Arcansi
Smash Champion
Ok, so my main point is that infinites(and regrabs and super long combos) should be banned in the case that they
1. Heavily Influence a matchup (Falco on Bowser)(Not the best example, but Idk if DK can recover from it or not.)
2. Are easy enough to do (If luigi had a 1 frame non-bufferable ftilt lock that'd be fine.)
3. Do a large amount of damage (50%+ is the base I'm working with right now, although it is arguable. A stock is automatically yes in this catagory.)
NOTE: I may update this as I remember more things/am proven differently then what I think.
EDIT: Infinites may not have been the right word, basically I meant any true combo that has a good amount of low-risk high-reward and isn't acceptable in the matchup (E.G. IC's 0-deathing MK is acceptable).
Discuss.
1. Heavily Influence a matchup (Falco on Bowser)(Not the best example, but Idk if DK can recover from it or not.)
2. Are easy enough to do (If luigi had a 1 frame non-bufferable ftilt lock that'd be fine.)
3. Do a large amount of damage (50%+ is the base I'm working with right now, although it is arguable. A stock is automatically yes in this catagory.)
NOTE: I may update this as I remember more things/am proven differently then what I think.
EDIT: Infinites may not have been the right word, basically I meant any true combo that has a good amount of low-risk high-reward and isn't acceptable in the matchup (E.G. IC's 0-deathing MK is acceptable).
Discuss.