no. you're just being overly supportive of your main.
I could say the same to you.
no idiot is going to get hit by that. IT might protect her recovery (though it doesn't have good priority so it's easy enough to smack her out of, and I think din's might cancel it mid path) but even so, you're playng against incredibly reckless individuals if using rollout to recover is actually killing them. And, I was commenting on jigglypuff's lack of reliable kill moves. rollout isn't effective as a kill move? then there you go... that only furthers my point
I've hit many people with rollout, and people usally underestimate its power. Maybe you don't get my point. Starting to rollout on the ground against a zelda is stupid, but is can hit her, if you use it intellegently. But yes, it is unrealiable as a kill move.
No, I'm saying Zelda is floaty and light, the hardest type of character to combo, and she has a very long airdodge and a taleport as well as a decent priority nair AND an invincible on stratup Nayru's to end aerial combos and get her to the stage without allowing jiggly to follow up. jiggly should only be "comboing" zelda at very low damages, especially since zelda's so hard to get inside that jiggly can't really be a choser when it comes to HOW to initiate contact with zelda. a lot of the time she won't lend herself favourably to follow ups.
Floaty characters aren't harder to follow up on as much as you have to take a different approch to follow up. Yes, these methods are less effective, but you can do them.
Zelda's Usmash completely destroys Jiggly's airdodge, so, yes, she should fail over 90% of the time
Because Jiggs is going to be staying above you through the whole air dodge.
you seem to enjoy saying things and then not backing them up. and also twisting what I said. I never said that it sucked, just that it wasn't amazing. it's still not amazingly strong and it's not too difficult for zelda to counter without even moving
.
How do I not back things up? The only time was with the DACUS, but I thought that should be obvious and I explained why it was good in my previous post.
or getting hit by any aerial.. seriously, how are you goung to live from a zelda uair... you aren't, it's that simple.
As illinialex said, we just won't get hit by it.
I should be the one saying that, though I'm sure favouritism is clearly clouding your judgement
No, I'm not being baised here. You've got me all wrong. You are making outragious claims about the matchup, and they are all in favor of
your main. I believe you are the one with a bais. I'm just giving the other side of the matchup. This matchup is deffenently not 70:30
wifi is a poor judge, you should know that. besides, my connection would be laggy to you. I'm sure.
Wifi is a much better judge than all of your "In theory" stuff you are claiming. Even with a bit of lag (which would favor Zelda) I would do much better than your hypothetical match you've made.
The thing about this matchup is that on paper, it would seem that jiggs is screwed, but really she can fend fairly well. You'd have to do an actual match to see. I'm not saying this isn't a tough matchup, because I know it is. Its just not as bad as failing to approch 95% of the time.
Really, we should wait until PND responds, because he has much more experence with this matchup than any of us. One of his crew memebers is a Zelda main, so...
I say that it is 60:40 for Zelda, but I'd be willing to accept 65:35 if thats what the verdict was. But, could I request that someone does one set of matches before it is finalized? I really must stress that its not as bad as you'd think in a real match.