Mass Madness 1A
December 10th 2011
Framingham, MA
If you need to contact either myself or the venue call one of these numbers:
Game Underground - 508-283-1503
KevinM Cell Phone - 401-330-7036
My phone is okay to text
Pools will be run strictly for seeding! Those who make it out will be placed in a Pro Bracket. Those who do not have an option to buy back into an amateur bracket to compete in.
Setups, for those who are unaware, consist of a Gamecube/Wii, a Super Smash Bros Melee game disk, and a Cathode Ray Tube Television (CRT TV).
Setups are always very needed.
LOCATION
Game Underground
1251 Worcester Rd
Framingham, MA 01701
SCHEDULE
11:00am - Store Opens
11:30am - Sign ups for Melee Doubles
1pm - Melee Doubles sign ups end and seeding begins
1:30pm - Melee Doubles Starts
2pm - Melee Singles sign ups
3:30pm - Melee Singles sign ups end, and seeding begins
4pm - Melee Singles starts
11:00 PM - Get out
Schedule is here as a guideline, and subject to change at the event itself
ENTRY FEE AND PRIZES:
(All prizes will be paid in cash.)
Venue - $5 Dollars
Singles - $10 per entrant
Doubles - $10 per team / $5 per person
Amateur Bracket - $5 Dollars
Prize Pool for doubles - 1st/2nd/3rd - 55%/30%/15%
Prize Pool for Pro bracket - 1st/2nd/3rd/4th/5th/5th - 48%/22%/14%/8%/4%
Prize Pool for Amateur bracket - 1st/2nd/3rd - 60%/30%/10%
Stage Selection:
Singles Random List: Final Destination, Battlefield, Yoshi's Story, Dreamland 64, Fountain of Dreams
Counterpick Stages: Brinstar, Kongo Jungle 64, Pokemon Stadium, Rainbow Cruise.
Teams Random List: Final Destination, Battlefield, Yoshi's Story, Dreamland 64, Pokemon Stadium.
Counterpick Stages: Rainbow Cruise, Brinstar, Kongo Jungle 64
Stage strike is 1 - 2 - 1
Rules
1. 4 Stocks
2. 8 Minute Time Limit
3. Pause is set to “Off” (Non of that quick reset bull****!)
4. Items set to “Off” and “None”
5. Wobbling / Blizzobbling is legal.
6. Any action that can prevent the game from continuing (i.e., Ice Climbers’ Freeze Glitch or Mewtwo’s Soul Stunner., etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
7. Modified Dave’s Stupid Rule: No player can counter pick the stage he or she last won on unless agreed upon by both players.
8. The act of stalling is banned: stalling is intentionally making the game unplayable: Such as continuing infinite’s (wobbling/blizzobbling) past 300%, and reaching a position that your opponent can never reach you. Peach’s wall-bombing, or Jigglypuff’s rising pound can be only be used as recovery tactics.
9. Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. If you are caught using a banned controller you will be disqualified from the tournament with no refund.
10. Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer. Failure to comply can also result in disqualification.
11. In the event of a match going to time, the winner will be determined by:
*
o Who ever has more remaining stock left.
o If stocks of both players are the same, the winner will then be determined by who ever has less percent.
o If the match ends with both players dying at the same time or if time ran out with both players at equal percent, an identical rematch of the previous match will be played out. Same characters, and same stage.
Doubles Modified Rules
1. Team Attack set to “On”
2. Items set to “Off”
3. Pause is set to “Off”
4. Life stealing is allowed.
5. In the event of a game going to time, the winner will be determined by which ever team has more remaining stock.
6. In the event of a game going to time and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
Set Procedure Advanced Slob Picks
1. Priority is determined if it can not be agreed on. (See below for details)
2. Each Player/Team selects one controller port to use for each Player.
3. Each Player/Team selects one character for each Player. A double blind pick may be called by any player.
4. The first game is played on a Stage selected from the 5(five) Neutral Stage List by the Stage Striking Method. The order of stage striking will be 1-2-1 (Player/Team 1 strikes one stage, followed by Player/Team 2 striking two stages, with Player/Team 1 then striking one of the two remaining stages).
5. The first match is played.
6. The Player/Team that won the previous match may announce one “Stage Ban” if they have not already done so in this set.
7. The Player/Team that lost the previous match announces the stage for the next match from either the Neutral Stage List or the Counterpick Stage List. Any Stage named as a “Stage Ban” by the either Player/Team may not be selected. No Stage may be used by a Player/Team that has already won on that Stage in this set unless agreed upon but both parties. (Modified Dave’s Stupid Rule)
8. The Player/Team that won the previous match chooses their character(s).
9. The Player/Team that lost the previous match chooses their character(s).
10. The next match is played.
11. Repeat steps 6-11 for all proceeding matches until a winner is determined.
Conduct
1. BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
2. Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. If you are caught using a banned controller you will be disqualified from the tournament with no refund.
3. Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer. Failure to comply can also result in disqualification.
4. You are responsible for your own controller and name tag and equipment. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible, keep an eye on your equipment and always check to make sure you’re using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be restarted because of these problems.
5. Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
6. No substitutions are allowed for singles or doubles.
7. Coaching is allowed only between games, not during. Failure to adhere to this will lead to punishment at the TO’s discretion, which could include the removal from the venue.
8. DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
9. The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
10. Disrupting your opponent physically or intending to disrupt their play (through something such as screaming in a player’s ear) will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are to be dealt with as the Tournament Organiser sees fit. Disqualification is recommended if possible, and ejection from the venue is also a punishment.
11. Although a rarity in melee (regarding textures and other game hacks):
*
o Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
o Players are not allowed to use any game altering hacks, such as model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the MY discretion!!!!
