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[Official SSB4 Discussion] --- Nintendo announces 2 new Smash games!

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MarthFanatique

Smash Journeyman
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They should add about five or six more pokemon in SSB4.

Maybe Ditto, whose only move is to transform into whoever's nearest him. Best character ever.

lol
I hope you're kidding. My God! There are enough Pokémon in the SSB series as of now. In Smash 4 I expect maybe one or two, or other than that absolutely not! Pokémon is equal, in terms of popularity/sales, or slightly higher than the LoZ series. They should be tied for characters or Pokémon should have one or two more. The Mario series is the main series; it deserves the most characters out of any series. Expect at least one (maybe two) new Mario characters in SSB4 (the most probable being Bowser Jr. and Paper Mario). There have been so many lame Ditto character ideas it's dumb. For real though--if you want to play a character, then...well...play them! duh! Don't play a character that turns into characters. The good exception is the retro/wtf character possibility of Diskun, who would most likely have his own little moveset while having his copy ability being 8-bit or 16-bit w/ odd effects. Either way, unlikely.
 

flyinfilipino

Smash Master
Joined
Sep 11, 2007
Messages
4,319
Location
North Carolina
Pokémon is equal, in terms of popularity/sales, or slightly higher than the LoZ series.
Actually, Pokemon is huge. It's the second-best selling video game franchise of all time, topped only by the Mario franchise; and it managed to get up there in only 10 years. It's actually sold at least 3x as much as the The Legend of Zelda franchise.
 

PanzerOceania

Smash Ace
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yeah, there are already enough pokemon, and if they did add anymore I hope they would compress them into one character like "pokemon trainer" if they HAD to add more (which I don't think they need to) they could do like team rocket pokemon.
 

Jimnymebob

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Jimnymebob
team rocket pokemon.
Assuming you don't mean the Team Rocket from the anime, but the generic grunts from the games, then what Pokemon would they use, Zubat?

Jessie, James and Meowth are a terrible idea for Smash Bros. only appearing in one game, Pokemon Yellow, and possibly the Stadium games.
I mean, Meowth could work, but the other two; just no.

Team Galactic have appeared in more games than Jessie and James, but they don't stand a chance, and last time I checked, Smash was for game characters.
 

Bowser King

Have It Your Way
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Assuming you don't mean the Team Rocket from the anime, but the generic grunts from the games, then what Pokemon would they use, Zubat?

Jessie, James and Meowth are a terrible idea for Smash Bros. only appearing in one game, Pokemon Yellow, and possibly the Stadium games.
I mean, Meowth could work, but the other two; just no.

Team Galactic have appeared in more games than Jessie and James, but they don't stand a chance, and last time I checked, Smash was for game characters.
I agree that team rocket (anime) would be a bad idea (and I think that he does too) but I wouldn't doubt the power of the anime.

All the pokemon so far have been in basically because of the anime (other then PT).

Pikachu-

Anime- Ash's partner and a HUGE part of the show. Not only that but he was so big he got a game named after him and has appeared on basically any pokemon event. There's a lot more but you all know how big he is.

Games- Other then yellow, which is based off the show, pika has basically just been like any regular pokemon. The exceptions would be the trainers who dress up like pikachu but that would basically be because of the anime.

Jiggs-

Anime- Used to be sorta big in the 1st season and that was enough to make her the japan equivalent of pikachu

Games- A random pokemon you can catch in SOME games.

Mewtwo-

Anime-Had 2 movies and was pretty popular because of them.

Games- A legendary caught in a cave. He was mentioned in the pokemon mansion but other then that nothing.

Lucario-

Anime-Had his own movie and became very popular.

Games- Was announced early as a D/P pokemon which made him populor. All in all, this one could be considered a tie.

Pichu-

Anime-Featured in many pokemon movie shorts and is about to be in another one (movie 12).

Games- A random pokemon you can catch and the pre-evo of pika.

As you can see, the anime is pretty big.

-:bowser: Bowser King
 

PanzerOceania

Smash Ace
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Assuming you don't mean the Team Rocket from the anime, but the generic grunts from the games, then what Pokemon would they use, Zubat?

