Doggalina
Smash Lord
Okay, I'll admit it. I'm not very good at this game. I haven't been to a tourney (Big C hosts some in my area, and I'll definitely go to some eventually). However, I have a thing for numbers and science. I'm going to play to my strengths and try to help the Falcon community in the only way I can: Pure data collection.
Here's the plan:
Sounds simple, but it's a lot of data to record. I'll be distributing this data in spreadsheet form through Google Documents. After I post this, I'll create the documents (sans actual data) and post the links here so everybody can see the format.
Hopefully with this thread, Wogrim's matchup thread, and others like it, we, as a community of Falcon players, can help pull Falcon out of the depths of crap tier and make him a legitimate threat. In the words of Captain Falcon, "COME ON!"
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LOG
7/26/08 - Fixed misaligned data. Added "About" sheet to the GDoc. Added multiple file type downloads (PDF and ODS). Added Open Office link in the "Resources" section. Requested sticky from Samurai Panda through PM (he wasn't happy that people were asking in visitor messages <.<) Formatted post.
7/15/08 - Requested sticky (Samurai Panda)
6/29/08 - All "No DI" data is complete (huge thanks to Wogrim for that).
6/27/08 - Added Ganon through DDD and Lucario through Sonic data. Update Wogrim's credits in the Contributors section.
6/24/08 - Added Bowser, Wario, Toon Link, ROB, Olimar, and Falcon data. Updated Wogrim's credits in the Contributors section.
6/23/08 - Added data on Fox, Ike, and Yoshi. Added aerial Falcon Kick. Added "Estimates" sheet to the GDoc. Added formulas for average, minimum, and maximum to GDoc. Crossed out things related to setups and "combos." Fixed Lucas' aerial Falcon Kick data. Added Radiation to Contributors section.
6/22/08 - Added Contributors section. Added Wogrim and OmegaSephiroth to Contributors section. Merged the two killing percent GDocs. Added data on Metaknight, Snake, Wolf, and Falco.
06/21/08 - Created thread. Added Intro, Data,How to Contribute, and Resources sections. Added 2 incomplete Gdocs. Started testing killing moves with no DI. Utilt (no DI) data for first 3 character select rows added. Added Wogrim's data for Lucas. Added nair (second hit), Falcon Kick (first hitbox), various forms of the Falcon Punch, and the back-kick of the DSmash.
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THE DATA
Killing percents from the center of Battlefield:
GDoc (html): http://spreadsheets.google.com/pub?key=pRxSiDYXRTXK6jkXXOO-Aeg&gid=7
PDF: http://spreadsheets.google.com/pub?key=pRxSiDYXRTXIx52g2KwxeSw&output=pdf
ODS: http://spreadsheets.google.com/pub?key=pRxSiDYXRTXK6jkXXOO-Aeg&output=ods
NOTE: To edit the ODS, you have to save it first. The cells containing the moves and G&W's name aren't fitted correctly in the ODS file. To open an ODS, you need Open Office (see "Resources"). Google documents can also import ODS files.
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HOW YOU CAN CONTRIBUTE
Obviously, there is a lot of data to be found. Well, you can help, as long as you submit it in the following format (just in a reply to this thread). You can either submit data for every move on one character OR data for every character hit by one move.
Please submit it in an easily readable format, please.
By killing percent, I mean the percent at which the move sends the character off the left or right blastline (for horizontal KOs). For vertical KOs, it obviously just needs to be a star KO. Both kinds of tests should be done from the middle of BATTLEFIELD. Make sure you do it in training mode, and get it EXACT to the 1 percent. By center I mean directly below where the CPU spawns on the main platform. Make sure the CPU doesn't brush against Falcon and get pushed one way or the other.
MAKE SURE YOU POST WHAT YOU'LL BE TESTING BEFORE YOU DO SO PEOPLE DON'T WASTE THEIR TIME!
When doing every character, please submit it in the same order I have it on the spreadsheet.
How to test:
Of course, any and all suggestions, comments, and criticisms would be greatly appreciated.
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RESOURCES
Tutorial on "proper DI"(skip to about 23:00): http://video.google.com/videoplay?d...dvanced+how+to+play&ei=HzBdSInMOJTk4AKX2IHNAQ (This is for Melee, but I'm pretty sure it still applies to Brawl)
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CONTRIBUTORS
Wogrim - Found most of the no DI data (more than twice what I did). Suggested new KO moves. Made estimates.
OmegaSephiroth - Is testing from the middle of Final Destination instead of Battlefield.
Radiation - Suggested aerial Falcon kick (first hitbox)
Here's the plan:
Find percents at which certain setups work with certain factors (no DI, DI 'forward,' DI 'backwards') and at what percents they can be easily escaped by air dodging and jumping.Let's focus on killing moves now. I'll probably make a separate thread for this so the discussion of "combos" doesn't get tangled up with pure killing data.- Find percents at which Falcon's killing moves kill with no DI and with proper DI.
- Find this data for EVERY CHARACTER.
Sounds simple, but it's a lot of data to record. I'll be distributing this data in spreadsheet form through Google Documents. After I post this, I'll create the documents (sans actual data) and post the links here so everybody can see the format.
