enCouRaging Bear
Smash Journeyman
i feel like all the chars in this game should be balanced around the A-B tiers... falcon, marth , peach and ics (and maybe a toned down sheik).
they just seem to make the most sense as characters, aside from minor things that don't make sense like marth's grab range or peach's dsmash (which only need to be toned down a tiny bit), their moves flow together extremely well, and they have flaws that mesh well with their strengths
the a tiers make the most sense to me aesthetically as well but that's more of a personal thing
for the s tiers: rest and shine are all sort of dumb imo
in fighting game terms falco's shine is like having a 1-3 frame launcher (fast as or faster than most jabs ????)... that's ****ing ********. comboing into rest is like having a 1 frame ultra in a game where no one else has ultras. as much as this has defined melee and the way these characters are played, its sort of dumb if you actually think about it (no offense to mains of these characters)
that said i'm not really sure how well these chars would fare without these tools and what i would replace them with... hmmm
aaaaanyways
what character(s) would you balance the cast around, what would you change about the rest of the cast, and why? feel free to post whole lists of changes per character whether it be simply frame data on particular moves or entirely different moves, etc
edit: please try to discuss primarily your main in relation to these questions because noone is an expert on the entire cast... that said I'd like to hear about more characters from high level players
they just seem to make the most sense as characters, aside from minor things that don't make sense like marth's grab range or peach's dsmash (which only need to be toned down a tiny bit), their moves flow together extremely well, and they have flaws that mesh well with their strengths
the a tiers make the most sense to me aesthetically as well but that's more of a personal thing
for the s tiers: rest and shine are all sort of dumb imo
in fighting game terms falco's shine is like having a 1-3 frame launcher (fast as or faster than most jabs ????)... that's ****ing ********. comboing into rest is like having a 1 frame ultra in a game where no one else has ultras. as much as this has defined melee and the way these characters are played, its sort of dumb if you actually think about it (no offense to mains of these characters)
that said i'm not really sure how well these chars would fare without these tools and what i would replace them with... hmmm
aaaaanyways
what character(s) would you balance the cast around, what would you change about the rest of the cast, and why? feel free to post whole lists of changes per character whether it be simply frame data on particular moves or entirely different moves, etc
edit: please try to discuss primarily your main in relation to these questions because noone is an expert on the entire cast... that said I'd like to hear about more characters from high level players