Ting Sing
Smash Apprentice
I'm guessing it's when you keep Bairing someone continuously to the side of the screen until they die,
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Yeah that one. The new bair is too powerful to immediatly hit them again and that shorthop into shorthop also seems to be impossible. You can still use it to keep them from recovery from flying over the edge by baiting them every time they come back closer to the edge to great though.I'm guessing it's when you keep Bairing someone continuously to the side of the screen until they die,
Apparently yes.Is Jiggs viable again?
What's her uthrow in this game like? Her uthrow in Brawl was terrible. Nothing compared to n64/melee.Im generally upset by all of Jigglypuff's custom rollouts, none of them look viable. I can't pick which one is the best until I test it myself.
Jigglypuff's Multislap seems to be the best pound, more damage, travels farther, whats the downside?
Hypervoice seems to be the best sing, I can only imagine using it on the ledge to get opponents away from me though.
Rest.... I don't even know what to think, Jumping Rest seems like the new upthrow rest LOL. Awakening attack seems interesting but not what I wanted. Oh well.
All in all I had my hopes up for Jiggly's custom moves, they're not as good as I wanted them to be but I can work with them.
Looks like a fixed range that cannot be used for combos and since it is fixed, also not for killing. Upthrow->Rest is also gone.What's her uthrow in this game like? Her uthrow in Brawl was terrible. Nothing compared to n64/melee.
I think it needs to be a ko move or a combo starter.
Seems like her dsmash git buffed btw. Her fsmash has like the worst startup ever woah.
Damn... any info on the other throws? Dthrow maybe?Looks like a fixed range that cannot be used for combos and since it is fixed, also not for killing. Upthrow->Rest is also gone.
I'm not into these custom moves things because we don't know if they're legal in tournaments so yeah..I was mainly referring to Rest #2 for Upthrow Rest because Rest #2 is Jumping Rest which has a hitbox out during the entire time Jigglypuff jumps.
Alot of people are supporting them including Juice. Doom who is going to make them allowed at Hitbox Arena tournaments.Damn... any info on the other throws? Dthrow maybe?
What about utilt and dair to rest?
I'm not into these custom moves things because we don't know if they're legal in tournaments so yeah..
That's ****ing awesome **** yeah!Alot of people are supporting them including Juice. Doom who is going to make them allowed at Hitbox Arena tournaments.
Also Utilt to rest combo confirmed.
Well, the thing is, EVERYTHING > Little Mac as long as they are somewhat of a capable airial fighter X) But Jiggs IS powerfull this game, and even though the "wall of pain" (i believe somebody earlier called it that) is gone, her bair just MURDERS people.Interesting match, so that means Jigglypuff >>>>> Little Mac? well, at least as long as she stays in the air
Nah, I think the worst was Jiggly in 64. She lacked what makes her so good now: her insane air mobility.That's ****ing awesome **** yeah!
I've been maining the worst Jigglypuff in smashhistory so any buff is a bless in this game.
Her recovery is the only thing I'm still wondering aboutIm going to visit Zero and Vex tomorrow so I'll be on CT Zero's stream and Im gonna do what I can to learn as much as possible about Jigglypuff. Is there anything specific you guys want me to find out? I'm mostly going to be looking for combos into rest. Also getting all her custom moves and testing them out too. Though I have to help out with their stream so I can't dedicate all my time to puff
-Ledge rollouts on stage to off-stage. If she still autograbs the ledge or if she just rolls off;Im going to visit Zero and Vex tomorrow so I'll be on CT Zero's stream and Im gonna do what I can to learn as much as possible about Jigglypuff. Is there anything specific you guys want me to find out? I'm mostly going to be looking for combos into rest. Also getting all her custom moves and testing them out too. Though I have to help out with their stream so I can't dedicate all my time to puff
Test how well her throws can combo. If you can, keep mental notes as to how much each throw does.Im going to visit Zero and Vex tomorrow so I'll be on CT Zero's stream and Im gonna do what I can to learn as much as possible about Jigglypuff. Is there anything specific you guys want me to find out? I'm mostly going to be looking for combos into rest. Also getting all her custom moves and testing them out too. Though I have to help out with their stream so I can't dedicate all my time to puff
This is the best thing I've watched post-release. THANK YOU.That back air tho
U-AIR TO REST AT 55% KILL COMBO CONFIRMED
We've already seen B-throw and D-throw in action.Test how well her throws can combo. If you can, keep mental notes as to how much each throw does.
I haven't messed around with it yet obviously but there was this we can look at.I've heard this game has significantly less blockstun than past games. If this is true, Rest OoS sounds even better than before.
Has anyone mess around with this?
Yep, and there it is. We definitively have to test this more extensively.I haven't messed around with it yet obviously but there was this we can look at.
Wall off pain can be done with either fair or bair in both melee and brawl.Being able to combo into rest with a Bair that can wreck **** up sounds intriguing
No Wall of Pain I hear though. That will require some adjustments but I'm all for a KO machine this time around.
Oh then it is just Bair that can't anymore. Trade one combo move for a killmove but retain the other combo move? Now that sounds like awesomeness.I've seen the wall of pain being done with f-air, so she can still do it.
This is good news.I haven't messed around with it yet obviously but there was this we can look at.