If you're Ganon and land a 5-hit combo it's 0-Death, though! =DA shame combos don't mean much in Brawl...you can do a low-percent 5-hit combo and only end up doing like 25% damage. <_<
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If you're Ganon and land a 5-hit combo it's 0-Death, though! =DA shame combos don't mean much in Brawl...you can do a low-percent 5-hit combo and only end up doing like 25% damage. <_<
He can tech chase. But As lucario if you stay on the ground that long for him to do it you should get combo'd.Ganon can combo? Ganon for top tie- oh wait...
Pretty sound theory.It's probably because anyone he's grabbing with his ears is generally falling on him. His grab box is positioned weird because of his posture (Weirdest grab posture ever?), so it apparently lets him grab things that are positioned too weirdly for other characters to grab.
That's my theory, anyways. It's a really weird posture on both forcepalm grab, and regular grab. I think it seems to also be positioned pretty high for a grab. .
They do against snake, D3, Bowser, and the spacies (sometimes).A shame combos don't mean much in Brawl...you can do a low-percent 5-hit combo and only end up doing like 25% damage. <_<
He has a 0-54% on Link.Ganon can combo? Ganon for top tie- oh wait...
Oh goody. So people can stop spreading this myth now?That grab hitbox doesn't look like Lucario could grab people with his ears.
His grab range sucks, but not his grab game.How does that even matter?
Lucario's grab sucks outright. Everyone needs to accept this and stop making **** up about it to make it seem like it doesn't.
He's still greatly hampered by the fact that he sucks at it.Lucario still gotta grab.
Lucario's grabs overall are decently good. Need to take advantage of them. I think people need to stop looking at the flaws and look at the positives. There might be 16 who match ore do better in speed, but then just think about the rest of the cast which he does better in. He has a good solid grab over all.19 don't if I counted correctly, 16 minus the really sucky tether ones.
Being average isn't bad.
This also doesn't take cooldown into consideration, of which most dashgrabs are really bad in.
Lucario still gotta grab.
Which in what case, isn't true.It is fast, MK's dash grab is 40 frames of endlag iirc.
I'm saying that you're implying to me that because his grab is bad, it shouldn't be used.
^^ This.Snake MU
10snakes
Did I say anything about Lucario's grab game? In fact, I think I specifically said I wasn't talking about Lucario's grab game in general.Throws throws throws throws
No, it doesn't. I feel sorry for you if you think average grab speed and somewhat above average cooldown (by a frame or 2, doesn't exactly make it much harder to punish) makes up for having such poor range.Having all of this, while still having good solid frame data on each of the 3 sections of grabs (6, 8, 9) and having average cool down on each of them, is what makes it a solid grab.
That's a real good way to make a case that it's a good grab.If its the grab range that makes it bad for you, play someone who has more.
I play the realist because people like you spread misinformation and act like his flaws aren't there. It's very misleading to people who don't know better, of which I'm sure there are quite a lot of on SWF.I dont like to **** on my character, and while doing that I admit his flaws. The way you go about Lucario overall that I have noticed is that there is always something wrong. If their is, why do you play him? I am sure their are other characters who are better, obviously. Metaknight, Diddy, Falco? Instead of complaining about something, work with it. It can only help you if it's apply-able to any type of playing.
It's probably noted in PSA, but it's probably either in the flags, or is a part of the game mechanics with bone/hitbubble interaction. I'll try to figure that out soon. I have a few theories, but I can't prove any of them yet.Oh yeah, so why is it that despite Lucario usmash having that behavior of clanking with everything on that certain frame, it isn't noted in the PSA?