I'll copy paste it for those that are lazy
"The SECRET PLAN on getting Meta Knight banned...
posted to the public at 1:24 PM on Monday Jun 14, 2010
This was originally a very long-winded blog that had too many tangents, so I'm cleaning it up and keeping it REALLY short.
If you want a lighter read, skip the intro which is just there for flavor and start at "The Ban Trick"
Intro
I'm anti-ban.
At the last WA tourney I attended they used MLG rules. I played against Eggz' Meta Knight with my R.O.B.. First round I won on BF, he CP'd me Brinstar (I banned Delphino, knowing he'd go Brinstar, where I can still pull off a win despite it being an annoying stage for R.O.B.). He clutches it, then he bans FD. I really only like to play neutrals out of principle, so I'm left with Smashville and go there. The game times out despite NEITHER OF US WERE TRYING TO TIME EACH OTHER OUT, the rules state % lead is winner, I'm clearly in % lead. But I have 37 ledge grabs... a rule instated because of MK. Win goes to MK because my character gets pressured off stage with Tornado/priority and auto-snaps ledge from long ledge-grab and U-Spec auto-snap. Win goes to............... Meta Knight.
Needless to say I could have been about as salty as a pickle, especially because I hadn't been home after traveling two weeks to MLG Columbus and having to play while suffering from food poisoning, then went up to Seattle instead of going home and getting some rest... but I'd rather mull over what I could have done instead...
Up until now I could develop some clever techniques and strategies to change things next time. But this time I just couldn't get it out of my head that the best thing I could do is.... PLAY META KNIGHT.
But why? That's when I figured out the ultimate evil secret plan to ban Meta Knight... (tongue in cheek, but something to think about regardless)
The Ban Trick
(trickier than the Brick Trick)
The community knows me for being a very smart and logical ANTI-BAN player. I will make the best arguments to keep Meta Knight in this game AND I PLAY R.O.B. -- it will benefit me greatly to see Meta Knight gone! BUT I DON'T LET THAT BIAS GET IN THE WAY: I AM ANTI-BAN!
These rules that the community are instating specifically against Meta Knight are actually hurting EVERYONE BUT META KNIGHT. This is a difficult matchup, but if I can do so well in at least a 60:40 MU (TKD says it's 9:1) then there's no reason for a ban. Right?
But all these planking, scrooging, timing-out, non-competitive counterpick stages that glorify Meta Knight is making me want to pick up Meta Knight!
That's when I realized it... that's the secret to getting Meta Knight banned. The argument against ban is too strong, they need some concrete data to backup the pro-ban argument... Delfino as a starter, Brinstar, Rainbow Cruise, etc. for counterpicks... the scrubby rules against CGs, the edge-grab rule that secretly is good for Meta Knight... MLG is recording all the data of all the matches (they are especially interested in who is playing Meta Knight). My twin brother, SST1, played Kirby, Dedede, and Meta Knight but they recorded him ONLY as Meta Knight (other players who used multi-characters were recorded as using those characters, even if it was used only one round in one match).
Meta Knight gone.
M2K works so hard to get where he is... too bad, but I'd like to see your Marth though.
Dojo... maybe back to the dojo to learn how to fight with another character.
Judge? You'll be judging if you want to play this game ever again.
Seibrik? Hope you have a good oddball character like the rest of Florida.
Tearbear? People will be pronouncing it "tear" as in teardrop.
Jem? Going back to Falco most likely... (the character changed a lot from Melee lol)
t1mmy? Good thing you've got such an awesome Kirby... oh wait, it's Kirby... you're screwed.
Zex still has Marth, he's all set... but sorry Sean :^\
Or here's a great idea!
Why don't we stop with all these ridiculous rules that are benefiting Meta Knight? Wins through time-outs, Planking that screws over everyone but MK, and those terrible Counter-pick stages?
Brawl used to be a lot more fun when we just played. No worrying about how many times we grabbed the ledge, how much time we've spent in the air, or if grabbing a second time will DQ you.
Until this is addressed I think I will probably be picking up Meta Knight to play on Delphino, Rainbow Cruise, Brinstar, etc.
If these terrible rules are not changed then I will help their evil scheme of getting MK banned by playing him. The pro ban movement got lazy because they figure they won the fight, after several attempts and no ban there's no reason to care about it anymore... EVERYONE GET OFF YOUR LAZY BUTTS AND HELP GET THIS GAME BACK INTO A BETTER COMPETITIVE EXPERIENCE.
TL;DR
(Toon Link didn't read):
The poor ruleset and the many instances of community-forced rules (not in-game rules!) are the problems for competitive Brawl. Every time you hear someone complaining about the "gayness" of Brawl, the Camping, the Planking, the Scrooging, etc. they are not complaining about the way the game was designed, they are complaining about what our community has made the game into.
Tijuana knows how to make good rules, use their ruleset... 1-stock rematch, no default wins to less %. BiO4 knows good stage rules, don't give Meta Knight 6 stages to choose from and screw over every other character when the MK player bans their only good stage they had a shred of hope on.
Until these rules are out of the system we won't be able to see how MK plays on every other characters' level; until then I am anti-ban. I am pro-ban on bad ruleset, lol.
Let us fight Meta Knight instead of fighting the rules. "