NH Cody
Smash Champion
You should be running away and camping more. There were dozens of times when you approached unnecessarily. Around 59:27 you were making a few bad move choices like throwing out an SH uair and spotdodging. He wasn't even close to kill %s. In addition, you must camp smarter. It's unsafe to run towards your opponent with an approaching SH boomerang because he or she can shield it and punish with an aerial. Don't use smash attacks at low %s...wait until your opponent is in kill range (usually starting around 120 or so). I'm sad you weren't able to gimp him at around 59:42.I have some matches from a tourney i went to last weekend and I'd like it if anyone could give me some feedback.
http://no.twitch.tv/crimsonchild/b/323193936
0:25:00 : moneymatch against a mk
0:37:00 : moneymatch against a diddy.
You have some good projectile mix-ups but I think you could improve your projectile control in general. The metaknight player was able to gimp you because you didn't cover yourself with projectiles. At 34:13 you should have thrown a boomerang to prevent him from edgehogging. A similar gimp occurred at around 34:47 when you could have averted the situation by doing several things, such as iBombing the shuttle loop, throwing a boomerang down instead of up-B-ing, or throwing a boomerang up when you were below him.
*Match-up Specific Stuff*
Vs Diddy: work on landings...this is crucial because if you're not careful he will combo you with bananas. You landed with zair a lot vs Schwa...I would say it's better to land with a bomb throw if he is far away from you and has a banana - that way if he throws a banana it won't hit you. bombs > bananas. Ground-level boomerangs are pretty good vs diddy for punishing his landings.
Vs MetaKnight: You had the most trouble offstage (understandable). Carry a bomb when recovering and cover the ledge with a boomerang if you have time to throw it. iBomb could have saved you from being gimped in several situations...for example, 29:04 was a perfect time to iBomb.
*General Analysis*
You know what to do in general. You definitely have the basics down. I think you should work on execution. That means fix the little errors such as not pulling bombs at the height of your jump, throwing projectiles while approaching, and randomly bairing in the wrong direction. 57:44 was a good read. You have good moments but then you do unsafe stuff like falling uair and random dairs. 28:56 was one unwise uair that ultimately cost you a stock. Overall, I would say less bair, less uair, fewer smash attacks, less approaching, TONS more camping, more spacing with zair, and more nair. Hope this helps.