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Hades, Master of the Underworld, Support Thread

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Leafeon523

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He attacked the true protagonists of the game.
Yes I mean Aurum.
Hey, they crossed the line when they made copies of the Groucho Marx enemy:troll:
But now that I have finished Uprising, I can happily say that I 100% support Hades. He was by far my favorite character, and unlike Pit and Pale Tuna, he wasn't getting on my nerves by the time I was 2/3rds done.
 

Bosspon

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Hey guys! @TitanTeaTime over in the Shulk support thread made this, so I thought we might just drop this off. We have a surprisingly large amount of Hades stuff over there... Anyways, enjoy!

 

BluePikmin11

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I'll be pretty glad if Hades gets in as much as Dark Pit getting in.
I would actually be extremely excited if both got, because that would make my ideal KI roster (which I used to have in my prediction rosters) a reality. :D
 

Sheddy

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just so you all know us at the shulk thread has offically made shulk and hades a couple so congrats ;D
 

Bosspon

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I would also like to apologize. Because the fanfiction got worse and everything just spiraled into hell and I helped.
 

Oracle_Summon

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Hey guys, according to this list, how would Hades' moveset be classified? (hybrid classes are possible):

Zoner - Character whose strength lies in forcing their opponent to stay in a certain area. Ex: :4marth:

Ranger - Character whose strength lies in their ranged attacks to force opponents to keep their distance. Ex: :4link:

Speedster - Character whose strength lies in their speed and ability to overwhelm their opponents with relentless attacks. Ex: :4pikachu:

Trickster - Character whose strength lies in a quirky moveset that is hard to predict and can alter the battle field. Ex: :4villager:

Bruiser - Character whose strength lies in devastating attacks to quickly finish off opponents. Ex: :4falcon:

Resistor - Character whose strength lies in super armor that allows them to tank hits to strike down opponents. Ex: :4bowser:

Puppeteer - Character whose strength lies in overwhelming opponents with relentless attacks stopping opponents from striking back. Strength in numbers. Ex: :rosalina:

Juggler - Character whose strength lies in being able to string combos together to finish off opponents. Ex: :4luigi:
 
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Hey guys, according to this list, how would Hades' moveset be classified? (hybrid classes are possible):

Zoner - Character whose strength lies in forcing their opponent to stay in a certain area. Ex: :4marth:

Ranger - Character whose strength lies in their ranged attacks to force opponents to keep their distance. Ex: :4link:

Speedster - Character whose strength lies in their speed and ability to overwhelm their opponents with relentless attacks. Ex: :4pikachu:

Trickster - Character whose strength lies in a quirky moveset that is hard to predict and can alter the battle field. Ex: :4villager:

Bruiser - Character whose strength lies in devastating attacks to quickly finish off opponents. Ex: :4falcon:

Resistor - Character whose strength lies in super armor that allows them to tank hits to strike down opponents. Ex: :4bowser:

Puppeteer - Character whose strength lies in overwhelming opponents with relentless attacks stopping opponents from striking back. Strength in numbers. Ex: :rosalina:

Juggler - Character whose strength lies in being able to string combos together to finish off opponents. Ex: :4luigi:
a zoner is someone who uses projectiles alot to control space. keep away is someone who uses projectiles to keep an opponent as far away as possible. puppet characters are more than what you mentioned and juggler isnt the only one who uses combos to finish opponents off. juggler is someone who tries to keep you in the air as much as possible. a trickster is some one who has alot of movement options to keep them unpredictable.. and by speedster you mean rushdown. they dont have to be strong but they use their abilities to stay as close to an enemy as possible and apply lots of pressure. ranger is keep away. marth is a spacing character.
 
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Oracle_Summon

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a zoner is someone who uses projectiles alot to control space. keep away is someone who uses projectiles to keep an opponent as far away as possible. puppet characters are more than what you mentioned and juggler isnt the only one who uses combos to finish opponents off. juggler is someone who tries to keep you in the air as much as possible. a trickster is some one who has alot of movement options to keep them unpredictable.. and buy speedster you mean rushdown. they dont have to be strong but they use their abilities to stay as close to an enemy as possible and apply lots of pressure. ranger is keep away. marth is a spacing character.
How would Hades deal with characters that play like :4sheik:?
 
