pwned-by-the-poob
Smash Apprentice
- Joined
- Apr 13, 2008
- Messages
- 96
Sorry if this doesn't deserve its own thread...
Well, I've been recently trying to majorly improve my Samus and started thinking about things like - Why did the opponent easily get through my spam? Why did i just get killed? why did i just get punished? etc.-
Many Samus mains think that if they ever run into a good Oli, Marth, etc. then they have virtually no chance of winning, because of how awful Samus is in that matchup.
My point is that I don't believe Samus is at the peak of her metagame at all. In my opinion, there are several ways make to Samus better. The thing that mostly comes to my mind is predicting and just playing smart. Most people when they spam missiles and zair like crazy, eventually the opponent just gets through and punishes(this always happens to me against good players) however, with good enough reading, punishing, and decision making, you can make it seem nearly impossible to approach Samus.
In other words, being smart, camping, and spamming zairs. lol
Hopefully this gives some ideas to all of you so we can start thinking about how to make Samus better. Xyro has been on the right track with the idea of ledge camping
I'm gonna mention some things that I believe should be used more often.
1. Grabs. With good enough reading, Samus can use ONLY zairs and grabs while camping and it's very hard to adapt to and get passed it. The Xyro combo can be used over and over again and once they catch on and dodge, you can predict that dodge and just delay the grab. Once you get the grab, do an F- throw and restart the spam
Repeat infinite amount of times if necessary. XD I've gotten one of the best DK's in Canada(If not the best) from 0 to 60% with just zairs and grabs. The reason he got through it after that, is because i lost focus for a second. So that's why it's important to keep focus and constantly read.
2. Short hop Super Missile to another Super Missile, and repeat. This is obvious and every Samus player knows about this, but doing it repetitively with a zair here and there is extremely effective. You may seem vulerable after the grounded super missile, but you aren't as vulnerable as you think. In videos I've seen IsmaR use grounded super missiles in slick ways several times in a match and he didn't get punished for it.
3. Up B out of shield. This is used often. simply shielding and doing up b to punish an aerial approach almost always works. And it seems that people(including myself) don't do this enough.
Most of the things I mention in this post have to do with facing characters that are forced to approach. These are just ideas though, and hopefully can lead to more ideas that are effective against projectile spam as well.
That's all i have to say for now. I'm just trying to help people and improve Samus as much as I can. Hopefully it will get people to realize how much room there is for improvement in Samus' metagame.
Again, sorry if this doesn't deserve its own post and if it was boring and repetitive... just trying to help. lol
Well, I've been recently trying to majorly improve my Samus and started thinking about things like - Why did the opponent easily get through my spam? Why did i just get killed? why did i just get punished? etc.-
Many Samus mains think that if they ever run into a good Oli, Marth, etc. then they have virtually no chance of winning, because of how awful Samus is in that matchup.
My point is that I don't believe Samus is at the peak of her metagame at all. In my opinion, there are several ways make to Samus better. The thing that mostly comes to my mind is predicting and just playing smart. Most people when they spam missiles and zair like crazy, eventually the opponent just gets through and punishes(this always happens to me against good players) however, with good enough reading, punishing, and decision making, you can make it seem nearly impossible to approach Samus.
In other words, being smart, camping, and spamming zairs. lol
Hopefully this gives some ideas to all of you so we can start thinking about how to make Samus better. Xyro has been on the right track with the idea of ledge camping
I'm gonna mention some things that I believe should be used more often.
1. Grabs. With good enough reading, Samus can use ONLY zairs and grabs while camping and it's very hard to adapt to and get passed it. The Xyro combo can be used over and over again and once they catch on and dodge, you can predict that dodge and just delay the grab. Once you get the grab, do an F- throw and restart the spam
Repeat infinite amount of times if necessary. XD I've gotten one of the best DK's in Canada(If not the best) from 0 to 60% with just zairs and grabs. The reason he got through it after that, is because i lost focus for a second. So that's why it's important to keep focus and constantly read.
2. Short hop Super Missile to another Super Missile, and repeat. This is obvious and every Samus player knows about this, but doing it repetitively with a zair here and there is extremely effective. You may seem vulerable after the grounded super missile, but you aren't as vulnerable as you think. In videos I've seen IsmaR use grounded super missiles in slick ways several times in a match and he didn't get punished for it.
3. Up B out of shield. This is used often. simply shielding and doing up b to punish an aerial approach almost always works. And it seems that people(including myself) don't do this enough.
Most of the things I mention in this post have to do with facing characters that are forced to approach. These are just ideas though, and hopefully can lead to more ideas that are effective against projectile spam as well.
That's all i have to say for now. I'm just trying to help people and improve Samus as much as I can. Hopefully it will get people to realize how much room there is for improvement in Samus' metagame.
Again, sorry if this doesn't deserve its own post and if it was boring and repetitive... just trying to help. lol