dettadeus
Smash Lord
Well that's just a plain frame-data question.
Let's say Falco is the one spotdodging and there's 2 frames of lag.
Frame 1: First frame of Falco's spotdodge
Frame 17: MK inputs grab.
Frame 22: Last frame of Falco's spotdodge
Frame 23: First frame of second spotdodge
Frame 25: First invincible frame of second spotdodge
Frame 25: MK's grabbox comes out, misses by a frame.
Frame 44: Last frame of second spotdodge
Frame 46: MK's grab ends
MK's grab animation is 29 frames. Most characters have a grab animation that is as long or longer than this, although for some reason most frame data guides have jack squat on grabs. >_>
If you whiff a grab the spotdodger will have the advantage in most cases.
If you whiff early then you'd recover first but if it's only by a frame or two, you can't grab again before they can do something.
Let's say Falco is the one spotdodging and there's 2 frames of lag.
Frame 1: First frame of Falco's spotdodge
Frame 17: MK inputs grab.
Frame 22: Last frame of Falco's spotdodge
Frame 23: First frame of second spotdodge
Frame 25: First invincible frame of second spotdodge
Frame 25: MK's grabbox comes out, misses by a frame.
Frame 44: Last frame of second spotdodge
Frame 46: MK's grab ends
MK's grab animation is 29 frames. Most characters have a grab animation that is as long or longer than this, although for some reason most frame data guides have jack squat on grabs. >_>
If you whiff a grab the spotdodger will have the advantage in most cases.
If you whiff early then you'd recover first but if it's only by a frame or two, you can't grab again before they can do something.