December 10th 2011
Framingham, MA
If you need to contact either myself or the venue call one of these numbers:
Game Underground - 508-283-1503
KevinM Cell Phone - 401-330-7036
My phone is okay to text
Pools will be run strictly for seeding! Those who make it out will be placed in a Pro Bracket. Those who do not have an option to buy back into an amateur bracket to compete in.
Setups, for those who are unaware, consist of a Gamecube/Wii, a Super Smash Bros Melee game disk, and a Cathode Ray Tube Television (CRT TV).
Setups are always very needed.
LOCATION
Game Underground
1251 Worcester Rd
Framingham, MA 01701
SCHEDULE
11:00am - Store Opens
11:30am - Sign ups for Melee Doubles
1pm - Melee Doubles sign ups end and seeding begins
1:30pm - Melee Doubles Starts
2pm - Melee Singles sign ups
3:30pm - Melee Singles sign ups end, and seeding begins
4pm - Melee Singles starts
11:00 PM - Get out
Schedule is here as a guideline, and subject to change at the event itself
ENTRY FEE AND PRIZES:
(All prizes will be paid in cash.)
Venue - $5 Dollars
Singles - $10 per entrant
Doubles - $10 per team / $5 per person
Amateur Bracket - $5 Dollars
Prize Pool for doubles - 1st/2nd/3rd - 55%/30%/15%
Prize Pool for Pro bracket - 1st/2nd/3rd/4th/5th/5th - 48%/22%/14%/8%/4%
Prize Pool for Amateur bracket - 1st/2nd/3rd - 60%/30%/10%
Stage Selection:
Singles Random List: Final Destination, Battlefield, Yoshi's Story, Dreamland 64, Fountain of Dreams
Counterpick Stages: Brinstar, Kongo Jungle 64, Pokemon Stadium, Rainbow Cruise.
Teams Random List: Final Destination, Battlefield, Yoshi's Story, Dreamland 64, Pokemon Stadium.
Counterpick Stages: Rainbow Cruise, Brinstar, Kongo Jungle 64
Stage strike is 1 - 2 - 1
Rules
1. 4 Stocks
2. 8 Minute Time Limit
3. Pause is set to “Off” (Non of that quick reset bull****!)
4. Items set to “Off” and “None”
5. Wobbling / Blizzobbling is legal.
6. Any action that can prevent the game from continuing (i.e., Ice Climbers’ Freeze Glitch or Mewtwo’s Soul Stunner., etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
7. Modified Dave’s Stupid Rule: No player can counter pick the stage he or she last won on unless agreed upon by both players.
8. The act of stalling is banned: stalling is intentionally making the game unplayable: Such as continuing infinite’s (wobbling/blizzobbling) past 300%, and reaching a position that your opponent can never reach you. Peach’s wall-bombing, or Jigglypuff’s rising pound can be only be used as recovery tactics.
9. Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. If you are caught using a banned controller you will be disqualified from the tournament with no refund.
10. Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer. Failure to comply can also result in disqualification.
11. In the event of a match going to time, the winner will be determined by:
*
o Who ever has more remaining stock left.
o If stocks of both players are the same, the winner will then be determined by who ever has less percent.
o If the match ends with both players dying at the same time or if time ran out with both players at equal percent, an identical rematch of the previous match will be played out. Same characters, and same stage.
Doubles Modified Rules
1. Team Attack set to “On”
2. Items set to “Off”
3. Pause is set to “Off”
4. Life stealing is allowed.
5. In the event of a game going to time, the winner will be determined by which ever team has more remaining stock.
6. In the event of a game going to time and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
Set Procedure Advanced Slob Picks
1. Priority is determined if it can not be agreed on. (See below for details)
2. Each Player/Team selects one controller port to use for each Player.
3. Each Player/Team selects one character for each Player. A double blind pick may be called by any player.
4. The first game is played on a Stage selected from the 5(five) Neutral Stage List by the Stage Striking Method. The order of stage striking will be 1-2-1 (Player/Team 1 strikes one stage, followed by Player/Team 2 striking two stages, with Player/Team 1 then striking one of the two remaining stages).
5. The first match is played.
6. The Player/Team that won the previous match may announce one “Stage Ban” if they have not already done so in this set.
7. The Player/Team that lost the previous match announces the stage for the next match from either the Neutral Stage List or the Counterpick Stage List. Any Stage named as a “Stage Ban” by the either Player/Team may not be selected. No Stage may be used by a Player/Team that has already won on that Stage in this set unless agreed upon but both parties. (Modified Dave’s Stupid Rule)
8. The Player/Team that won the previous match chooses their character(s).
9. The Player/Team that lost the previous match chooses their character(s).
10. The next match is played.
11. Repeat steps 6-11 for all proceeding matches until a winner is determined.
Conduct
1. BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
2. Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. If you are caught using a banned controller you will be disqualified from the tournament with no refund.
3. Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer. Failure to comply can also result in disqualification.
4. You are responsible for your own controller and name tag and equipment. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible, keep an eye on your equipment and always check to make sure you’re using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be restarted because of these problems.
5. Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
6. No substitutions are allowed for singles or doubles.
7. Coaching is allowed only between games, not during. Failure to adhere to this will lead to punishment at the TO’s discretion, which could include the removal from the venue.
8. DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
9. The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
10. Disrupting your opponent physically or intending to disrupt their play (through something such as screaming in a player’s ear) will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are to be dealt with as the Tournament Organiser sees fit. Disqualification is recommended if possible, and ejection from the venue is also a punishment.
11. Although a rarity in melee (regarding textures and other game hacks):
*
o Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
o Players are not allowed to use any game altering hacks, such as model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the MY discretion!!!!