infomon
Smash Scientist
Oh rightright of course, I was being dumb.
Edit: psyduck's cool too
Edit: psyduck's cool too
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I am of the mindset that unless a tactic/character/game setting is broken or majorly hinders competitive play it should not be removed. Metaknight while very good on Brinstar is far from a guaranteed win.I think Brinstar should be banned because MK dominates so hard on that stage when he CPs it.
Although other characters can perform pretty well on there in other MUs, MK just takes the meat when he plays there. Characters who can go toe to toe with MK on most/all neutrals suddenly have a significant disadvantage on Brinstar. They have to fight two things now: MK & the Lava.
Since the BBR is majority anti ban apparently, we should restrict MK's stage choices so he's less dominant and people can have more fun playing Brawl.
Then why isn't he banned already? Why hasn't the BBR decided to ban a character who has a near unbeatable plank, a near unbeatable scrooge, a down b that leaves him invincible for how long your muscles can spam up on the C stick, no bad match ups, a gay tornado?I am of the mindset that unless a tactic/character/game setting is broken or majorly hinders competitive play it should not be removed. Metaknight while very good on Brinstar is far from a guaranteed win.
In terms of terms of using stage policy to weaken metaknight I will say that we already do that to a point that I find disgusting. The common 5 neutral set up used by tournaments is designed to assist top tier characters other than metaknight and features the best possible stages for Ice climbers, diddy kong, and falco. Final destination is also one of metaknights worst stages and is kept in the common starter list specifically for that reason. Final destination is often the best possible counterpick for many characters and will get banned more often than just about any other stage and it is for that reason I do not view it to be a fair enough stage to be called a starter.
I feel we should stop using stage policy/metaknight targeted rules to limit metaknight and instead evaluate how good he is as a character. I see no advantage to damaging the competitive integrity and fairness of brawl so that we can keep a character who limits character diversity and forces the removal of multiple stages.
but thats just my 2 cents.
If I knew I could tell you. If we were to play based on the BBR recommended ruleset where most stages are legal (rightfully so in my opinion) and there is no limitation of planking and scrooging than meta knight would meet just about any ban criteria (IDC is banned under the stalling rule of the BBR rules, but because it is impossible to tell when it is being used to stall it is banned in all forms).Then why isn't he banned already? Why hasn't the BBR decided to ban a character who has a near unbeatable plank, a near unbeatable scrooge, a down b that leaves him invincible for how long your muscles can spam up on the C stick, no bad match ups, a gay tornado?
It's been 2 years and he's not banned. What is BBR doing. Like I said, apparently BBR is majority anti ban. Then he's never gonna get banned, so we should restrict him so he doesn't have so many advantages.
And this is why I want D3 banned...He makes a handful of characters completely unviable, and then a handful of stages, too.I see no advantage to damaging the competitive integrity and fairness of brawl so that we can keep a character who limits character diversity and forces the removal of multiple stages.
King dedede has exploitable weaknesses and stages with walk-offs are banned for walk-off camping more so than chaingrabs.And this is why I want D3 banned...He makes a handful of characters completely unviable, and then a handful of stages, too.
King Dedede has infinite chain-grabs on seven characters. Those with there text in green are viable regardless of the chain grabs existence, those with yellow are questionable, and those in red are nonviable regardless of the chaingrabs existence.I thought Dedede shut down Mario and Samus, too? Oh well.
for the same reason people play characters other than Metaknight I guess, general dislike or lack of understanding.Y'know, I wonder why more people don't take MK to Pictochat.
How was this a question in my presence?Y'know, I wonder why more people don't take MK to Pictochat.
I'm not sure about taking MK to Pictochat as Peach. When there's no drawing, there are no platforms, which means Shuttle Loop is going to be at its best against a character like Peach, making it very hard for you to approach. You can wait for a hazard to appear, but if you're looking to stop Shuttle Loop OoS with it, you're waiting on Fire, Cart, and Plant. That's 3/27 transformations where you can approach, with no guarantee that any of them will even show up in the first 5 minutes.How was this a question in my presence?
Pictochat is my CP of choice.
In the Peach vs MK match-up, Shuttle Loop is the main offender. It shuts down Peach's perfectly excellent shield game - but on Pictochat, she gets it back. Shield pressure under hazards like the piranha plant, or the skateboard, and if MK Shuttle Loops, he eats a very lethal hit. It's delicious.
The hazards also cramp his normally ridiculous maneuverability - if you're lucky.
You equally might end up getting the thousand platforms, and for a campy MK there's nothing better.
It's banned because people are scared to play on it. I agree it should be legal... walkoffs aren't even much of a problem on this stage. I mean...if I were D3 I still wouldn't CP RF.Question: Why isn't Rumble Falls a CP? This map is fun and besides walk offs and a spike that is only at one spot on the map, I don't see any huge problems.
=.=Question: Why isn't Rumble Falls a CP? This map is fun and besides walk offs and a spike that is only at one spot on the map, I don't see any huge problems.
It's not like Peach doesn't have an answer to Shuttle Loop - Final Destination is usually the favored CP in that match normally. Pictochat is basically FD with the added bonus of constricting SL on occasion. Small, but very powerful (you're also forgetting the rockets, spikes, and side-spikes, and the numerous platform transformations that make landing after the SL very awkward).I'm not sure about taking MK to Pictochat as Peach. When there's no drawing, there are no platforms, which means Shuttle Loop is going to be at its best against a character like Peach, making it very hard for you to approach. You can wait for a hazard to appear, but if you're looking to stop Shuttle Loop OoS with it, you're waiting on Fire, Cart, and Plant. That's 3/27 transformations where you can approach, with no guarantee that any of them will even show up in the first 5 minutes.
