As of right now it is only US. However, there are some talks of expanding to Canada (maybe Mex). Personally I do not want to see this happen for at least a few more months once the ruleset has been used fairly often.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Different reasons.
- No Edges on Main platform
- Walk Offs (Not that important)
- Cars are very strong (If you deny that, you lie)
- Cars & landing places are a bit random (I know there is a pattern)
But it's mostly because of the missing edges and even more the cars.
DINGDINGDINGShort answer: People are stupid/scrubby.
Long answer: most people are not willing to put in the effort to learn how to fight on a stage that is so different, and consider the cars and lack of ledges "gay". So they either say "This is gay, ban it plz" or make slightly more substantial, slightly less honest excuses to ban it.
Because I don't want to have such a strong impacting stage element?
You can't force people to learn how to deal with them, if they just don't want it.
Whats wrong with that?
...Actually on second thoughtLong answer: most people are not willing to put in the effort to learn how to fight on a stage that is so different, and consider the cars and lack of ledges "gay". So they either say "This is gay, ban it plz" or make slightly more substantial, slightly less honest excuses to ban it.
"I don't want to have to deal with spacing and zoning". You can play brawl without them, you know. It is possible. Just need enough extra rules... And yeah, it absolutely murders game depth.Short answer: People are stupid/scrubby.
No, because tournaments have to finish on time.There is a reason why we have a timer, people don't want matches to last forever.
No, because it has shown that it offers the best balance between "finishing the tournament on time" and "not pushing a secondary win condition too far into the spotlight". Some places use 10.There is a reason we have an ~8 minute timer, because people don't want every match to go to time.
And people should suck it up and deal with it.And so there is a reason why people ban PTAD, because people don't want a stage that can kill you @50%. The cars force you to go the side of the stage which is a VERY risky place to be.
People don't want extremely risky situations BY THE STAGE at all, in this case every minute for about 5 seconds.
I hope it now is more appealing to youThere's a reason I quote each paragraph individually when responding. Try quoting your post and you'll see why.
Basing stage legality on: "Yeah, I think this stage has enough broken stuff to be banned maybe" is not a good idea.Maybe not on it's own, but combined.
And it isn't just the cars themselves. It's how they are.
That means WHEN (Every Minute), WHERE (Half the Stage) and HOW (Very Strong killing you @50s)
That's why these stages are counterpick. They have edges, and no cars at all.
Your opinion means nothing if you don't back it up.LOL no it's not.
Well it's not like you are blind, you can, y'know, watch the cars to see if one of them is going to hit you.The cars are random, by saying that I don't mean when they appear, but how they appear. Sometimes there is does "slower car" in the end, which comes with a second of delay. Can be very tricky on some parts (Like the part where the cars come from the right... beside the fact that there only is one small safe part)
So... what do you have against depth? Why is more depth worse in this situation? Because you don't like the stage?No it doesnt. Brawl has enough depth by PvP. Hell, even playing only on 5-6 Stages would have enough depth that you could never ever reach it's end.
Right, so your argument boils down to "ban it because I don't like it". So what about all the people who do like the extra game-depth and effectively different scenarios this stage provides? You are effectively screwing over the players who like this stage, despite them having much better objective reasoning to keep it legal than you do to keep it banned.Yeah thats true, but there is as well a damn good reason to ban PTAD, whatever you want to say, we don't want that strong stage elements = we ban it. Simple? Yes. Do you get it? No. Reason? Yeah, blinded as hell by his own opinion.
What's so hard to accept other opinions? I don't understand... really.
The key difference here is choice. Anyone has the choice to play Basketball or Hockey, even if the majority prefer the former and hate the latter (or vice versa).Those the majority want this? No.
Who does know better what is best for the majority, then the majority itself o_O
You can try to change their opinion, if their is a logical mistake, or something like that. But if the majority likes basketball, you can't tell them that hockey is better and everytone should start playing & watching hockey. That's stupid and timewasting as hell.