Jessie, James and Meowth are a terrible idea for Smash Bros. only appearing in one game, Pokemon Yellow, and possibly the Stadium games.
I mean, Meowth could work, but the other two; just no.

Team Galactic have appeared in more games than Jessie and James, but they don't stand a chance, and last time I checked, Smash was for game characters.
no,no,no I meant team rocket stands in the background like ash does in brawl, and use Ekans, Haunter, and Koffing
 

Wizzerd

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"Today, the veggies and fruits...tomorrow, trees, flowers, grass...even fungus!"

Eggplant Wizard

~ --- Background --- ~

Your average vegetable-based opponent, Eggplant Wizzeards were a constant source of annoyance in the original Kid Icarus for the NES. Not only did they have high HP and often come in groups, their eggplant projectiles caused Pit to turn into an eggplant himself, making him unable to attack. Notably, the Eggplant Wizard appeared as a lackey of Mother Brain in the campy 1990s cartoon Captain N: The Game Master, him tossing his usual eggplants and occasionally using eggplant-based machinery. This moveset is mainly based upon his game incarnation. In Smash, he is just as persistent and irritating of an opponent as he always has been...

~ --- Statistics --- ~

Priority ~ 6
Power ~ 5
Range ~ 5
Recovery ~ 5
Size ~ 5
Attack Speed ~ 4
Movement Speed ~ 4
Fall Speed ~ 3
Weight ~ 3
Traction ~ 2
Wall Jump:
No
Wall Cling: No
Crawl: No
Glide: No

You can't really expect a sentient vegetable to have the greatest statistics. Eggplant Wizard is at first glance an average character, him having gratingly average power, range, recovery and size, and his priority goes a little above par, but he has some stats that stick out as bad and drag him down, most importantly his speed and weight. So what does the Eggplant Wizard have going for himself? I don't know, what?

~ --- Special Attacks --- ~

~ -- Down Special ~ Eggplants in Formation
Eggplant Wizard places one of his classic eggplants on the stage, him taking around a second as he directs it with his magic. Eggplants can (Theoretically) remain onstage for the entire match, them having infinite stamina, but they're the approximate size and shape of a Soccer Ball and can be knocked around just like one (Albeit flying half the distance), so it isn't too difficult to dispatch of them though the Eggplant Wizard has some tools to defend them with... Still, they come down with very little lag, so what's the point? The amount of eggplants which can be positioned varies depending on stage size; Battlefield allows only one but New Pork City and 75m allow for a massive seven, it obviously fluctuating in between.

By imputting this move like a Smash Attack, Eggplant Wizard can rotate a cursor appearing above a single one of these eggplants, selecting them for what's to come. Pressing B out of a shield deselects an eggplant entirely.

If Eggplant Wizard uses an eggplant-based attack while an eggplant is selected... the hitbox is that eggplant. For example, with his Neutral Special, Eggplant Wizard can toss an eggplant from somewhere else on the stage. This greatly adds to Eggplant Wizard's playstyle, allowing him for awesome stage control. How moves work when used from an eggplant is detailed after each move.
 

chaos11011

Smash Lord
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They should just add Mewtwo again and cut Lucario. Pokemon doesn't really deserve more representation then it already has.

Well, more that characters like Paper Mario, K. Rool, Ridley, etc. deserve playability more.
dude pokemon is nintendo's 2nd popular franshise I doubt theyll do that

Besides theyll put another pokemon from the next gen

Mewtwo got cut once broke all of our hearts and he'll get cut again in SSB5 when he gets cut again

Face the facts

:010:
 

Scott!

Smash Lord
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dude pokemon is nintendo's 2nd popular franshise I doubt theyll do that

Besides theyll put another pokemon from the next gen

Mewtwo got cut once broke all of our hearts and he'll get cut again in SSB5 when he gets cut again

Face the facts

:010:
Caterpie fo SSB4? I dig it.

