C~Dog
Smash Champion
~~~~ INTRO ~~~~
Overview
Vermy and I will be running monthly Brawl tournaments for the duration of the 2010 season. Much thanks to Jei for the write up.
Melee
If you're looking for Melee tournaments in Melbourne, check out Couch Warrior's Stigma Hybrid thread.
~~~~ INFO ~~~~
Next Tournament
Saturday 28th August
Schedule (may be subject to change)
12:00 - Doors Open. Setup and Friendlies
12:45 - Registration
01:00 - Doubles Bracket
04:00 - Break
04:30 - Singles Bracket
09:45 - Packup/Friendlies
10:00 - Doors Close.
Cost
- Venue Fee: $5 per person
- Singles: $5 per person
- Doubles: $5 per team
- Bonus Events (Low Tier, Crews, Scrambled Eggs, etc): Free
What to Bring
- A controller. Gamecube Controllers are optimal, if you don't have one check out Play Asia. Wiimotes, Wiimote/Nunchucks and Classic controllers are fine, however they are discouraged due to battery life, connection issues, unreliablity and time hindrance. The GameCube controller is preferred.
- TVs and Wiis. We need as many people to be TVs and Wiis as possible. Vermy and I will really appreciate any people who bring them, we can't do it without you guys.
- Money for food. the Convent there are a number of places to buy food and drinks including a kickass bakery and a cafe that allows you to pay whatever you feel like. More like a donation than a price. There's a bar there too for you Smashers who need their alcohol fix.
Prizes
There will be cash prizes for the winners of each tournament, the amount depending on the number of people who turn up. There will also be some novelty prizes up for grabs, as well as some good stuff for the top 3 players on the Ranbats at the end of the season.
- Singles: 1st 60%; 2nd 30%; and 3rd 10%
- Doubles: 1st 70%; 2nd 30%
Venue
The tournament will be held at the Abbotsford Convent Foundation.
1 St Heliers Street, Abbotsford VIC 3067
MELWAY REFERENCE: 44 G5
The Abbotsford Convent
Abbotsford Convent is an extraordinary place and is fast becoming an important arts, educational and cultural precinct in Melbourne. Just 4 kilometres from Melbourne CBD, its 11 historic buildings, gardens and car park are spread over 6.8 hectares in a sweeping bend in the Yarra River and are surrounded by the Collingwood Children's Farm and Yarra Bend
Getting there via Train: Victoria Park station on the Epping and Hurstbridge lines is the closest railway station to the Abbotsford Convent. Please note that some services express past Victoria Park station. Once out of the station and on Johnston St, walk east (away from the City) down Johnston St for around 12 minutes to Clarke St. Turn right into Clarke Street (the last right before the Yarra) and left into St Heliers St. The main entrance to Abbotsford Convent is on the right of St Heliers St before you reach the Collingwood Children's farm.
Via Tram: Catch any tram down Victoria St Abbotsford/Richmond and get off at Nicholson St Abbotsford (or Lennox St Richmond). Walk north up Nicholson St all the way to Abbotsford St and turn right. At the end of Abbotsford St turn left into Clarke St and then right into St Heliers St. This is a 20-25 minute walk.
Via Bus: From the City- the 200 City to Doncaster Shoppingtown/ Bulleen, The 201 City to Doncaster Shoppingtown/ Bulleen, and the 207 City to Doncaster Shoppingtown/ Donvale depart from Melbourne Central/ Lonsdale St in the city, run along Lygon St, Elgin St then Johnston St. Alight at Clarke Street bus stop (before Johnston Street crosses the Yarra). Turn right at Clarke St then turn left into St Heliers St. The 205 Melbourne University to Doncaster Shoppingtown begins at Melbourne University then proceeds down Elgin and Johnston St and pasts Clarke St.
Via Car: The Abbotsford Convent is located at the end of St. Heliers St, Abbotsford. The easiest way to get here is to go via Johnston St then onto Clarke St then into St Heliers St (See MELWAYS Ref 44 G5).
All day parking is available in the carpark opposite the site on St Heliers St for $4.00
Once you reach the Convent, there will be signs up around the area pointing you in the correct direction.
The Rosina Auditorium
"Deep in the heart of the Rosina building is a beautiful big old Auditorium that lends itself perfectly to rehearsals and workshops for the performing arts. The Rosina Auditorium is a community access space of the Abbotsford Convent. It is ideal for workshops, rehearsals, research and development, warm up and physical classes.
