AzN_Lep
Smash Champion
![](http://img136.imageshack.us/img136/1852/tri9yo.jpg)
UCSD Winter Game Fest V - 2010
![](http://img98.imageshack.us/img98/6845/pcui8.jpg)
UCSD Winter Game Fest 2010
Winter Game Fest returns as SoCal's premier tournament MLK weekend. For those of you new around these blocks, WGF has a pretty solid history here in San Diego. WGF II - 102 entrants, WGF III - 177 entrants, WGF IV - 247 entrants. WGF V is going to carry both Brawl and Melee as well as the tournament usuals and then some: StarCraft, DotA, Guitar Hero III, StreetFighterIV, Madden '10, and Halo 3. As always these tournaments are free of charge to anyone who wants to enter.
WHO:
Some of the most talented players from around California, as well as a many eager amateurs hoping to prove themselves. Out of state competition is welcome as always.
WHAT: The return of SoCal's most successful tournament franchise in San Diego's hands down best venue complete with: security, at least 20 TVs, wifi LiveStream, audience seating, and a 26 ft projector screen.
WHEN: January 16-17th, 2010
WHERE: University of California: San Diego
Price Center Main Ballrooms A&B
9500 Gilman Dr.
La Jolla, CA 92092
Price Center Main Ballrooms A&B
9500 Gilman Dr.
La Jolla, CA 92092
![](http://img376.imageshack.us/img376/1603/wgfmapcopyja3.jpg)
![](http://img58.imageshack.us/img58/148/wgfrq6.jpg)
DIRECTIONS:
- From the North -
- Take the 5 South
[*]Exit on La Jolla Village Drive
[*]Right on La Jolla Village Drive
[*]Right on Via La Jolla
[*]Straight into the Gilman Parking Structure
- Take the 5 North
[*]Exit on Gilman Drive
[*]Left onto Gilman Drive
[*]Pass Via La Jolla intersection
[*]Left into the Gilman Parking Structure
SATURDAY:
Scheduled times are subject to change depending on entrants.
- 10:00 AM - Doors open: Set-ups/Registration
- 12:00 PM - Doubles Pools
- 3:30 PM - Singles Pools
- 9:00 PM - Doors close
- 10:00 AM - Doors open: Finish remaining pools
- 11:30 AM - Doubles Bracket 48-team
- 4:30 PM - Singles Bracket 64-man
- 9:00 PM - Doors close
ALL EVENTS:
- 8:00 minute time limit
- Items OFF
- Team Attack ON
- Life stealing is allowed in doubles
- BYOC - Bring Your Own Controller
- Modified DSR: No player may choose the stage they last won on
- Ties will be broken by lives, then percentage. In the event of a percentage tie, one stock sudden death will be played
- In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
- Round Robin matches
- First stage is randomed
- There will be pools, this means more play time
- Top 3 teams in each pool will advance from doubles into a 48-team double elimination bracket
- Every entrant will have a minimum of 5 sets, depending on pool sizes
- Top 4 players in each pool will advance from the singles pools
- Depending on attendance will yield either 64-man or 128-man double elimination bracket
- Double Elimination
- First stage is decided by stage striking
- All Sets are Best 2 out of 3
- All Finals are Best 3 out of 5
You may ask for a double blind pick first round. Stages are chosen randomly in pools and through the stage striking system afterwards. In this system, players take turns striking stages from the starter list until only one remains; these stages are not banned and can be counterpicked later in the set.
- After the first round, the winner of the previous round chooses one stage to ban.
- The loser chooses one stage to ban.You MAY ban NEUTRAL stages.
- Loser chooses a valid stage.
- Winner chooses character.
- Loser will choose character.
FACING THE SAME OPPONENT
There is NO extending sets upon playing the same opponent. Finals will be played as a best 3 of 5 set. If the player from the loser's bracket wins, another set will by played out.
BRAWL TOURNAMENT RULE SET:
BRAWL SPECIFIC RULES:
- Stocks are set to 3
- Ties are broken by remaining lives, then %. If both criteria are tied, then the Sudden Death match will be played out.
- Re-grabbing the ledge of a stage more than 50 times will count as an automatic forfiet of the match. The amount of ledge re-grabs are found in the stats after the match is over in the result screen. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
- No stage may be used twice in a single set if the counter-picking player has already won on that stage, unless the opponent agrees to use the stage again. (Dave's Stupid Rule)
- Metaknight’s Infinite Cape glitch is banned. If you are caught doing this, you will forfeit the current match you are playing, and will count as a loss.
- If a player successfully ends the match with either Bowser or Ganondorf’s over B attack by suicide, then the player who initiated the move wins. If a player ends the match by swallowing with King DeDeDe or Kirby, and it counts as a tie the player whom initiated the swallowing wins. Unless the character breaks out prior to death and is shown winning the match. In which case, that stands as the correct result.