1 Stock, 3-Mins is less competitive than our current system because the chance of the better player winning is decreased.Yeah probably, but if it all was about finishing the tournament we could as well play 1 stock 3 min matches, we don't, we prefer 3 stocks over 1. But yeah, again, I think you're right on this one. My comparism maybe wasn't the best, true.
We aren't banning them anymore than we are banning Subspace Emissary. Playing with items is simply a different mode, we don't need justification so disliking them is a legitimate reason to turn them off.But OK, we turned items off ("banned them") because we don't want them.
We had closer to 30 actually, becuase most of the BBR at that time was inactive.You also had like 12 people voting, most of which I bet were the theorycrafters.
I'm asking for the players to figure it out above all. I don't see the problem with PTAD and I don't understand why anyone else would. It's not even retardedly campy, like some stages being advocated.
I can just agree on everythingHeh, I remember having a discussion with all the other Midwest TOs when BBR 3.0 came out. God, there was so much hate towards it and honestly I can't blame them. Of course we can argue PTAD level of tournament viability until we are blue in the face but much like ESAM said, we are trying to get people to use the ruleset. For a lack of a better term..I'm pretty sure people thought the BBR was high when they allowed PTAD, Japes, Pipes and Ship to be considered all tournament viable on the same ruleset...lol No matter how professional and concise of an argument you can make to support those stages, its just one of those things the public is never going to agree on. A great deal of the public doesn't analyze stages in depth like you do BPC. Even then it doesn't mean that PTAD should legal.
What is the first thing people think of when they hear Brinstar?
Lava and virtually non existent blastzones.
Port Town Aero Drive?
Cars that kill you at low percentages.
This is considered a large hindrance to game play. It is possible to die half as early as you normally would via car death. That alone turns people off from the stage. I'm sure you understand what I'm saying.
There's a looooooooooot of stuff in this post I could talk about, but I'd like to just point out the factual error.The cars are random, by saying that I don't mean when they appear, but how they appear. Sometimes there is does "slower car" in the end, which comes with a second of delay. Can be very tricky on some parts (Like the part where the cars come from the right... beside the fact that there only is one small safe part)
Oh man, don't say that kind of statistical stuff if you don't have any data to back it up. :/Let's think of the reason we play brawl competitive -> It's fun.
Is PTAD fun? No, except for 1% of the people.
We who? Please explain it a little more specifically.
No we don't.
We just ban it at tournaments because it has bad impact on competitive play.
At least at that what WE understand as competitive.
Weren't you the one talking about majority choices? The majority thinks it's best to turn items off. It's VERY disruptive and game-breaking (e.g Assist Trophies, Pokéballs, Smart Bombs, etc.).
You can see this also as a different mode.
I don't know if you are familar to soccer.
There is normal soccer, beach soccer & Indoor soccer.
It still is soccer, the just use different "stages" and modified rulesets, while the main things are the same.
Nobody complains about it.
Why? Explain to me why BPC_ is just blind, as I have the same opinion as him.
Then you're just blind.
I could be wrong on this (again, it's been a little while) but I do think the exact car that comes in a given spot changes (they're just always in the same pattern). I'll go check on it sometime.if the old PTAD thread's info is correct, it's always the same car that comes last
I should clarify that most of my PTAD knowledge comes from screwing around with CPUs/wifi and not actual competitive play (tournaments run rarely in Pittsburgh, and we're pretty bad even then). So while I know things like this, I'm less credible on "sharking isn't broken here" and stuff like that. But arguing from authority is fallacious anyway, so point is moot.k, probably I was wrong at that, I never really studied the stage. But I played as well many matches, well I guess less then you ^^
Read what Sunshade said.It is. It's the way I want to play the game. Simple.
It's a much better idea than theory-craft, I can tell you that right now.Tournaments as testing playground is bad idea, especially when it is about money.
Actually, no. I back my opinions up with logic and occasionally facts.Well, you exactly do the same.
If a player is so bad that they can't concentrate on their oppenant and the cars, they really shouldn't be taken into consideration.No, not on the stage where they come from the right. And you should never forget: There is also an oppenant to look at.