But seriously, Pokemon just needs a rep from whatever the latest gen is, and either Lucario or Mewtwo. Both would be too much unless Mario reppage grew that much as well. Even if we did have Mewtwo come back, having 6 first gens, a 4th maybe, and a 5th seems a bit biased. Maybe PT could get a mixup, but I rather like him being old-school. Pika will never go, and Jiggly must never go. So Mewtwo is the best option to cut from the 1st gen, in my opinion.
 

chaos11011

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Caterpie fo SSB4? I dig it.

But seriously, Pokemon just needs a rep from whatever the latest gen is, and either Lucario or Mewtwo. Both would be too much unless Mario reppage grew that much as well. Even if we did have Mewtwo come back, having 6 first gens, a 4th maybe, and a 5th seems a bit biased. Maybe PT could get a mixup, but I rather like him being old-school. Pika will never go, and Jiggly must never go. So Mewtwo is the best option to cut from the 1st gen, in my opinion.
Yup the first thing is right

maybe Pt coukd have a alt. costume for the starters for each gen?

Well for my pokelist it is this

Pikachu
Jigglypuff
PokemonTrainer(all gen0
New Gen rep.
(NO Mew2 or lucario please)
and for the WTF char its
Caterpie

the thing about 1st gen is true from noobs now adays they say

Why is Jiggz in brawl Mew2 is so much better?

My answer is Jiggz is the pwns and jiggz has been in the Extrodinary 8
 

FatJackieChan

Smash Journeyman
Joined
Jan 1, 2009
Messages
229
One thing that I don't quite understand. Fire Emblem is one of Japan's greatest series. Unlike others (Donkey Kong, Star Fox) it is still going strong. It has almost as many games as Zelda (FE=10(10 +1 Remake, Zelda=13 + remakes) Why does it have such little representation? Two representatives for this series just seems to be lacking.

Also, Pokemon doesn't need more reps. We need smaller series (Metroid and Fire Emblem) to get more. In my opinion, this is top priority.
 

Ahram

Smash Rookie
Joined
Apr 15, 2008
Messages
5
i posted this in the wrong section....

I read the review of Smash Bros Brawl on ONM.com and at the bottom it said ''Our only other concern is where the series goes from here. Brawl isn't so much a continuation of the franchise as a culmination and it's hard to see what improvements can be made'' and i seriously believe this is the answer.

I have a simple idea to implement to the next Smash Bros game.

I am a huge fan of this game. I am currently away travelling for a year and not being able to play has made me think of ways in which i can improve it. I am a graphic designer and have thought long and hard about this idea, I have talked about this with many people throughout my journey and have had a lot of support and i feel like it would take the game to the next level, I coud not resist passing on this idea.

Idea - Personalised Characters:
There should be a mode in which you can take a chosen character, making this character more personal to the player. This idea came from playing Pokemon Diamond but thought it would be perfect to infuse it into Smash Bros. You can take, for example, the character Link from the Zelda series, train him up numerous levels (either in adventure mode, through battles or training), and at certain levels he could learn new moves and set them to replace a current move - just like in Pokemon. This will allow people to customize their characters and make them more unique rather than using the default characters available in the game.

There should still be an option to play as the default characters (as they are now, with no level) or if you're character is at a higher level you should be able to pull your level back down for a particular friendly battle, although the general idea is to train your character higher and customize it as you see fit.

You could also battle it in a particular way or train it so that it is specialised in one area. For example training it so that its speed is more of a factor than its defense and so on. Furthermore, characters of certain types could be more effective against a character of a different type. For example When Mario uses his Fire Ball it has greater effect on the Ice Climbers. Just like in Pokemon a water type is effective against a rock type, it's the same basic idea of certain elements being stronger or weaker against other elements. This would enable the player to customize and create a greater repetoire of moves so that it has a better chance of winning more battles.

Imagine going into an online battle with someone, and once in battle the opponents character is brand new and has learnt moves you have not even seen yet. This will keep the game completely fresh and even more addictive as you will be more determined to train harder.

Characters that hit a certain level could learn new moves, a different finishing move, different costumes, and anything to make it unique.

Hardcore gamers will be able to battle with more advanced personalised characters, while casual gamers could still battle with the regular characters, both choices should be available.