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How would Hades deal with characters that play like :4sheik:?
so a rushdown? i dont know but im hoping he would play like a tank(some one who has high str and high df but is slow to an extent) and a zoner. once again a character that uses projectiles to control space. the reason i have to elaborate alot on what a zoner is, is because a zoning character and a keep away character are always labeled as the same so even if you understand there could be 5 guys reading this who thought that zoner is another name for keep away.
 

Oracle_Summon

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so a rushdown? i dont know but im hoping he would play like a tank(some one who has high str and high df but is slow to an extent) and a zoner. once again a character that uses projectiles to control space. the reason i have to elaborate alot on what a zoner is, is because a zoning character and a keep away character are always labeled as the same so even if you understand there could be 5 guys reading this who thought that zoner is another name for keep away.
Would he have any advantages against characters from his own series like: :4pit: & :4palutena:?
 
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if they keep it balanced they shouldnt have any advantages or disadvantages. but i guess if they give hades some super armor he will be able to stop pits attacks and if he has good range than it will be difficult for pit to get a good hit on him. as for palutena im not sure.
 

Oracle_Summon

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if they keep it balanced they shouldnt have any advantages or disadvantages. but i guess if they give hades some super armor he will be able to stop pits attacks and if he has good range than it will be difficult for pit to get a good hit on him. as for palutena im not sure.
What about characters like :4samus:?
 
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Personally, what characters do you think will give Hades the hardest trouble?
once again im hoping for him to have no advantages or disadvantages but if any one would, i guess jugglers due to hades high weight. he should be easiest to combo for them and easiest to keep in the air.
 

Oracle_Summon

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once again im hoping for him to have no advantages or disadvantages but if any one would, i guess jugglers due to hades high weight. he should be easiest to combo for them and easiest to keep in the air.
Well I was wondering, since you are better at defining SSB character types than me (not being sarcastic) would you like to add some to my thread that talks about Character Types?

http://smashboards.com/threads/lets-make-super-smash-brothers-character-types.361696/
 
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It would be awesome!
But I feel he's going to be revealed way later along with Dark Pit in a double newcomer trailer.
they wouldve revealed him in the palutena trailer. my guess is hes a stage hazard on palutenas temple. like in the game, hes occasionally fly in to fight pit, and in this case, the rest of the smash brothers.
 

Malcolm Belmont

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Credit goes to Wizela for coming up with this brilliant idea. Now Smash Board Users come up with quotes for Hades to say when a Smash Bros Charcter gets KO'ed
 

Malcolm Belmont

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Not very good at these but..

Sonic: At least you are not suffering though Sonic 06

Pit: Poor Pitty Pat, i am sure Brawl Pit would do better than you
 

D-idara

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Hey guys, according to this list, how would Hades' moveset be classified? (hybrid classes are possible):

Zoner - Character whose strength lies in forcing their opponent to stay in a certain area. Ex: :4marth:

Ranger - Character whose strength lies in their ranged attacks to force opponents to keep their distance. Ex: :4link:

Speedster - Character whose strength lies in their speed and ability to overwhelm their opponents with relentless attacks. Ex: :4pikachu:

Trickster - Character whose strength lies in a quirky moveset that is hard to predict and can alter the battle field. Ex: :4villager:

Bruiser - Character whose strength lies in devastating attacks to quickly finish off opponents. Ex: :4falcon:

Resistor - Character whose strength lies in super armor that allows them to tank hits to strike down opponents. Ex: :4bowser:

Puppeteer - Character whose strength lies in overwhelming opponents with relentless attacks stopping opponents from striking back. Strength in numbers. Ex: :rosalina:

Juggler - Character whose strength lies in being able to string combos together to finish off opponents. Ex: :4luigi:
He would be a Ganondorf-like bruiser with a much bigger focus on ranged attacks and magic, but still with some brutal physical strikes.
 

Turmalinium

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I will also support Hades.
I loved Hades in Uprising and he is easily the best villain imo.
Besides it would be too awesome if we would get conversations with him just like the codec calls in Brawl.
 
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