Now you're just guessing again.But if we would try this, we would see that the stage is stupid, just like it happened often enough
Pressing extra buttons =/= extra depth.It depends on the kind of depth.
Smashes could be performed by circling the control stick 5 times and pressing AAAABBBBBXYZ. That would indeed be depth, but it would be stupid as hell and nobody would play it.
Let's think of the reason we play brawl competitive -> It's fun.
Is PTAD fun? No, except for 1% of the people.
I'd respond to this, but I don't think it really matters in the grand scheme of things, we'd just go off on a tangent.Turn your Wii on, put in brawl disc, start game, choose characters, choose PTAD & play.
Was is that hard?
I can never stop you playing on it. I only can DQ you for playing it in my tournament.
You can play it as much in freeplay as you want.
And if it ever happens you play vs. BPC, there is this stage agreeing rule in nearly every ruleset, where you can still play on it.
Make your own Tournament with your own rules, nobody stops you in doing it.
Right, and 1+1=3. At least, what I understand as the number 3.We just ban it at tournaments because it has bad impact on competitive play.
At least at that what WE understand as competitive.
...lol no. No, no and no again.
It's the same, even more, if we would increase from Bo3 to Bo9.
Right, so your argument boils down to "ban it because I don't like it". So what about all the people who do like the extra game-depth and effectively different scenarios this stage provides? You are effectively screwing over the players who like this stage, despite them having much better objective reasoning to keep it legal than you do to keep it banned.
The key difference here is choice. Anyone has the choice to play Basketball or Hockey, even if the majority prefer the former and hate the latter (or vice versa).
You are taking away the minority's choice to play on Port Town Aero Dive for no logical reason.
After reading most posts here, even though I'd like to debate and refute some, so far these two are best comments in the whole thread: they pretty much sums both -important- debating stances: the theorycrafter (that does not find enough criteria and questions a TO's resoning behind certain rules) and the TO (that thinks on attendance and popular preference, regardless if they consider it right or wrong).Heh, I remember having a discussion with all the other Midwest TOs when BBR 3.0 came out. God, there was so much hate towards it and honestly I can't blame them. Of course we can argue PTAD level of tournament viability until we are blue in the face but much like ESAM said, we are trying to get people to use the ruleset. For a lack of a better term..I'm pretty sure people thought the BBR was high when they allowed PTAD, Japes, Pipes and Ship to be considered all tournament viable on the same ruleset...lol No matter how professional and concise of an argument you can make to support those stages, its just one of those things the public is never going to agree on. A great deal of the public doesn't analyze stages in depth like you do BPC. Even then it doesn't mean that PTAD should legal.
What is the first thing people think of when they hear Brinstar?
Lava and virtually non existent blastzones.
Port Town Aero Drive?
Cars that kill you at low percentages.
This is considered a large hindrance to game play. It is possible to die half as early as you normally would via car death. That alone turns people off from the stage. I'm sure you understand what I'm saying.
And still fun is what matters the most.XDD-Master after skimming over your posts I think its easy to say that you need to step back and understand that we are making a ruleset and not playing casual games.
All of your points are based on the concept of how you personally want to play the game and not on the standard that everything is fair game because fun is subjective.
i would personally like to see japes and norfair legal over the other 2, but im not against having a broader stagelist. i find diversity to be epic fun. also as a player i feel that jungle japes and norfair help certain characters out against the ever looming metaknight. falco has japes, pit has norfair (yes im biased towards this one due to my main but i can back up that bias), the other 2 make certain lower tier list characters a bit better too.i just think that the TOs should discuss the legality of the stages that are brought up the most out and let us know how the discussions are going and mayb make a thread for each stage so that people can lay out a broad "for and against" in each thread.
so far the stages that have had the most question in this thread as far as legality goes are:
jungle japes
norfair
port town aero drive
yoshi's island pipes
i don't think im missing any but let me know if i am.
so anyways like i said, there should just be a discussion for each of these stages made, and then, based on whose side is thouroughly supported by the most logical facts and statistics, decide whether each stage should be legal or not.
however to get the real answer's to this you would need to allow the TOs AND the general public in on these discussions. and hell if you wanted to go really into depth, you could have a filtered pole at the end of each discussion after the thread is closed. but if you do do a pole make sure it's at the end of the discussion as some people may change their minds to either side after the discussions are over.