Rosina Auditorium is a large area consisting of a proscenium stage with a dividable back stage area that can be separted by concertina dividing wall, two smaller back rooms and an outdoor courtyard area that is perfect for break outs. It features ground floor access, strong timber floors, mirrored wall with curtains.
The Rosina Auditorium is 22m x 13.5m sq. The height from ceiling to floor is approx 5m."
Please Note
The Convent nor the Tournament Organizers are responsible for any lost or damaged equipment eg. TV's, controllers etc. so please take extra care of your belongings and label them if you must.
~~~~ RULESET ~~~~
This month's Stagelist and Ruleset will be the same as the one which will be used at Thriller.
- Match Settings: 3 Stock | 8 Minute Timer | Items set to "off" and "none"
- Matches are played as best of three sets. Championship and Finals (Winners, Losers Semi, Losers) sets are best of five.
- Matches ending with suicide moves that result in Sudden Death have the initiator of the move declared winner.
- (A) In the case of a match going to time, Sudden Death is not played.
- A player may not select a stage which they have already won on in the set, unless the opponent agrees.
- Players are responsible for their own controllers (including connectivity, battery life, etc) and control settings.
[*]No unnecessary pausing of the game.
[*](B) Stalling is banned.
[*]Actions that cause glitches and/or game freezes which prevent the game from continuing are the responsibility of the player.
[*]Extension (Infinite or otherwise) of Meta Knight's Dimension Cape / Down B is banned.
General Rules
- Playing non-tournament matches without a Tournament Organiser's consent may result in disqualification.
- Players may forfeit games and/or sets if their match has been called by a TO and is not started within reasonable time. Please inform a TO of any situations that may hinder you from playing.
- Players have the right to remove an SD card from a wii before play.
- Homebrew / Modded Wiis must NOT alter game play, characters or stage designs. Stage/Character textures or replacement music must not make the game unplayable or uncomfortable for an individual player.
- Have a shower and use deodorant.
A) Time Out Procedures:
In the case of a time out the winner(s) of the match are declared by (in order):
- (Singles Only; Meta Knight only) If the player has more than 25 Ledge Grabs they forfeit the match.
- Highest [combined] stock count.
- Lowest [combined] percentage.
In the case of the Decider time out with the previous conditions, Sudden Death is played out.
B) Stalling
The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
Set Procedure
- Opponents select their ports*.
- Opponents choose their characters. Double blind selection may be called if a player wishes it.
- Opponents strike the starter stages one at a time until there is one remaining*. The first match of the set is played on said stage.
- After the match is played the winner may declare a legal stage banned.
- The previous match's loser selects a remaining legal stage to be played on.
- If the previous match's loser wishes to, they may also counterpick a port.
- The winner of the previous match picks character first. The loser then picks their character.
- Steps 4-7 are repeated until a set is completed.
Legal Stage List
Starter
- Battlefield
- Yoshi's Island
- Smashville
- Lylat Cruise
- Pokémon Stadium
Counterpick
- Final Destination
- Castle Siege
- Delfino Plaza
- Halberd
- Frigate Orpheon
- Brinstar
- Pictochat
All other stages are Banned.
Doubles Subset
- Life Stealing is allowed.
- Team Attack set to ON
- Port Selection, unless in mutual agreement must be in a 1221 format (team 1/team 2)
- Pirate Ship
- Green Greens
- Rainbow Cruise
- Pokémon Stadium 2
- Jungle Japes
- Norfair
If you disagree with any of the stages, please feel free to post your concerns in the thread and we will review them. If I believe you have a good enough argument for the status of a stage, we will take that into account when we next review the Stagelist. However, please remember that Vermy and I are running these tournaments, and we will do so as we see fit.
~~~~ Other Stuff ~~~~
Contact
If you have any questions at all, please contact me or Vermy via PM or the following.
Condog
MSN: [COLOR="Lime"]condog111@hotmail.com[/COLOR]
Moblie: 0448 740 330
Vermy
MSN: [COLOR="Lime"]vermy_@live.com[/COLOR]
Moblie: 0438 666 804
Shirts
Vermy also makes custom shirts, contact him if you're interested. This space will be updated with details regarding sizes, colours, designs etc in the near future.