Remzi
formerly VaBengal
http://www.smashboards.com/showthread.php?goto=newpost&t=233277
wow so gay
i apologize in advance if this works :/
wow so gay
i apologize in advance if this works :/
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Good **** freezewishMost likely to discover the next "AT" for marth: BengalsRZ
... I'm not following. How does that explain away the momentum-setting of pivot grabs?when you change directions with the dash, marth (or any other character) slide to slow down to change their direction, giving you the slide
did you do this testing with or without the initial dash because i think it can make a difference in some characters.Sorry for the double post but heres that list I promised
Slide Lengths for all characters (using the grab method) *NOW COMPLETE*
*NOTEPlease take into account how difficult it is to start the slide at the same place every time when reading this list as you may get slightly different results than me. But know that I did do the slide several times with each character and took the one which showed up the most so my data is pretty accurate at least to me.
LONG
Diddy*
MK *
Marth*
*NOTE I had varied results with these characters; Most likely because of their long slides and how hard it is to keep the timing constant. Anyways, these three characters are in no specific order I couldnt really tell which one went the furthest because of the different results.
Medium
Sheik
Pika
Squirtle
ZSS
Zelda
Yoshi*
Charzard*
Olimar*
TL*
Wolf
Ness
Ganon
Lucario
*NOTE The characters with asterix were noted as having the same length but I remember some slight differences in their lengths when I tested them so I put them in the order as I remember.
Small
Ivysaur
Luigi
ROB
CF
Ike
Link
Wario
Pit
ICs
Fox
Falco
Sonic
Mario
Snake
G&W
No Slide
Peach I could be wrong. It was hard to tell if she slid with her dress flying around
Bowser: He actually moves very slightly but I didnt count it cause its so little.
DK
Samus
Kirby: I actually thought he moved a little but it was so small I couldnt really be sure.
DDD: Like Kirby, I thought I saw him barely move but I might be wrong.
Jigglypuff
Lucas
Frame 0: Input Dash
Frames 1-3: In Initial Dash animation
Frames 4-15: Input Forward Dash (if input on frame 4, you must hold forward during at least 5th frame as well)
Frames 5-15: In Dash animation
Frames 16-21: Cancelable Stand/Beginning of Second Dash, Input Backwards Dash now (THE REST OF THE DATA WILL ASSUME THE BACKWARDS DASH WAS INPUTTED ON FRAME 16)
Frames 17-18: Pivot, input grab on frame 18
Frames 19-20: Backwards Dash Begins (19) + Grab Begins (19). Input direction opposite of which you are currently facing (same direction as initial dash) *No more inputs needed*
Frame 21-27: Pivot Grab animation starts
Frame 28: Grabbox comes out
Frame 55: IASA