I dont post on this forum alot and im not a 'pro' at the game yet, especially as im away for a year, so dont know if you guys have come across this idea but what are youre thoughts .....
 

Sean²

Smash Capitalist
Joined
Mar 28, 2008
Messages
1,657
Switch FC
SW-7479-8539-5283
One thing that I don't quite understand. Fire Emblem is one of Japan's greatest series. Unlike others (Donkey Kong, Star Fox) it is still going strong. It has almost as many games as Zelda (FE=10(10 +1 Remake, Zelda=13 + remakes) Why does it have such little representation? Two representatives for this series just seems to be lacking.
Its because most Fire Emblem characters aren't that distinguishable from another, they're mainly just dudes with swords. An outsider to the series would look in and just see random generic anime guys.
 

_Sync_

Smash Apprentice
Joined
Jan 30, 2009
Messages
95
Location
Queens NYC
Its because most Fire Emblem characters aren't that distinguishable from another, they're mainly just dudes with swords. An outsider to the series would look in and just see random generic anime guys.
Not all swords my friend. If they can't differentiate between the protagonists of the series then add characters from different classes such as TrueBlades from FE10, or Axe Wielders. They could have added Lyn as a playable character instead of just a trophy, same goes for Sothe.
 

SkylerOcon

Tiny Dancer
Joined
Mar 21, 2008
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ATX
There should be a mode in which you can take a chosen character, making this character more personal to the player. This idea came from playing Pokemon Diamond but thought it would be perfect to infuse it into Smash Bros. You can take, for example, the character Link from the Zelda series, train him up numerous levels (either in adventure mode, through battles or training), and at certain levels he could learn new moves and set them to replace a current move - just like in Pokemon. This will allow people to customize their characters and make them more unique rather than using the default characters available in the game.
That would be a bad idea. In Pokemon it forces you to forget moves to well... well, it's so that your Porygon-Z doesn't have Thunderbolt, Ice Beam, Flamethrower, and a bunch of other moves so it's strong against every character. Somebody could just customize their character to the point where he beats everything. This makes the game not a question of who is better, but who plays the most.

There should still be an option to play as the default characters (as they are now, with no level) or if you're character is at a higher level you should be able to pull your level back down for a particular friendly battle, although the general idea is to train your character higher and customize it as you see fit.
If it was implemented, I would like to see this. Though it won't be implemented.

You could also battle it in a particular way or train it so that it is specialised in one area. For example training it so that its speed is more of a factor than its defense and so on.
I dunno. This just sounds like silly way to encourage people to play more. I could just spend a few days working on Ike's speed and suddenly, he'd be broken! That is a ridiculous concept.

Furthermore, characters of certain types could be more effective against a character of a different type. For example When Mario uses his Fire Ball it has greater effect on the Ice Climbers. Just like in Pokemon a water type is effective against a rock type, it's the same basic idea of certain elements being stronger or weaker against other elements. This would enable the player to customize and create a greater repetoire of moves so that it has a better chance of winning more battles.
They already have this, with Pokemon Trainer. Fire attacks do more knockback on ivysaur, water on charizard, and pikachu's electric attacks on Squirtle. Or so I believe. Not 100%, though. But if this were to happen, it should only be on Pokemon.

Imagine going into an online battle with someone, and once in battle the opponents character is brand new and has learnt moves you have not even seen yet. This will keep the game completely fresh and even more addictive as you will be more determined to train harder.
I would hate that, actually. This would only frusturate me if I, say, had only put 50 hours into the game, and the person I was playing hd put in 200. His characters will have the CLEAR advantage.

Characters that hit a certain level could learn new moves, a different finishing move, different costumes, and anything to make it unique.

Hardcore gamers will be able to battle with more advanced personalised characters, while casual gamers could still battle with the regular characters, both choices should be available.
Actually the hardcore gamers would hate the broken level system you're proposing and play with the regular characters. Casuals will get frusturated with the broken level system, and play with the regular characters.

