ZTD | TECHnology
Developing New TECHnology
THE *NEW* ICE CLIMBERS STAGE DISCUSSION TOPIC
With these boards in need of new stage discussion thread, I have decided to take over this project and it done correctly. As needed, we start discussing stages one by one and go in depth about whether these stages are beneficial or not and why. Below is the format for the summary of each stage (will be updated as we go along)
[collapse=The Format]
FINAL DESTINATION
[ Starter Stage ]
[collapse=Summary]*Insert Summary Here* [/collapse]
[collapse=Characters to Take Here]*Insert Characters Here* [/collapse]
[collapse=Characters to Avoid Here] *Insert Characters Here*[/collapse]
[collapse=Notable Quotes] *Insert Notable Quotes Here*[/collapse]
[collapse=Ratings] *Insert Ratings Here*
Ratings Format
5: A top notch stage for Ice Climbers. This stage enables/enhances the staples of our gameplay and gives us a major advantage. If this isn't banned we should definitely Counterpick this stage.
4: A good stage for Ice Climbers. This gives us a solid advantage in most cases. Definitely worth going to if our best option(s) is not available.
3: An average stage for Ice Climbers. This stage doesn't particularly benefit us or perhaps it does marginally in some matchups. This stage may also have some attributes that nullify some advantages we might have here.
2: A bad stage for Ice Climbers. This stage has some attributes/hazards that limits our ability to operate efficiently. We should consider banning this stage in many situations.
1. A terrible stage for Ice Climbers. This stage has attributes/hazards that completely or almost completely limit our options and prevent us from being able to operate to our full potential. We will more than likely ban this stage in a set.
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We will generally go by a voting process to determine which stage we will be discussing. Since this thread has been revamped, it is now open and ready for use. So guys which stage should we discuss first?
With these boards in need of new stage discussion thread, I have decided to take over this project and it done correctly. As needed, we start discussing stages one by one and go in depth about whether these stages are beneficial or not and why. Below is the format for the summary of each stage (will be updated as we go along)
[collapse=The Format]
FINAL DESTINATION
[ Starter Stage ]
[collapse=Summary]*Insert Summary Here* [/collapse]
[collapse=Characters to Take Here]*Insert Characters Here* [/collapse]
[collapse=Characters to Avoid Here] *Insert Characters Here*[/collapse]
[collapse=Notable Quotes] *Insert Notable Quotes Here*[/collapse]
[collapse=Ratings] *Insert Ratings Here*
Ratings Format
5: A top notch stage for Ice Climbers. This stage enables/enhances the staples of our gameplay and gives us a major advantage. If this isn't banned we should definitely Counterpick this stage.
4: A good stage for Ice Climbers. This gives us a solid advantage in most cases. Definitely worth going to if our best option(s) is not available.
3: An average stage for Ice Climbers. This stage doesn't particularly benefit us or perhaps it does marginally in some matchups. This stage may also have some attributes that nullify some advantages we might have here.
2: A bad stage for Ice Climbers. This stage has some attributes/hazards that limits our ability to operate efficiently. We should consider banning this stage in many situations.
1. A terrible stage for Ice Climbers. This stage has attributes/hazards that completely or almost completely limit our options and prevent us from being able to operate to our full potential. We will more than likely ban this stage in a set.
[/collapse]
[/collapse]
We will generally go by a voting process to determine which stage we will be discussing. Since this thread has been revamped, it is now open and ready for use. So guys which stage should we discuss first?