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Pokemon Trainer vs. Olimar

Steeler

Smash Hero
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Jan 5, 2006
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Steeler
i don't edgeguard with ivysaur like...at all lol. my bad. i think bair would be effective though...

most of the matches under 3 minutes were of me winning at the beginning. :p but there are a few of you two stocking too so i'll send those to retro.

the thing is that the over 3 minute matches were the best, those were more even.

squirtle was really effective at the beginning, but i never changed up my tactics so when dan figured it out, squirtle kinda lost its luster. you can hardly shellshift against olimar, his grab range means you won't get close without risking it, so if you stay far away, you aren't really going to be accomplishing much.

squirtle's dair will eat through any vulnerable pikmin and continue to hit olimar. if oli shields, try to land behind him so you aren't vulnerable.

dair is an amazing gimper on olimar, it sends oli at a shallow horizontal trajectory downward. if the last hit connects on olimar and he's at the edge of the stage, olimar will likely die.

charizard's fair does an amazing job at gimping olimar.

if zard has a good grab game, then he can easily rack up damage by mixing in some grab released jabs, and possibly another grab after that. zard's fthrow and bthrow are terrific at getting olimar off stage, setting up a gimp. zard's grab game is extremely important in this matchup. it's the single most effective way of getting olimar off stage.

you may say "but olimar's grab range is superior so good luck getting that grab in!" a valid response! charizard can't usually just dash in and grab olimar, oli can just fsmash you or grab before you reach him. use some sh flamethrower, use (a lot) of rock smash, sh bair at olimar a bit. rock smash is a good lead into a grab, and it's not terribly difficult to land. it'll kill or knock away any vulnerable pikmin in the vicinity and the shards will likely hit olimar, at which point zard can try and grab oli and have some fun! if olimar is busy doing anything that isn't a grab, zard can shieldgrab and get ahold of olimar.

any time charizard hits olimar or he's above the ground in the air, charizard has the option of dashing in for the grab. zard's dashgrab is VERY effective, please don't underestimate it. zard has an amazing combination of dash speed and grab range.

also, dsmash is a very nice punisher against olimar, assuming the start up lag doesn't bite zard in the ***. it'll kill vulnerable pikmin standing on the ground. the most effective use is after shielding oli's own dsmash. if the olimar rolls a lot (dan didn't, really) then dsmash is also pretty effective there too.

i agree with most everything dan said concerning ivysaur. and i also thank him for thinking my ivysaur is good. :D one thing that i didn't do with ivysaur was use bair. like at all. i'd use it maybe a few times per match really. but i think it has its uses against olimar. for one it can be pretty effective off stage, but as i said, i don't try to gimp with ivysaur at all haha. second, it can be an effective mid ranged approach. i'm pretty sure it'll hit away any pikmin oli throws at you and its range makes it difficult to punish. as dan said, it's lagless so ivy can follow up with an ftilt or something...following up with a leaf or two could also be an effective spacer.

also ivy's usmash is THE most powerful usmash in the game. ivy's fsmash has surprisingly amazing range. ivy's fair will kill oli off the top at about...eh maybe 110-120%. uair will kill at like 75%, maybe a tad lower. fsmash usually hit dan into a pretty horizontal trajectory, and at that point ivy can just tether onto the ledge to gimp. usmash will kill at like 50% lol. but anyway, ivy just has to keep spacing and poking and prodding until it gets the opening it needs to kill. fair is a more effective killer than i thought, and ivy should be using bair to space anyway.
 

DanGR

BRoomer
BRoomer
Joined
Apr 10, 2008
Messages
6,860
you pretty much covered charizard for me. Now I'm just waiting to see the vids. :) You're soooo right about the vids and how the ones over three minutes were the better matches. Many of the ones under three minutes were suicides by us.

This reminds me for some reason- Do you remember the fire edgeguard? I didn't know what to do. lol
 

Retro Gaming

Black and White Thinking
Joined
Apr 18, 2008
Messages
1,088
Location
Iowa City, IA
'kay well... PM me your information and such, Steeler.

^ Did you get caught in Flamethrower near the ledge? I did that to an Olimar once, but it's nothing to rely on since Olimar seems to make it back to the stage or get down low and tether. Not like with Falco, where it basically kills everything.
 

DanGR

BRoomer
BRoomer
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Apr 10, 2008
Messages
6,860
I didn't have any pikmin!! He fried them all! I had to stay above the fire to avoid falling. He racked about 100% on me before I decided to fall. I wasn't makin it back. It was funny.
 

RichBrown

Smash Master
Joined
Apr 10, 2002
Messages
3,266
Location
Santa Clarita
If I get flamethrowered near the edge, I just DI away and tether. Pretty much what you just said.

I've already kinda given my 2 cents in this topic (I've played Typh a countless number of times irl, we are easily in the triple digits of number of matches played) and basically, squirtle ***** to an extent, ivysaur isn't too bad but can really punish if you make a mistake, and charizard is fairly easy but can also punish pretty bad if you make a mistake.

ok fine I'll go a little more in depth:

squirtle: The key for a squirtle against olimar is to stay aerial and spam aerial moves. every moves knocks pikmin off, and it's not exactly easy to latch pikmin on squirtle. I've gotten better at just shield grabbing squirtle's aerial attacks, but Typh has managed to get it to where he will land on the opposite side of me if I shield, and he will have already jumped/dodged before I can pivot grab or something like that. It's relentless. Thankfully, squirtle dies at low percent, and can actually be gimped on his UpB if you do that fancy chain ledge cancel thing or whatever we call it these days (where you run off the edge, grab it with the tether when you are practically directly above the edge, yeah that).

Ivysaur: Razor leaf is not exactly easy to get around, but pikmin are just a wee bit cooler than razor leaf. Even though Ivysaur can be gimped due to the olimar like recovery, Ivysaur also can gimp pretty well. If Olimar is hit far off the edge, Ivysaur can hang really low from the edge, and as Olimar gets close, pull all the way up. Of course, Olimar can do this same thing, but the difference is, Olimar doesn't have a razor leaf to throw at edge hoggers, only purple pikmin.

Charizard: down throw combos, yay. somebody mentioned that fair is a good olimar gimper. that is entirely true, which is why you save your double jump, air dodge or fall below it, then double jump and tether, or use Uair and then tether.

yeah I hope that all made sense. So much of this is ingrained in my head that I hardly think about it because I'm so exposed to this matchup haha. Maybe Typh will post some more of our replays (although most of the ones we saved were matches in which one of us totally destroyed the other haha).
 

Steeler

Smash Hero
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Steeler
for the time being, i'll update the pt thread with squirtle slight advantage 55:45, ivysaur neutral 50:50, zard slight disadvantage somewhere between 45:55 and 40:60. still waiting on vids to upload.
 

DanGR

BRoomer
BRoomer
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Apr 10, 2008
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Lol, we look so sloooooow. :p Thanks for uploading them Retro.
 
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