IMO
The game is not the least bit "Fun". Most likely more than 90% of the community play it for the Players/People, The experience and as you stated, MoneyAnd still fun is what matters the most.
You can say what you want, nobody would play the game if it wasn't about fun to begin with. Sure, there are those money *****s, but they only can do it because the majority has fun playing the game (Potfillers more or less).
....And still it's bad. Friendlies/MMs/Side-Events are Ok.
If you Drive to a tournament and Walk into the Venue, you've put yourself in the situation of wanting to Pay good money to be in the tournament.Well, I do not totally disagree with that... even though the first tournaments should be done without money at all until we get at least an "idea" about how the "final" stage list should look like.
Would you like to be a ZSS main and play against King Dedede on this stage?While this is true, you still can't say that it's easy too always avoid the cars.
You also know that off-stage is a bad place to be, and still, even the best players, land there sometimes and that on static stages! If that already happens on static stages, think about how this influences the match on stages with that much of interaction. You land off-stage? K, try to recover. You fly directly into a car at your last stock with 50%? K, ggs
First you're saying it's okay to play on PTAD even with the cars killing everyone at 0-50%, and now you're saying it's bad?I kinda agree with that, anyway I think the cars bad. The are somewhat over-centralizing and broken as well. Matches on PTAD nearly always are about "Who can dodge the cars better or is able to bring the oppenant into the cars". It's true that the cars are only temporary, but when they appear, they have a very big impact.
It's not like Delfinos Landing places. It lands and you have to deal with the changed field. On PTAD you have to deal with the changed field + the cars.
I don't even know how to respond to such... Screw it next.Nah, I don't believe you. Maybe you have not fun at playing brawl in the meaning of playing the game. But you have fun @ going to tournaments, felling the hype or just by having the competition.
There always is some kind of fun, even it's just having fun winning the money.
Without any fun at all, you would do something else.
-Rips his veins out-Why? Because you know I'm right on that? At least I'm so honest, to admit your points, if they are correct. It's not like I'm all "Yeah I'm 100% correct and you are wrong raaawr".
Of course the tournament Without PTAD and JJ would have less attendance. Cause the competitive scene are Smart enough to know for A Fact that Playing on say, Smashville is much more safer then playing on a stage like Jungle Japes against a Snake Main.True. And because most of the people want to play the game like this at tournaments it offers the most competition
It would be funny to see, if there are two parallel tournaments, one with PTAD, JJ and all the like and one without, which tournament would have the bigger attandance
We can only guess, but I'm highly sure the one without PTAD and all the like.
It doesn't matter if Player Q is better than Player Soup on stage Candy Mountain, You also need to factor in the characters they play, Skill, and their Playstyle. Also, I have yet to see Anyone Master Every stage, People are not perfect and we shall always make mistakes that could cost a Stock or just have us lose the lead by Percentage.Debatable, it depends on what question you have.
"Who is the best @ 1on1 without any stage impact" -> then every stage beside FD/BF could be argued as uncompetitive.
"Who is the best @ 1on1 on stages that doesn't interact too much, so that mastering the characters is more important then mastering the non-broken stages" -> small starter list, not many stages
"Who is the best @ 1on1 AND mastered every non totally broken stage" -> probably no difference between starter/cp and many stages
Well, I don't want to go into detail, I think you get that point.
If the question only is "Who is the better player" we don't need any ruleset at all.