I dont post on this forum alot and im not a 'pro' at the game yet, especially as im away for a year, so dont know if you guys have come across this idea but what are youre thoughts .....
Bad idea. Not only is it unfair to those who don't neccessarily put much time into the game, how would I take my level-9001 Mario over to my friend's house? I certainly don't want to lug my Wii over there. In my Wii-mote? Well what if I prefer the gamecube controller and my friend doesn't want his Mario-data to be overwritten?

It's a broken, bad, and not very thought out system. Not to mention that it just isn't Smash Brothers.
 

Scott!

Smash Lord
Joined
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@Ahram's idea: They have something similar to that in SC IV, actually. Not with the learning of new moves, but they have a lot of character customization possible, from costumes to weapon effects and the like. There is a level system, where using the characters in 1-P modes will give them levels, letting them use more and better skills. It's an interesting system. There are two versions of multiplayer fighting; one with effects on, and the other with them off. I haven't spent much time on it at all, but it's pretty similar. Personally, I think it has no place in Smash, since a lot of the skills in SC IV are not relevant to Smash. Perhaps in the next game's SSE, or whatever it is, they could have something like it instead of stickers, but I dunno. Stickers really were just a waste to me.
 

PanzerOceania

Smash Ace
Joined
Feb 2, 2008
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Salem, Oregon USA
meh, no rpg elements in smash please. The combat system works fine the way it is, hell there are already stickers, which basically already do what you are saying. If anything were to change along those lines I would want it to be the effort put into the adventure mode. Have the Bosses have actual strategies like you have to hit them in a certain spot, or you have to wait till they do move X and are left open, or you have to throw item y that keeps respawning at them. Also having the levels require some platforming ability like a mario, or donkey kong game, and maybe have a puzzle or two like a zelda or metroid game. This would make the adventure mode actually feel like a whole game. They did good but they could do better.
 

Mythic02

Smash Journeyman
Joined
Jan 22, 2009
Messages
210
meh, no rpg elements in smash please. The combat system works fine the way it is, hell there are already stickers, which basically already do what you are saying. If anything were to change along those lines I would want it to be the effort put into the adventure mode. Have the Bosses have actual strategies like you have to hit them in a certain spot, or you have to wait till they do move X and are left open, or you have to throw item y that keeps respawning at them. Also having the levels require some platforming ability like a mario, or donkey kong game, and maybe have a puzzle or two like a zelda or metroid game. This would make the adventure mode actually feel like a whole game. They did good but they could do better.

That is a really good idea. I hated the fact that it was side scrolling levels. This would make it so much better. I really think a lot could be done with the adventure.
 

Wizzerd

Smash Ace
Joined
Feb 24, 2009
Messages
929
I am the Great Mighty Poo

And I'm going to throw my sh*t at you




THE GREAT MIGHTY POO
By BKupa666

The Great Mighty Poo is my second favorite BKupa set (after Hades, of course), and perhaps one of my favorites in the entire contest. BKupa found so many variations of pooping and other bodily functions to exploit it isn't even funny, from simply throwing poo with his Side Special, to flicking it upwards for his Up Tilt, to making a shape out of it in his BAir. And the best part? There are no contrived mechanics, traps or props. Kupa took a sh*t on MYM and the poo came out smooth, without any diarrhea or constipation.

Of course, original, unique moves don't mean a thing if they don't contribute to the playstyle. Kupa reminds us why this is so true. All of Great Mighty Poo's moves contribute to his playstyle: and that playstyle is one of the simplest yet cleverest in MYM. The Great Mighty Poo spaces as he damage deals, and to KO, he must close the gap and KO the opponent by singing opera at them. How awesome is that?

So this moveset isn't all that sh*tty at all, really.
 

Midnitekoala

Smash Cadet
Joined
Feb 25, 2009
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heh wouldn't you like to know.
i'd like megaman as a character as long as they don't add protoman as a clone and some more assist trophy would be nice something like blooper to attack or block the screen with his ink.i'd like deoxys as a character but i think he'd just be a mewtwo clone.toon ganondorf from windwaker and the black night from ike's game would be cool characters
 

cHooKay

Smash Journeyman
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Mar 9, 2008
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Cali
I'm not sure if its already been mentioned, but as far as a certain character goes my vote goes for....

baby mario/baby luigi as a duel character just like the ice climbers. there are specifics to the two tots that make them unique, they're moveset doesn't need to involve hammers all the time...

there is in fact, a great potential pitting both mario bros together, yet it'd annoying hearing their voices..
 

