hack in clan wars/private rooms?
Introduction
Yesterday, hackers of various Nintendo Wi-Fi capable games are confronted by the first action taken against them from Nintendo. This includes the temporary banning of numorous hackers from entering Nintendo WFC, and are presented with the EC 20102, then kicked off from WFC. I will not go into detail about it here, you can find additional information on other threads on this forum.
Hackers on this forum, such as Mr. Bean, myself and countless others, have spent some time investigating the bug that prevents us from entering WFC. We came up with the most accurate and appropriate description based on the cases, and they will be explained in more detail below.
What Nintendo Does
Nintendo WFC now monitors suspecious activity in all Wii online games that are active on their servers. They will now periodically scan for users with the Homebrew Channel(HBC) on their systems. For those of you who don't know what HBC is, it is an application for Wii users to launch homebrew, including software that are used in hacking Wii games.
Nintendo scans the system's hard drive for a specific file. This file is known as the HAXX Ticket or the HBC Ticket. This ticket is present in all systems with the Homebrew Channel installed. Since most hackers use HBC to hack their games, Nintendo believes that it is an effective way to search out hackers, who will have the HAXX Ticket on their Wii system.
Nintendo then flags the MAC Address (Wii ID) of the system tested positive for the HAXX Ticket. This means that this system will not be able to log on to WFC for a certain period of time that Nintendo sets. This also means all games and FCs related to this Wii ID will be banned. So that includes the banning of ALL your MKWii licenses, your SSBB account, your CoD:WaW profile, your ACCF records and all other WFC IDs you may have.
IF You're Banned
If you are guilty of hacking, like myself, and Nintendo caught and banned you, you have the following options:
1. Re-format your system. This will get you a new Wii ID and unbanned, but it will erase everything and you will not be able to use your old saves anymore. You have to start with new FCs.
2. Wait. It is assumed that this is a 1st-time warning from Nintendo, you will be unbanned soon.
3. Call Nintendo. I've heard of a lot of hackers calling Nintendo and discussing about unbanning them if they behave in the future.
Ban Prevention
I am unsure that this will work 100%, time will tell. (It's only been a bit more than one day, lol)
Since Nintendo scans for the HAXX Ticket that exists on the Homebrew Channel. The best way to prevent it is to NOT HAVE the HAXX Ticket on your system. This mean that you should remove HBC from your system, because its ticket is what Nintendo is looking for and that ultimately gets you banned.
Can you still hack? YES. There are alternatives aside from using HBC to hack the games. You can launch the program directly from TwilightHack/Zelda TP disc, or install the program itself as a fixed Wii Channel and launch it from there. Such methods do not involve the present of the HAXX Ticket. So Nintendo can NOT scan for it (IT DOESN'T EXIST!!) and they can NOT ban you in this case.
REMEMBER:
NO TICKET, NO BAN!!
Conclusion
No, don't hate us because we may have found a stable way to bypass Nintendo's reinforcements. Personally, I believe Nintendo did a really good job this time. They managed to get rid of a load of n00b hackers out there, and not just on MKWii but on other games as well. However, as of now, many people are still "enhancing the online gaming experience" for others by hacking. So I wouldn't say Nintendo completely win this battle. Time will give us the final results, and I await and accept Nintendo's next challange, on behalf of all the 4 Teh Lulz hackers out there."
I really hope this doesn't extend to With Friend's games (it wouldn't even make sense for it), I like my balance and hitstun
"Update
Wiibrew.org declares that HBC has no role in banning hackers. If this is true, then the only thing Nintendo is doing is checking WWs for suspecious activity. I now ask 2 questions:
1. Nintendo, can you really pull out hacking as discrete as a slightly modified top speed? What about terrain flag hacks some of us can do, which can give us guranteed wins, while NOTHING suspecious will show up on the servers?
2. Does this mean the end for 4TL hackers, while people can STILL hack in clan wars/private rooms?
Introduction
Yesterday, hackers of various Nintendo Wi-Fi capable games are confronted by the first action taken against them from Nintendo. This includes the temporary banning of numorous hackers from entering Nintendo WFC, and are presented with the EC 20102, then kicked off from WFC. I will not go into detail about it here, you can find additional information on other threads on this forum.
Hackers on this forum, such as Mr. Bean, myself and countless others, have spent some time investigating the bug that prevents us from entering WFC. We came up with the most accurate and appropriate description based on the cases, and they will be explained in more detail below.
What Nintendo Does
Nintendo WFC now monitors suspecious activity in all Wii online games that are active on their servers. They will now periodically scan for users with the Homebrew Channel(HBC) on their systems. For those of you who don't know what HBC is, it is an application for Wii users to launch homebrew, including software that are used in hacking Wii games.
Nintendo scans the system's hard drive for a specific file. This file is known as the HAXX Ticket or the HBC Ticket. This ticket is present in all systems with the Homebrew Channel installed. Since most hackers use HBC to hack their games, Nintendo believes that it is an effective way to search out hackers, who will have the HAXX Ticket on their Wii system.
Nintendo then flags the MAC Address (Wii ID) of the system tested positive for the HAXX Ticket. This means that this system will not be able to log on to WFC for a certain period of time that Nintendo sets. This also means all games and FCs related to this Wii ID will be banned. So that includes the banning of ALL your MKWii licenses, your SSBB account, your CoD:WaW profile, your ACCF records and all other WFC IDs you may have.
IF You're Banned
If you are guilty of hacking, like myself, and Nintendo caught and banned you, you have the following options:
1. Re-format your system. This will get you a new Wii ID and unbanned, but it will erase everything and you will not be able to use your old saves anymore. You have to start with new FCs.
2. Wait. It is assumed that this is a 1st-time warning from Nintendo, you will be unbanned soon.
3. Call Nintendo. I've heard of a lot of hackers calling Nintendo and discussing about unbanning them if they behave in the future.
Ban Prevention
I am unsure that this will work 100%, time will tell. (It's only been a bit more than one day, lol)
Since Nintendo scans for the HAXX Ticket that exists on the Homebrew Channel. The best way to prevent it is to NOT HAVE the HAXX Ticket on your system. This mean that you should remove HBC from your system, because its ticket is what Nintendo is looking for and that ultimately gets you banned.
Can you still hack? YES. There are alternatives aside from using HBC to hack the games. You can launch the program directly from TwilightHack/Zelda TP disc, or install the program itself as a fixed Wii Channel and launch it from there. Such methods do not involve the present of the HAXX Ticket. So Nintendo can NOT scan for it (IT DOESN'T EXIST!!) and they can NOT ban you in this case.
REMEMBER:
NO TICKET, NO BAN!!
Conclusion
No, don't hate us because we may have found a stable way to bypass Nintendo's reinforcements. Personally, I believe Nintendo did a really good job this time. They managed to get rid of a load of n00b hackers out there, and not just on MKWii but on other games as well. However, as of now, many people are still "enhancing the online gaming experience" for others by hacking. So I wouldn't say Nintendo completely win this battle. Time will give us the final results, and I await and accept Nintendo's next challange, on behalf of all the 4 Teh Lulz hackers out there."
I really hope this doesn't extend to With Friend's games (it wouldn't even make sense for it), I like my balance and hitstun