No, It would not give the same results. Maybe if you ever host your own tournament you can have this foolproof Ruleset of Best of 9, 3 minutes, and 1 Stock. Tell us how that goes when you get the chance.Sorry, don't understand that as well :x
1 stock, 3 mins, Bo9 would nearly give the same results as 3 stocks, 8 mins, Bo3 (Beside Lucario & ZSS players lol)
Okay I'll bite. Please provide your argument for Jungle Japes and Norfair being tournament viable stages. Please exclude character bias from your post also as (you seem like you'd know this already) it would weaken your argument. I like hearing all of the possible arguments regarding these matters. If anyone else has anything to contribute to this particular topic feel free to. I just ask we keep things civil.i would personally like to see japes and norfair legal over the other 2, but im not against having a broader stagelist. i find diversity to be epic fun. also as a player i feel that jungle japes and norfair help certain characters out against the ever looming metaknight. falco has japes, pit has norfair (yes im biased towards this one due to my main but i can back up that bias), the other 2 make certain lower tier list characters a bit better too.
if you want a wall of text about my reasons for having them be legal i will provide one for the ones i can (japes and norfair) and unlike most people's texts ill include the otherside's arguements in my posts. not to refute them, just to see if i can shed some light on some topics. also i can list more reasons for them character wise than just pit.
Scratch YI. And probably PTAD; it's accepted almost nowhere (even though it's really legit).so far the stages that have had the most question in this thread as far as legality goes are:
jungle japes
norfair
port town aero drive
yoshi's island pipes
i don't think im missing any but let me know if i am.
I think that the BBRRC should do the job that the BBR couldn't do: slowly pushing the smash community in the right direction (right = more stages, larger starter lists, more stage bans, etc.). It has smart people in it and an at least notable sphere of influence. It should slowly but surely start adding stages like Japes, ones that are considered "borderline" but are still accepted in several regions. It should start pushing for larger, more diverse starter lists (seriously, you guys could deliver a death knell to this ******** tradition of 5 starters with FD, BF, and SV; Chibo's argument against it is wrong on many levels). It should just slowly start pushing the smash community in the right direction. Gradually, of course, but still achieving something! I mean, obviously, pushing BBR 3.0 on the general populace is a stupid idea, but at least the kind of rulesets that do see play in Texas or the like...Okay, I feel like this discussion is going in a circle.
So I personally would like to know what each of you specifically want to see from the BBR RC. What issues do you think we should really be paying attention to/require the most attention to. I personally just want to get a feel for what everyone's concerns.
Well, let's see here...Okay I'll bite. Please provide your argument for Jungle Japes and Norfair being tournament viable stages. Please exclude character bias from your post also as (you seem like you'd know this already) it would weaken your argument. I like hearing all of the possible arguments regarding these matters. If anyone else has anything to contribute to this particular topic feel free to. I just ask we keep things civil.
alrighty then. now that im awake ill bust these 2 out for ya. im gonna be doing these in order of general cons, then pros, and reasonings on what and why for both sections.Okay I'll bite. Please provide your argument for Jungle Japes and Norfair being tournament viable stages. Please exclude character bias from your post also as (you seem like you'd know this already) it would weaken your argument. I like hearing all of the possible arguments regarding these matters. If anyone else has anything to contribute to this particular topic feel free to. I just ask we keep things civil.
MK26 said:@Tech Chase: the final position that i'd absolutely love to see is a 9-stage starter list with japes, norfair, and greens legal, and picto banned. i consider that reasonable, though potentially a large change, so i think at the very least the next revision to the ruleset should have a change in the number of neutral stages (7 is alright) and japes legal
BPC said:First of all, it's worth mentioning that stages essentially need to be legal until proven broken/excessively random. This "innocent until proven guilty system" is very important, as it is simply impossible to gather solid proof of a stage's "innocence" without it already being legal at tournaments, plus "prove that it's legitimate in tournament play" is very subjective/impossible to prove, while "prove that it's broken/excessively random" is a hell of a lot easier.
Add to this the fact that most legal stages add competitive depth and variety to the game (one is inherently positive for competition; the other is usually positive for interest in the game), and you see a very good reason to legalize virtually every stage that isn't demonstrably overcentralizing/broken/excessively random, and keep them legal until they are demonstrated as broken.