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Get out... now.i really like this game better than melee, for 3 reasons:
1 the amount of control i have, in melee if you were to get stomped by ganon, at 60 damage, you sat there, in the air for a good second and a half, just contemplating, thinking about how exactly ganon wanted to finish you. in melee, i hated flailing helplessly knowing that i wouldnt be able to get out of the next 4 hits. ex, i play falco, and im playing against marth, the beginning of everystock is me getting up thrown to at least 2 up tilt, no amount of DI could get you out of that, if the marth knew what he was doing, but in brawl, when you hit someone, they can always airdodge at anytime, which makes it more fun to me, because getting consecutive hits relys much more on following up your attacks correctly and reading your opponents moves. that to me is more enjoyable.
2. Camping. Most of you hate it, I love it! why? its not because i do it, i play sonic, what can i camp with? i love camping, because of the challenge. its a mental thing, ppl camp me to get me off my game so i get reckless and fall into stupid mess. but i like the challenge of getting through the barrage of projectiles. and breaking through to my opponent. that kind of thing is the proof of my skill, and even if i lose to the camping, my game still impresses ppl, and i still have fun playing the game
3. Brawl has Sonic The Hedgehog in it, herrgo, it is the better game
its funny cause i can see why someppl dont like brawl, but i like for the same reasons that most dont
The belief that certain persons or members of certain classes or groups deserve favored treatment or authority by virtue of their superiority =/= the people who are best at the game.Elitism: consciousness of or pride in belonging to a select or favored group.
The belief that certain persons or members of certain classes or groups deserve favored treatment or authority by virtue of their superiority, as in skills.
Elitist: Someone who is elite who favors elites and has little time for those who are not elite. Someone who might try to tell you what to think, or that people will agree with simply because it was that person who said it.
Glad to have defined it, now stop flaming.
That being said, I do not have contempt for the very best players of this game, but people generally DO tend to follow them in whatever they say or do.
We still had hope, and were all intised by the "new game smell".ElWray said:MG you guys are so funny. At the beginning when Brawl just came out there was no where near as much Brawl bashing as there is now.
Wow. You're right. Because m2k doesn't like Brawl, neither do I. It's totally not the extremely shallow game-play, character "diversity", or the insane noob-friendliness.Over time it just became the cool thing to do because the "pros" were doing it.
OMG NO, THARS NO WAI SUM1 KUD LIEK BAWRL.Why cant you guys just except that people do like Brawl. Do you miss melee so much that you have come into the brawl threads and try destroy any possibilities of a Brawl community.
Maybe because it does suck? Have you ever ventured to believe that they're right?Every week or so there is a new thread about how much brawl sucks just being said in a different way.
Wow, you idiot. Because Melee is dead and no one is playing it, therefore, we have to "rebuild" it because it is absolutely, 100% dead.If brawl sucks so bad then leave go and try to rebuild melee.
WOW. no ****ing ****.You guys dont leave because you know that this is the future.
Right. Because we have to start over.Your just mad because melee was your game that you dominated at. Then this new game comes out and you find that those years of mastering melee have gone to ****. You have too start over and thats why you guys are pessimistic about brawl.
...you didn't leave...Melee is dead. Brawl is the new hotness. Get over it.
Did I do it right?
I'm sorry, were you here? There was. People hated it.OMG you guys are so funny. At the beginning when Brawl just came out there was no where near as much
Brawl bashing as there is now.
If you say the community was NOT influenced by "key players" voicing their biased distaste of brawl, you're blind.[/quote.]
As opposed to people loving the game because of a group mentality? Dislike is obviously influenced by bias while like is obviously totally objective?
The problem is that offensive has been curbstomp into almost nothing.If you think defensive options should never be as good as offensive options, the only game you've ever seen competitively was melee.
That is not why Smash wasn't in Evo 'til 2007 (Melee, BTW). Melee plays like any 2D fighter where you can pressure and do mixup. Why the well would EVO magically favour Brawl over Melee when Melee is infinitely closer to their fighters than Brawl?This is why smash wasn't in evo till it was, and this is why the people's opinions here were ignored about brawl rule issues.
People who just assume stuff and then tout their theories around as fact are pathetic. Smash wasn't in EVO because of issues with Nintendo, not the community.
Brawl gets released, it divides the community. Many people quit, others play it begrudgingly.Nothing will fix the community now, this bull**** continuing for this long has ruined any hope.
Obviously, it must be the community that is at fault. Those *******s who couldn't just "adapt" and keep their mouths shut. I mean, it couldn't possibly be the game's fault, right? The Soul Calibur community is objective enough realize that SCIII was such a ****ty game it killed the Competitive community. They didn't blame the community, they blamed the game.
Blind fanboys who will defend Brawl at any costs are just so full of lulz they could keep 4Chan alive on their own for months.