- Advanced Slob Picks: After the first match is played, the Winner of the first match bans a stage, then the loser of the first match will announce a new stage to play on for the next match. The winner will then be allowed to switch characters, followed by the loser. Apply the same logic for the third match (and fourth/fifth when applicable) if there is one.
Double Blind character pick can be called at anytime before the first game of a set starts, and only apply to the first game. Let your pool captain know if you choose to utilize Double Blind. - Standing infinite grabs such as, but not limited to DDD's are banned.
- Ice Climber infinites are legal up to 250%
Neutrals:
- Battlefield
- Final Destination
- Smashville
- Battleship Halberd
- Brinstar
- Delfino Plaza
- Frigate Orpheon
- Lylat Cruise
- Pokemon Stadium 1
- Rainbow Cruise
- Yoshi's Island (Brawl)
- 75m
- Big Blue
- Bridge of Eldin
- Distant Planet
- Castle Siege
- Corneria
- Flat Zone 2
- Green Hill Zone
- Green Greens
- Hanenbow
- Halberd
- Jungle Japes
- Luigi's Mansion
- Mario Bros.
- Mario Circuit
- Mushroomy Kingdom
- Norfair
- Onett
- Pirate Ship
- Pokemon Stadium 2
- Port Town Aero Dive
- Rumble Falls
- Shadow Moses Island
- Skyworld
- Spear Pillar
- Summit
- Temple
- WarioWare, Inc.
- Yoshi's Island (Melee)
MELEE SPECIFIC RULES
- Stocks are set to 4
- The Ice Climber Freeze Glitch is banned even though I find it hilarious. Upon frozen the IC player forfeits that match. In the rare occasion Nana performs the freeze glitch, the frozen player is to be grabbed, released, and the match resumed from opposite sides of the stage.
- Jigglypuff's rising pound stall is banned
- Peach's bomber stall beneath levels where she is unreachable is banned.
- Battlefield
- Dreamland 64
- Final Destination
- Fountain of Dreams [Singles]
- Pokemon Stadium [Doubles]
- Yoshi's Story
- Brinstar
- Corneria
- Jungle Japes
- Kongo Jungle 64
- Mute City [Doubles]
- Poke Floats
- Pokemon Stadium [Singles]
- Rainbow Cruise
- Big Blue
- Brinstar Depths
- Flat Zone
- Fountain of Dreams [Doubles]
- Four Side
- Great Bay
- Green Greens
- Hyrule Temple
- Icicle Mountain
- Kongo Jungle
- Mushroom Kingdom I
- Mushroom Kingdom II
- Mute City [Singles]
- Onett
- Princess Peach's Castle
- Venom
- Yoshi's Island
- Yoshi's Island 64
The use of the IC Infinite otherwise known as "Wobbles" is banned only at the request of the opponent. If player A selects the Ice Climbers and player B fails to ban the technique before the start of the match, the IC player may use it for the remainder of the set. It is the responsibility of player B to ban the technique, immediately following the character selection process.
ENTRY:
- $10 Singles
- $10 Doubles (per team)
PRIZE DISTRIBUTION:
SINGLES $750 POT [FOR EACH GAME]
- 60% 1st: $450
- 30% 2nd: $225
- 10% 3rd: $75
- 50% 1st: $380 - 190/190
- 30% 2nd: $220 - 110/110
- 20% 3rd: $150 - 75/75
FOOD AND SERVICES:
There is plenty of food at Price Center: Round Table, Rubio's, Subway, Panda Express, Shogun, Jamba Juice, Burger King, Bombay Coast, Tapioca Express, Yogurt Land, and Santorini Island Grill. There are also several public restrooms located just outside the venue.
COURTESY:
San Diego is happy place, lets keep it that way. Refrain from all fights and serious arguments, you guys know how to behave. Throw away your trash and respect our campus. Be sure to SHOWER and wear deodorant too. Nothing worse than a room filled with sweaty gamers.
TVS CUBES AND WIIs:
UCSD Sixth College Tech Committee can provide us with 20 TVs as well as a projector. We must provide our own Cubes and Wiis, so we will need A LOT of Wiis. The venue has security, so theft won't be an issue. The target goal is 28 TVs to all of SoCal. Those who bring a full set-up will be given a $5.00 discount from singles. Be warned though, if you bring a TV please expect to stay until the end of day 2. We can't afford to have people taking TVs home in the middle of the tournament. Even if you are eliminated in day one, there are plenty of other games and exciting matches to watch or participate in. Wiis will all be registered and monitored through a check-in system upon entering the venue. Cubes... eh not so much.
PLEASE BRING TVS CUBES AND WIIS