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It's a high-damaging move that causes much more recoil damage in the actual games. It kind of has to be risky to beI wouldn't mind flare blitz if they toned it down. Reduce the distance, maybe cut the power but also the end lag. In SSB4 it's such a huge commitment and can send you far offstage if positioned poorly.
Smash Wiki says that the trainer and the first Pokémon are in the select screen, and you can click on the Pokémon to cycle through for your starter. And at this point, there's no penalty for sticking with only one through the game.So one thing that has been on my mind for a while is how in prior smash games you could start as different transformation characters when holding R on the CSS. I know a lot of people are more so fans of playing the pokemon by themselves so do you think there is a chance Sakurai's team might add a selection equivalent so that the player only picks a particular pokemon? I know there is no way of knowing at this time but still I just wanted to hear other people's opinions on the matter.
It'd be cool if the character select screen had an option when you choose the Pokémon Trainer that lets you set them to either SWITCH or SET, not unlike the actual Pokémon games.it's not the same due to the forced pokemon switch upon loss of stock. While I like that feature about him, I know some players who personally hate that feature.
It's Town & City, and I think Red is still there, obscured by the hotly contested launch trail smoke.Something I noticed: in Diddy’s character video, you see him taking on Ivysaur for a bit on Battlefield (? I’m out so I can’t check this second). Anyway, the camera pulls back to show that Red is not there.
Does anyone remember from Brawl’s Classic Mode if Red still showed up when the random pulled one of the mons?
Something to think about...
In moving stages or other stages that don't give him something stable to stand on, he just gets his own personal platform for him and other potential trainers to stand on.Correct me if I'm wrong, but doesn't Red disappear sometimes from moving/traveling stages? He may be behind that thick smoke trail though.
This is great! Lots of Ivysaur footage and showcasing switching off-stage to Charizard for recovery!
I'm loving him. I got my boi Squirtle back, so we're all good. Finally managed to unlock him, and he got a lot better than in Brawl, especially that Ivysaur's Bullet Seed will lift opponents into it, and that Charizard kept Flare Blitz.OK guys, now that the game is out, anybody have any thoughts? Personally, PT is all I hoped he would be and more. It's been 8 years since I last owned a copy of Brawl and to finally be able to play a PT that doesn't suck is a dream come true.
Lol, now we're tackling the real issues hereNo they need to keep the last mon in the win pose because now I can choose between 6 different win poses without any cost.
He kind of plays like shiek now, especially with his incredible aerial frame data. Suffocate your opponent with aerials and space f-tilts, d-throw-> up b is true to about 40%I miss hydroplaning with squirtleMost sliding was removed from this game and IDK how to play him anymore.
Wait really!?The new dash attack scales pretty well with rage, i managed to kill a marth with nair > dash attack at around 80% at the ledgeof fd when i was at like 90%.
I mean, if Zero says so it has to be true.Nice broken up air ivysaur
I died at 71% as olimar from it, theres no need for that level of stupidityI mean, if Zero says so it has to be true.
I also like how je claimed that he was only Killed by Ivysaur Dair and UpAir, even though he got UpB-d, Fsmashed and Charizard Faired plenty of Times in his own video
How high were you?I died at 71% as olimar from it, theres no need for that level of stupidity
First jump length, little higher than battlefield’s side platsHow high were you?