Slurgly
Smash Cadet
Hopefully the story has a little bit of relation with the other games. Maybe they'll make sword swinging a bit more precise as well.
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Awesome. I'll add this to the OP.Get hyped, everyone. Our wait for info may be rewarded very soon.
http://news.vgchartz.com/news.php?id=5119
From what I've read, Minish Cap was the first Zelda chronologically.The possibility of it being a prequel is near to impossible. Unless I have been lied to for most of my Zelda lifetime, OoT Link was the FIRST Hero of time. Anything before that wasnt Link.
Everyone else thinks that the mystery girl is the Master Sword.Anyways, does anyone else think that the mystery girl is the Master Sword?
Thats nice to know, but I wish I found out about that on 9/30/09.Get hyped, everyone. Our wait for info may be rewarded very soon.
http://news.vgchartz.com/news.php?id=5119
Let's hope the pointy end (her head).Everyone else thinks that the mystery girl is the Master Sword.
The real question is: Which end is the hilt and which end is the blade?
lol...kinda sucks for her since you're using her head to slash through thingsLet's hope the pointy end (her head).
Well, let's take a second look. Shall we?There is no question, none at all, of which end is which. Clearly, her head and cloak are the hilt, with her legs forming the blade. It's so clear if you compare the picture to any of the Master Sword ever taken since OoT. Also, she's positioned approximately where the Master Sword on Link's back would be if it were in sword form. If she is the Master Sword, and it is clear in the game which end is which, and I am wrong, I give you all permission to quote me and mock me openly once I have been proven wrong. Why am I doing this? Because I'm almost 100% sure I'm not wrong.
Zoom in and look at her legs: click here because I'm not going to post this big image for the millionth timeThat's how I see it, but the problem is that I don't see any design on her legs.
No, it's going to be called "PUT YOUR SWORD IN THE FOUNTAIN!"This is definitly gonna be "The legend of Zelda and the missing Master Sword"
A Wii point & Click retro game. I'd be like 'lol Miyamoto, you outdid yourself'
Of course. And when you fulfill the title, the sword becomes a fairy queen girl thing. It will be glorious.No, it's going to be called "PUT YOUR SWORD IN THE FOUNTAIN!"
You read my mind.Of course. And when you fulfill the title, the sword becomes a fairy queen girl thing. It will be glorious.
I hate to break it to you, but every incarnation of Link is pretty anime (respective for their time):So, it's mid-October. So, if Scott's correct, then we should have Zelda info in a week or so (yay!). I'm definitely hyped, because I want to know more about Zelda Wii than just one piece of art that has been discussed to death. And though I think I've expressed these sentiments before, while TP's art style was nice, I was displeased to see it done again. It was good, but I know that Nintendo could do something better (and by better I mean less pseudo-anime).
That first one doesn't have that much of an anime look to it, though. The other three (especially the bottom two), however, do have a bit of an anime look.I hate to break it to you, but every incarnation of Link is pretty anime (respective for their time).
Only the original Link artwork isn't really anime.
But yes! It should be within this next week that we learn more info of Zelda Wii.
Well yeah. I just felt that TP's style wasn't really complimentary towards the Zelda series as a whole and didn't work as well as Toon Link or OoT Link did (speaking strictly, of course, about 3D Zeldas). ALttP Link also wasn't the greatest, but he would've been fine if his hair wasn't pink.I hate to break it to you, but every incarnation of Link is pretty anime (respective for their time):
Really? I though TP's art style was great and fit perfectly with the style of gameplay, thus nothing less than complimentary towards Zelda.Well yeah. I just felt that TP's style wasn't really complimentary towards the Zelda series as a whole and didn't work as well as Toon Link or OoT Link did (speaking strictly, of course, about 3D Zeldas). ALttP Link also wasn't the greatest, but he would've been fine if his hair wasn't pink.
Original Link is adorable. I'd love to see him cameo in Zelda Wii as a little girl's doll or something.I can only hope that whatever link that was had some semblance of truth to it. Otherwise, we'll probably be waiting for a long time.
And honestly, I don't mind the anime style. I'm not a big anime person at all; most of it doesn't appeal to me. But the style has worked for Zelda.
Also, original Link is adorable.
I thought so too. To this day, the art style of every Zelda game has worked to perfectly compliment the type of experience entailed, so far as to present WW and TP's cel and realistic styles as extremes with the perfect blend between the two seen in OoT/MM, and seeing as how both WW and TP are sequels to the 64 games, it just works.Really? I though TP's art style was great and fit perfectly with the style of gameplay, thus nothing less than complimentary towards Zelda.
We have for over 20 years now. It's exciting to see Nintendo try a different approach to how to play Zelda. If we just played with our hands, the game would feel the same, play the same, and would break Nintendo's promise that, "Twilight Princess would be the last of its kind."Oh god, can't we just play with our hands
I highly doubt that. In Wii Sports: Resort, you move your body in different ways to do the various activities without the balance board. You don't exactly move your body to play any of the other Zelda games, even Twilight Princess (waggling wrist ≠ moving your body). Arching your arms to notch and pull back an arrow = moving your body. Using the nunchuk as a shield and wiimote as a sword = moving your body. I'm excited to play Zelda in an entirely new way. This will make the experience entirely new for all players, like picking up a guitar, drum, or turntable controller for the Guitar Hero, Rock Band, and DJ Hero games for the first time.I'm just curious what they mean by "fun to move your body around"? Will Zelda Wii also utilize the Wii Balance Board?
Miyamoto has heard the same crap for years. Its a wonder that he even tries anymore to make games new and revolutionary. Perhaps games should just forever stick to the obsolete world of controllers and control sticks so we can all become incredibly crippled from arthritis.Oh god, can't we just play with our hands
I absolutely love the fact that Miyamoto is so engaged with this Zelda, because since he passed the torch to Aonuma with Majora's Mask, he hasn't done much to really influence the games since OoT (WW probably had the most Miyamoto in it).Miyamoto has heard the same crap for years. Its a wonder that he even tries anymore to make games new and revolutionary. Perhaps games should just forever stick to the obsolete world of controllers and control sticks so we can all become incredibly crippled from arthritis.