Interesting, I'll have to try it out.For Rumble Falls, I do believe it should be Counterpick. The main offender is the chokepoint, since whoever gets there first gains a potential suicide attack. A handful of characters can maneuver their way around the chokepoint.
I think they're...
Luigi
Peach?
Diddy
Wario (maybe needs a Fart)
Toon Link
Samus?
Pit
ROB
Kirby
Meta Knight
Dedede
Fox?
Falco?
Captain Falcon (maybe with a Falcon Kick from one of the platforms to start off)
Lucario
Jigglypuff
Lucas
G&W?
Sonic?
A lot of these need testing. I was imagining it in my head and some of them might not be able.
If you want me to elaborate on methods to get around the chokepoint with each individual character, I can pull out what I think is possible.
When you say choke point are you referring to the line that you start out on which you cannot drop through or are you talking about the small passage created by the two large stone structures?For Rumble Falls, I do believe it should be Counterpick. The main offender is the chokepoint, since whoever gets there first gains a potential suicide attack. A handful of characters can maneuver their way around the chokepoint.
Well I wanted to talk about banning Brinstar, and someone directed me here -.-If I knew I could tell you. If we were to play based on the BBR recommended ruleset where most stages are legal (rightfully so in my opinion) and there is no limitation of planking and scrooging than meta knight would meet just about any ban criteria (IDC is banned under the stalling rule of the BBR rules, but because it is impossible to tell when it is being used to stall it is banned in all forms).
Sadly there is not much more I can say, other than meta knight discussion does not belong in this thread unless in regards to stage legality.
Why should it be banned?Well I wanted to talk about banning Brinstar, and someone directed me here -.-
CusWhy should it be banned?
I think Brinstar should be banned because MK dominates so hard on that stage when he CPs it.
Although other characters can perform pretty well on there in other MUs, MK just takes the meat when he plays there. Characters who can go toe to toe with MK on most/all neutrals suddenly have a significant disadvantage on Brinstar. They have to fight two things now: MK & the Lava.
Since the BBR is majority anti ban apparently, we should restrict MK's stage choices so he's less dominant and people can have more fun playing Brawl.
Ah well if that is the case then the question is if Brinstar gives a large enough advantage to Metaknight to warrant a removal from the stage list. I personally say no; Metaknight is the best character in the game and we should be sure not to confuse his inherent superiority over the rest of the cast with the advantage given on Brinstar.Well I wanted to talk about banning Brinstar, and someone directed me here -.-
Those inferior characters have only one reliable CP vs Meta Knight then, FD, as you presented.Ah well if that is the case then the question is if Brinstar gives a large enough advantage to Metaknight to warrant a removal from the stage list. I personally say no; Metaknight is the best character in the game and we should be sure not to confuse his inherent superiority over the rest of the cast with the advantage given on Brinstar.
If we want to remove Brinstar from the stage list for giving Metaknight to large an advantage then we should also remove Final Destination for making inferior characters appear to be almost equal to Metaknight. The advantage Diddy, Falco, and Ice climbers gain while on Final destination is easily greater than the advantage Metaknight receives on Brinstar.
If we are going to ban a stage we need to first create a criteria. If any stage giving an advantage equal to or greater than that of Metaknight on Brinstar is bannable under our criteria than we must apply that standard to all stages. In doing that we will need to ban just about every counterpick no placed in the stater/counter pick list.
I mean the narrow passage.When you say choke point...
IC's stage dependence is one of their major flaws.Those inferior characters have only one reliable CP vs Meta Knight then, FD, as you presented.
Meta Knight have TWO and more he can rely on. Brinstar and RC (+Other stages that are still great for MK like Delfino)
Characters like IC rely on what stage they are on to perform optimally.
On Brinstar you have to fight Lava and MK, those other characters are going to have a much more harder time maneuvering around Brinstar especially when the lava comes up.
You main Snake. You should know why.IC's stage dependence is one of their major flaws.
But why ban Brinstar instead of Rainbow Cruise?
The upward scrolling portion of Cruise is worse than Brinstar's lava.
Brinstar is generally a bad stage for me, but I do not think it is ban-worthy. Your argument seemed to be that Metaknight has too powerful of options for counterpicks. It's Metaknight; he'll always have options and solid counterpicks.You main Snake. You should know why.
Someone should Ksizzle youBrinstar is generally a bad stage for me, but I do not think it is ban-worthy. Your argument seemed to be that Metaknight has too powerful of options for counterpicks. It's Metaknight; he'll always have options and solid counterpicks.
I practice on Brinstar a lot. Angled platforms are great for grenade shenanigans. I'd probably take a decent portion of the cast there if I didn't have Halberd.
Kirby isn't making people mad. At least ban Brinstar and RC for MK.Akaku94 said:We simply can't ban stages just because they are good for MK. He'll always have a safe option, whether it's RC, Brinstar, or even a neutral. I personally have had enough of us trying to change the whole game because of one element. I'm not going to get into MK ban discussion here, but my point is, we can't ban stages just because they're a good counterpick. As a Kirby main, I want RC and Brinstar to stay around. Should all the Kirbys be punished by losing two of their most reliable counterpicks? There are others who can CP those stages. Should they be punished because their best CPs make a broken character even more broken? If we're that worried about the situation, ban the character, not the stages.
DISCLAIMER: I DO NOT WANT TO DISCUSS A BAN ON META KNIGHT ON THIS FORUM!!!