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This is true. I got rocked whenever I f-tilted... =T- F-tilt is kind of... really not safe in this matchup, especially on shield lol. Max range F-tilt is still grab range for D3.
A much more appropriate picture of Pit I say.Pit - Character Matchup 24
Introduction
Behaviour:
Commonly Used Moves:
How to Win:
Recommended Stages:
Matchup Summary:
Discuss//
I love facing D3.
I agree with 55:45
D3 is indeed extremely succeptible to HA KOs. Most multijump characters are. But he is especialyl vulnerable because of his alrge size and having the worst horizontal airspeed. His fair is also pretty slow to come out and slightly laggy at the end I believe, so he can't protext against it well.
In general, D3 Is pretty easy to edgeguard I think, despite his multiple aerials for Sonic. He's too slow in the air. We can send him flying offstage and be there to finish him off in an instant. Sonic can't space well horizontall in the air, but he can do pretty well vertically, which helps against D3.
D3's spotdodge is insane, and his grab range is huge. Sonic is hard to grab though.
Oh, D3 eats spindash combos, like all large characters.
======================What makes Sonic so hard to grab though?
It's when you approach and actually throw out an attack that will leave you vulnerable.
======================u can tech the throw on BF. i did it to basic sausage and he teched it because he knew about it.
- F-tilt is kind of... really not safe in this matchup, especially on shield lol. Max range F-tilt is still grab range for D3.
- Side-B is kind of sorta awesome. From invincibility frames breaking B-airs to delaying just enough for the edgeguard attempt to fall too far, or testing to see if D3 will spotdodge (while being able to escape if he does something else). It's super good.
- Footstool >>> Dedede's U-tilt (lol)
- Dedede's F-smash != Ike F-smash.