Don't get hit? Seriously, if you get hit by a GANON DAIR, you deserve the follow up, because you were being ********.1 the amount of control i have, in melee if you were to get stomped by ganon, at 60 damage, you sat there, in the air for a good second and a half, just contemplating, thinking about how exactly ganon wanted to finish you.
No, you just have to think about what your doing because the ratio of safe vs unsafe moves literally flipped. If what you said was true, no character without a projectile could win, EVERY block would be punished, and there would be no such thing as safe ranges for moves. The opposite is true. Is there even frame data for hit and block stun yet? because even with all the whining they are both there, and should be considered fundamental knowledge. Shallow is a state of mind, fighting games are flexible and changing. Why do you think people still play ST to this day? It's no more "complicated" than anything out now or since. because the meta game changes due to the amount of time dedicated by good players, and said dedicated players shunned their close minded ideals about the game and mastered things to better the metagame. Key word: dedicated, if you give up playing then your just taking away you contribution to the meta. Enough people do it, and the game dies, ignorance wins.The problem is that offensive has been curbstomp into almost nothing.
1. I was referring to the fact it took them till 2006 to give a **** and have talks about having the game period, NOT Nintendo caring about negative publicity. Cause it was played competitively for how long before that?That is not why Smash wasn't in Evo 'til 2007 (Melee, BTW). Melee plays like any 2D fighter where you can pressure and do mixup. Why the well would EVO magically favour Brawl over Melee when Melee is infinitely closer to their fighters than Brawl?
People who just assume stuff and then tout their theories around as fact are pathetic. Smash wasn't in EVO because of issues with Nintendo, not the community..
SC3 was ****ed due to ONE thing, VC. The community blamed the game and DIED before the arcade release which was updated fixing VC and some balance issues. It was entirely a playable and competitive game. So what happened? Ohh.. right.. negative whiners who sat there day in and day out *****ing about the game which had an issue that literally DID make the game unplayable because 3 characters could do more guaranteed damage than ever possible in the series from throws. (which you have to GUESS to break, unlike tekken or VF)Brawl gets released, it divides the community. Many people quit, others play it begrudgingly.
Obviously, it must be the community that is at fault. Those *******s who couldn't just "adapt" and keep their mouths shut. I mean, it couldn't possibly be the game's fault, right? The Soul Calibur community is objective enough realize that SCIII was such a ****ty game it killed the Competitive community. They didn't blame the community, they blamed the game.
The kettle is not black.Try saying that when you're not spamming a forum about why you hate things. I love melee, and I love brawl, I PLAY **** near everything and don't make generalizations about game I don't play ( like uhh.. super monkey ball, or barbie horse adventure). If I don't like a game I don't post about it because it's needless negativity and thusly a waste of time.Blind fanboys who will defend Brawl at any costs are just so full of lulz they could keep 4Chan alive on their own for months.
I'm sorry, and you know this because?1. I was referring to the fact it took them till 2006 to give a **** and have talks about having the game period, NOT Nintendo caring about negative publicity. Cause it was played competitively for how long before that?
I'm sorry, I said Smash is exactly like a 2D fighter when? I said that Melee is much more like a traditional 2D fighter than Brawl. It was to counteract your stupid notion that the expectant coming of Brawl was in any way connected to Melee being "accepted" by EVO.2. Did you think that rash generalization of "2D fighters" was really gonna fly? Smash plays nothing like any other 2D fighter, period. Why do you think there were 4 different "2D fighters" at evo this year? And no, no other game there is "pressure-mixup-guess-win". If you guess in a fighting game you deserve to lose.
Wait, what?3. Not only that, but "pressure into mixup" the only game with remotely close to as offense oriented gameplay as melee would be MVC2, and that's only if you're running ONE TEAM (That would be MSP or maybe a team with spiral). Most every other fighter there has VERY STRONG defensive options.
Tekken is 2D since when now? I specifically said 2D fighter. And just because a game has defensive options does not mean it revolves around them. No traditional fighter is as campy as Brawl is. None. Melee is tons more like a traditional fighter than Brawl is.assists to follow suit.
CVS2: Roll cancel, look it up.
ST: Have you ever seen a good sagat or shoto in ST!? youtube please.
Tekken: Back dash cancel and generally being defensive as hell in nature period, whiffing makes you die.
Yes, because, obviously, tournaments should only be played at the arcades. There are so abundantly many of those spread around the world so anyone can just go there to practice and participate in tournaments.SC3 was ****ed due to ONE thing, VC. The community blamed the game and DIED before the arcade release which was updated fixing VC and some balance issues.
Ummm... why shouldn't they whine about such broken **** which imbalanced the game and made a large number of the cast unplayable?It was entirely a playable and competitive game. So what happened? Ohh.. right.. negative whiners who sat there day in and day out *****ing about the game which had an issue that literally DID make the game unplayable because 3 characters could do more guaranteed damage than ever possible in the series from throws. (which you have to GUESS to break, unlike tekken or VF)
Pray tell, what was the magical solution to SCIII's many problems?So, you're right there. The game failed because the community whined/naysayed and gave up. Ignorance wins.