Hopefully with this thread, Wogrim's matchup thread, and others like it, we, as a community of Falcon players, can help pull Falcon out of the depths of crap tier and make him a legitimate threat. In the words of Captain Falcon, "COME ON!"
-----------------------------------------------
LOG
7/26/08 - Fixed misaligned data. Added "About" sheet to the GDoc. Added multiple file type downloads (PDF and ODS). Added Open Office link in the "Resources" section. Requested sticky from Samurai Panda through PM (he wasn't happy that people were asking in visitor messages <.<) Formatted post.
7/15/08 - Requested sticky (Samurai Panda)
6/29/08 - All "No DI" data is complete (huge thanks to Wogrim for that).
6/27/08 - Added Ganon through DDD and Lucario through Sonic data. Update Wogrim's credits in the Contributors section.
6/24/08 - Added Bowser, Wario, Toon Link, ROB, Olimar, and Falcon data. Updated Wogrim's credits in the Contributors section.
6/23/08 - Added data on Fox, Ike, and Yoshi. Added aerial Falcon Kick. Added "Estimates" sheet to the GDoc. Added formulas for average, minimum, and maximum to GDoc. Crossed out things related to setups and "combos." Fixed Lucas' aerial Falcon Kick data. Added Radiation to Contributors section.
6/22/08 - Added Contributors section. Added Wogrim and OmegaSephiroth to Contributors section. Merged the two killing percent GDocs. Added data on Metaknight, Snake, Wolf, and Falco.
06/21/08 - Created thread. Added Intro, Data,How to Contribute, and Resources sections. Added 2 incomplete Gdocs. Started testing killing moves with no DI. Utilt (no DI) data for first 3 character select rows added. Added Wogrim's data for Lucas. Added nair (second hit), Falcon Kick (first hitbox), various forms of the Falcon Punch, and the back-kick of the DSmash.
-----------------------------------------------
THE DATA
Killing percents from the center of Battlefield:
GDoc (html): http://spreadsheets.google.com/pub?key=pRxSiDYXRTXK6jkXXOO-Aeg&gid=7
PDF: http://spreadsheets.google.com/pub?key=pRxSiDYXRTXIx52g2KwxeSw&output=pdf
ODS: http://spreadsheets.google.com/pub?key=pRxSiDYXRTXK6jkXXOO-Aeg&output=ods
NOTE: To edit the ODS, you have to save it first. The cells containing the moves and G&W's name aren't fitted correctly in the ODS file. To open an ODS, you need Open Office (see "Resources"). Google documents can also import ODS files.
-----------------------------------------------
HOW YOU CAN CONTRIBUTE
Obviously, there is a lot of data to be found. Well, you can help, as long as you submit it in the following format (just in a reply to this thread). You can either submit data for every move on one character OR data for every character hit by one move.
Please submit it in an easily readable format, please.
By killing percent, I mean the percent at which the move sends the character off the left or right blastline (for horizontal KOs). For vertical KOs, it obviously just needs to be a star KO. Both kinds of tests should be done from the middle of BATTLEFIELD. Make sure you do it in training mode, and get it EXACT to the 1 percent. By center I mean directly below where the CPU spawns on the main platform. Make sure the CPU doesn't brush against Falcon and get pushed one way or the other.
MAKE SURE YOU POST WHAT YOU'LL BE TESTING BEFORE YOU DO SO PEOPLE DON'T WASTE THEIR TIME!
When doing every character, please submit it in the same order I have it on the spreadsheet.
How to test:
- Go to training mode. Choose Falcon as your character and the character being tested as the CPU.
- In training mode, set the CPU behavior to "control."
- With the second controller, have the CPU run off the stage.
- From the floating respawn platform fastfall all the way down to the main platform.
- Set the the CPU's percent to a reasonable percent.
- Attack with Falcon (make sure you ONLY touch the CPU with the move being tested and nothing else. Don't run through the CPU)
- Now, "home in" on the killing percent. The killing percent should satisfy two criteria:
a) When hit with the move at the killing percent, the CPU should die off the side blast line (left or right) NOT the corner or the bottom. This only applies to horizontal KO moves. With vertical KO moves, the move should star KO the CPU at the killing percent.
b) At 1 percent lower than the killing percent, the CPU should NOT satisfy 7a. - Basically, the killing percent is the lowest percent at which a move kills outright.
Of course, any and all suggestions, comments, and criticisms would be greatly appreciated.
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RESOURCES
Tutorial on "proper DI"(skip to about 23:00): http://video.google.com/videoplay?d...dvanced+how+to+play&ei=HzBdSInMOJTk4AKX2IHNAQ (This is for Melee, but I'm pretty sure it still applies to Brawl)
Open Office: www.openoffice.orgAlphaZealot said:Directional Influence (DI): Will alter your trajectory to help you survive better. Easiest way to do it is to just DI everything that sends you in a somewhat horizontal direction upwards and DI upwards-sending attacks in the same direction as the opponent is facing (or the opposite if they hit you with the back of the attack).
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CONTRIBUTORS
Wogrim - Found most of the no DI data (more than twice what I did). Suggested new KO moves. Made estimates.
OmegaSephiroth - Is testing from the middle of Final Destination instead of Battlefield.
Radiation - Suggested aerial Falcon kick (first hitbox)