SmashAmass
Smash Journeyman
I still can't decide, I really don't think his recovery nerf makes him a viable character anylonger. True there were plenty of nerfs that effectively destroyed a single meta-game (don't quite remember, I think it was side B into Fair spike KO, but I don't recall), however, his side B has extremely poor vertical recovery unless he's above the stage. His Up B is already extremely easy to edge-guard and has very limited vertical recovery, so why nerf his only viable vertical recovery option? It no longer jumps upward to give slight horizontal gain to recover onto the map. True it was too effective, but it was nerfed very harshly, almost unusable in many situations (since you can't Up B into Side B). Does anyone agree with this nerf?