forgot to mention...at this point in time, with only 13 stages legal, 2 bans each is a bit much even with loosening dsr
that rule i have (and the post i linked to) applies to a brawl ruleset with 9 starters and 7 counterpicks
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@san: i dont like dsr for game 1 because the stage chosen wasnt a counterpick...it was a stage you both agreed on
thus there shouldnt be much of a reason to stay away from it, unless your opponent cp'd a different character or you realise that you made a huge mistake in going there...in which case, you can still ban it and have room to ban your worst stage as well
but ideally, the stage that game 1 is played on is the average stage in the matchup, not one of the polar extremes like the counterpicks
if its a middle ground, the winner of game 1 has better stages to pick and the loser of game 1 has worse stages to ban
thus it really shouldnt be either chosen nor banned unless you messed up while striking...in which case you can still ban it and something else
think of it this way
the rule we have now gives you two stage bans if you lost game 1 and won game 2: the stage the first match was played on, and your own choice
the only thing my rule does is allow you to switch that first ban to any of the other legal stages, or you can leave it there if you so desire
does that make sense?
and since it allows players to ban two cps, they could be more open to allowing questioned stages into the ruleset - if you dont like the new stage, you can just ban the new one as well as your old favourite
or is that a pipe dream, and this would just be another way to restrict counterpicks even further?
tl;dr: the more stages there are in the ruleset, the better my rule is. right now, and until more stages are added, it wouldnt make a good addition.