Funny, I could've sworn I played SCIII Competitively 'til around the time the Swedish community died out along with the rest of the world's community. We didn't whine, we sucked it up and played. We just realized it was unplayable after a while and the scene gradually died out because no one felt like hosting tournaments.The kettle is not black.Try saying that when you're not spamming a forum about why you hate things. I love melee, and I love brawl, I PLAY **** near everything and don't make generalizations about game I don't play ( like uhh.. super monkey ball, or barbie horse adventure). If I don't like a game I don't post about it because it's needless negativity and thusly a waste of time.
How about you learn to comprehend plain English? The amount of rewriting you had to have done in your head to my posts to turn them into the strawmen you then attempted to refute is staggering.4chan is the embodiment of ignorance and close mindedness. The fact you even referenced it (in an attempt to insult me no less) is kind of ironic. Any more generalizations you'd like to make? We've got 2D fighters, me and my knowledge, offense vs defensive options... etc.
Funny, I thought I was doing just that. I don't go around bad-mouthing Brawl on these boards. In fact, I generally don't bad mouth Brawl on Smashboards at all. I go around discussing what's relevant to the game.Your opinion does not matter to me. Say whatever you want to justify your own actions to yourself. Bad mouthing either brawl OR melee is only done for an ulterior motive, if you really have the time and energy to COMPLAIN about something you don't like for as much as people do, go do something productive. I mean, look at the title of this thread. lol
No it's not. It rarely is. This was the first time in months.Why is Brawl constantly compared to TRADITIONAL 2-D fighters? It always bugs me a little that anyone would compare Brawl, or even Smash, for that matter, to a traditional fighting game. Smash is about knock-outs, has only one simple, flat, completely empty stage, and has an extencive ledge-game. None of that is typical of fighting games.
Actually, I was talking about the use of the comparison in general, reguardless of whether it was in the context of ban debate or not. Perspective is always good though, as long as our perspective isn't distorted.No it's not. It rarely is. This was the first time in months.
Unless you mean when we talk about banning things, in which case it's bringing up precedence among other Competitive fighting games for perspective's sake.
Outside of ban debates, it's barely thrown around (almost never).Actually, I was talking about the use of the comparison in general, reguardless of whether it was in the context of ban debate or not. Perspective is always good though, as long as our perspective isn't distorted.
thats like the truthiest thing ive have ever heard, btwSliq: "space and spam" = the number one negative spun comment about ALL/ANY fighting game.
Horrible balance, especially in the American version.im still here...
btw yuna, what was wrong with SC3 besides VCs, i played the game alot and i was very good, but i never went to tourneys because my area wasnt big on the game to begin with
I said "space and spam BROKEN."Sliq: "space and spam" = the number one negative spun comment about ALL/ANY fighting game.
A. It obviously wasn't just one person.I think it's mainly a communal thing. Someone started saying Brawl sucked competitively, and sooner or later it became "accepted" that Brawl sucked competitively. Brawl's undoubtedly less competitive than its predecessor or other "hardcore" fighters, but it's certainly not completely non-viable as a competitive game as many make it out to be; if it was, we wouldn't be seeing the higher-level players coming out on top consistently.
Astaroth was not broken in the console version.well, i heard that xianghua, and sophie, and ast were all way too strong, but that alone didnt seem like it broke the game... can you elaborate pls
BlazBlue's promotional boxart/cover/poster looks disturbingly a lot like hentai doujinshi-material. As in, the style it's drawn and coloured in. Most hentai (and yaoi) dating sims are drawn that way...I think we should change this topic from 'Pessimism and Brawl" to "Let's get hyped up til BlazBlue comes to consoles".
Dont ask why, that game just sparks my interest. XD
i thought i played fighting games, but i didnt even recognise the majority of the games that were mentionedAstaroth was not broken in the console version.
X and Sophie almost, on their own, broke the game in the NTSC-UC version. It was all about them and maybe 3-4 other characters. The rest of the cast was rendered pretty useless against them. Astaroth is the best character in the arcade version because he remains largely the same while everyone else got nerfed.
well, like i said, i was really good, and the two guys that i played against both played sophie, and although i knew she was OP, i didnt think she broke the game, cause i could get over it, but it might just be because i played kilik... there was never a competitive scene in my town so in regards to the game, i really dont know anything except how to kill people. kind of a shame tho, i put lots of time and effort into that game, only to find out that 1. nobody else plays it, and 2. its broken either way
BlazBlue's promotional boxart/cover/poster looks disturbingly a lot like hentai doujinshi-material. As in, the style it's drawn and coloured in. Most hentai (and yaoi) dating sims are drawn that way...
holy crap!!! theyre not?!?!I want to know why the hell they're not making any more Guilty Gear games.