Just popping in to say that after experiencing loser's pools and watching several friends experience round after draining round of them, they're a terrible idea in practice. It's basically saying "oh, you dropped into loser's? wait like 5 hours. Then you will never get another break again."
This reminds me of what happened at my tournament... I ran Bo7 GFs instead of Bo5, and had to watch
14 games of back and forth, most of them Snake vs. Samus.
Never. Again.
The way tournaments are done already is fine. Pools for large tournaments where seeding is necessary (though... considering who I ended up against in first round brackets... I seem to think seeding may always be necessary :/) and then straight double elimination brackets.
Larger tournaments only? What joker is saying that crap? Look, I'll be frank: regardless of how small your tournament is, if you have time,
absolutely absolutely absolutely do pools.
I did 4 pools in about 2 hours at my tournament last weekend... We had 26 people, and we only eliminated 10 people from the bracket. I still consider it worthwhile. Why? Because without it, worse players get 4-6 games... and then they're done, and get to wait for the tournament to finish. I remember KTAR6, and I am very glad I made it fairly far in the bracket*– there was
no time or space for freeplay anywhere... and this isn't that rare. Meaning that lousy players will spend a long time sitting around on their *****, waiting for something to happen. While a veteran player might be willing to put up with it because of friends in the community and whatnot, a newbie is going to look at his $15 entry fee and think, "Wait... I just played a grand total of 4 matches, and now I may have to go... What a waste of time and money."
Seriously guys –
do pools.
Though I wouldn't mind seeing how triple elimination worked out, but that'd be terribly complex.
Lol 3D bracket images
LOL, I love it when people use the word "accuracy" in tandem with the word "results." If you already know what the results will be before the tourney starts, why hold it at all? The point is the find the best player. This is part of the reason skill-based seeding is broken and why no fighting game community but Smash uses it.
All right, take these results from a hypothetical 8-man tournament.
1. Nairo
2. Random1
3. M2K
4. Sphere
5. Ally
5. Anti
7. Cadet
7. Random2
Is that
accurate? Let's assume that the bracket was set up so that Random1 only had to beat me and random2, and all of a sudden he was in the finals. Look, I get that there is a certain level of bias involved in seeding. But this bias is without reason. Just hypothetically, which of the following situations is worse:
1. An above-average but unknown gets seeded low in the bracket. He has to face up against a top player early on and gets his *** kicked, but then starts doing real work in losers. He then gets seeded higher at the next tournament because we've learned better.
2. R1 Winners: M2K vs. Ally, Ramin vs. Glutonny. R2 Winners: M2K vs. Glutonny. R2 Losers: Ally vs. Ramin. Or, alternatively: Ramin, Glutonny, M2K, Ally, ADHD, and Dabuz in the same pool.
Excuse me for being a contrarian here, but I'd argue that situation 2 is a
lot worse for competition. The reason we run double elimination (and less often than we should, pools) is very similar: it's to avoid such randomized results. Seeding is both necessary and useful.
Also, when you say that other fighting game communities don't use seeding... You mean there's a chance of something like Daigo vs. Jwong round 1 at EVO?
Because
that would be ********.