~Zack~

Smash Journeyman
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the grand line
I'm not sure if its already been mentioned, but as far as a certain character goes my vote goes for....

baby mario/baby luigi as a duel character just like the ice climbers. there are specifics to the two tots that make them unique, they're moveset doesn't need to involve hammers all the time...

there is in fact, a great potential pitting both mario bros together, yet it'd annoying hearing their voices..

i totally agree, i think that'd be awesome playing them together like ics
 

Wizzerd

Smash Ace
Joined
Feb 24, 2009
Messages
929
They can make sure to keep the whining and crying to a low. I actually thought that sounded like a good idea, but not nearly as good as Toad. ;)
Toad hasn't appeared as a character since SMRPG(sports games don't count).

I'm not sure if its already been mentioned, but as far as a certain character goes my vote goes for....

baby mario/baby luigi as a duel character just like the ice climbers. there are specifics to the two tots that make them unique, they're moveset doesn't need to involve hammers all the time...

there is in fact, a great potential pitting both mario bros together, yet it'd annoying hearing their voices..
Please, no... they really just are in sports games now.
 

Pleather

Smash Cadet
Joined
Nov 28, 2008
Messages
52
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STL
Less clones.

Knuckles might be fun, he's already in a lot of Smash Flash type games.
Moar Fire Emblem.
Less Metaknight.... Or just make him the absolute worst character... xD
Get rid of toon link or regular link, although I agree they are both pretty distinct, there's no reason to have a clone as close as that when it would have been much more appealing to put in an entirely new character.
No Megaman. =/. I don't even know why, besides the fact that he's quite similar to Samus, but I really dislike Megaman.
Maybe Zero though, Zeros cool. Even though he might be a little to much like Marth....
Maybe take out Ganon? He's never been too unique, and IMO, Falcon is much more fun.
I'd mention more characters I'd want in, but I think 35 is already almost pushing it, it took me quite a while to discover which characters I liked best, since I had to test out all of them, and then look at some vids to look at those character's general playstyles. But more characters could still be fun, long as it's a reasonable amount, (absolutely nowhere over 50, preferably not even close, ~40?)



I think they should make it a little bit more balanced over all.... When I can 10 stock a level 9 with Snake, Snake is OP, and my opponent is quite the opposite. Oh, that's another thing, I was just thinking the other day that an extremely hard CPU would be fun, for when online play is unavailable, or maybe some other reason. I don't mean a CPU with even faster inhuman reflexes than they already have at 9, but maybe one that learns substantially, and develops. One that is highly variable; I've honestly found at least 3 ways to near infinite loop level 9's because they always use the exact same move, over, and over, and over again.

No infinites... No tripping.... No stale moves


BETTER WIFI

God. I'm already addicted to smash, but if I could play with real people using a better online system, on par with like Halo 3, Call of Duty, Etc. I would honestly be willing to pay 5 bucks a month, maybe even up to 15 if it was incredible.


Just to make it clear.....

Brawl, I still love you. <3. xD.
 

kuro06

Smash Cadet
Joined
Aug 26, 2008
Messages
62
Wouldn't Megaman be a fusion of Kirby/Samus then just a pure samus clone? Also, It's pretty much safe to assume that were going to have clones regardless if we get rid of the semi-clones in brawl. Fighters with similar movesets have been around for years and we had this for the past 3 games now...I'd expect at least maybe 4 or so characters with "borrowed" moveset.
 

PanzerOceania

Smash Ace
Joined
Feb 2, 2008
Messages
640
Location
Salem, Oregon USA
how would he be a kirby clone?

also I have nothing against luigified characters, really, because they still take the time to tweak the character to be a fully developed character, that way you can have a spacy playstyle but pick fox, falco, or wolf depending on your mood and opponent, what I don't like is outright clones, especially if they are not from the same game universe like ganondorf and captain falcon.
 
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