PORYGON
Background
Porygon is the artificial Pokemon in the pokemon games. It has two Evolutions that are improvements of each other. In Brawl this Pokemon works together with each of its forms in order to fight and destroy the competition.
Porygon is the first Pokemon in the lineup. It’s the smallest at the size of Olimar and has similar stats. All the Porygons float a bit above the making low hitting moves useless against the player. Porygon’s specialty is in dealing damage and comboing. It’s KOing moves are the weakest of the 3 but has the fastest moves of the 3.
Porygon 2 is the second Pokemon in the lineup. This one is actually the biggest of the 3 pokemon getting to be Sonic or Mario size. It’s actually easily comparable to its SSBM appearance. He is the most defensive of the 3 Pokemon and has more turtley abilities but has more KO moves that Porygon does not have. It is slower but gets the job done easier than Porygon.
Porygon Z is the final Pokemon in the lineup. Once you obtain this form you cannot go back to the previous forms. In fact with Porygon you only get to go one way which is up. Porygon Z is the strangest of the 3 forms. He is extremely offensive and uses its abilities for extremely strong damage and KO ability. Of course it is also the most frail and has a hitbox similar to Ivysaur.
The 3 Pokemon share special moves but the different attacks such as Aerials, smashes, and neutrals are different.
Special moves
Down Special- EVOLVE
Porygon/2 blasts with a bright light. This pushes any opponent in a smart bomb radius of Porygon/2 just outside of that radius dealing no damage. After about 1/2 a second the light fades and the next pokemon in the line appears. Also when you switch to the next Pokemon in line you heal 20% health.
Like it is said in the intro you can only evolve upwards. To go down to a previous form you must be KOed at which point you respawn as a Porygon.
Neutral Special- Lock On
With most of Porygon/2/Z’s abilities being ranged attacks it is very important to be able to hit with these attacks. When you press the special attack a cross hair will appear on the enemy that is closest to you in front of you. This attack takes a second to perform but once you use this attack successfully a pointer thing will appear above the opponent’s head. Upon performing your next move the pointer will disappear but your attack will automatically aim at the opponent. This attack can still be dodged normally but using lock on will remove the peskyness of having to manually aim your attacks.
Up Special- Cyberspace freefloat
When Porygon/2/Z uses its Up Special attack they take on a freefloating stance. For the next 6 seconds they Porygon/2/Z will go in any direction that is desired without the effects of gravity. This is most comparable to Pit’s recovery. However when you use this attack and are hit out of it you unable to use it til you reach solid ground or rather until you are floating above solid ground.
A really cool thing that you can do with this move is to “cancel” it. By pressing the Up special attack whilst freefloating you will stay in that spot for the remainder of the time allotted and you may fire off any of your attacks as if you were standing there from a potentially out of reach area of the stage.
Side Special- Hyper Beam
Porygon/2/Z will fire off a Long range beam similar to ROB’s Laser attack but there is a much larger beginning lag about 1 second of it. This beam can be aimed similar to ROB’s laser but it is much more beneficial to use it in conjunction with Lock on. Anyways this attack is one of Porygon/2/Z’s main KO moves. It deals 25% damage on hit and knock back similar to a tipper Marth Forward smash. The downside to using this move is the cooldown. When you use this attack you are unable to use any other moves for 3 seconds except for Evolve. Also this particular attack gets charged up similar to Wario’s waft or ROB’s laser. You are only able to use this attack once every 60 seconds.
FINAL SMASH
Final Smash- Seizure
A Pikachu walks in from the background and uses its Thunder attack in the middle of the stage. But wait. Something has happened. It appears that Pikachu blew something up and THE SCREEN IS FLASHING RED AND BLUE! This occurs for 5 seconds during which everyone is immobilized. OMG what is this?!! It seems everyone but Porygon is suffering from an epilepsy of some sort dealing 80% damage over 10 seconds while rolling on the ground. This gives Porygon/2/Z ample time to kill the opponents.
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Neutrals
Jab- Sharpen
For Porygon’s Jab it will sharpen its head and legs making them really pointy for a second. Any enemies that are right infront of Porygon will be given 4 % damage and a small amount of hit stun allowing you to follow up with other moves.
Forward tilt- Peck attack
For Porygon’s Forward Tilt, Porygon quickly dislodges its head and shoots it straight forward a stage builder block at which point the head will return back to its rightful place. If the head makes contact it deals 5% damage and gives them a small bit of hit stun for you to take advantage of.
If you use this move right after your sharpen attack then you deal an extra 2% damage.
Downward tilt- Feet sweep
Since Porygon is always floating it uses its “feet” to attack on the ground. This causes Porygon to shoot its feet out a short distance in front of it similar to the forward tilt. This deal 4% damage which is less than the Forward tilt but you are able to use this attack much faster than the Forward Tilt. It is also a very effective tool for edge guarding.
If you are able to get a sharpen attack before this move, feet sweep will deal 4% damage extra and will act as a mini meteor smash if you can hit at the edge of the stage.
Upward Tilt- Download
Porygon will look upward and a beam of light one stage builder block high will appear above his head shooting down on Porygon. This will deal 4% damage to anybody that gets in its way and will be meteored infront of Porygon allowing for follow ups with the other neutral moves. If you are able to pull this move off without being hit or hitting an opponent you will heal for 3% damage. This heal can only be used once every 5 seconds however.
Dash Attack- Digital charge
Porygon/2/Z all have the same dash attack. They perform the move that Porygon 2 had in Super Smash Bros. Melee which is a quick dash that knocks opponents in the air dealing roughly 10% damage. What makes this move cool is that you can press the Attack button again to digitize back to the original point where you started the attack. This allows you to follow up on the knock up with other moves of your own.
Smashes
Forward Smash- Ice Beam
Porygon shoots an blue ice beam in front of himself that deals 9% damage at minimum charge and 15% at maximum charge. Like Hyper beam this move can be aimed and is similar to ROB’s laser in the way it looks. If you get this attack to connect you will freeze the opponent like the ice climber’s blizzard attack. This move has a bit of a beginning
charge up but has little ending lag.
Downward Smash- Flame thrower
Porygon will shoot a short range flamethrower effect in front of itself for 1 second. This will do 14% -19% damage and unlike Bowser’s or Charizard’s flame it will cause a knock back effect. This attack also hits a little behind Porygon but not that much behind. Flame thrower is really good for getting people away from you when there is more than one attacker.
Upward Smash- ThunderBolt
For Porygon’s upward Smash he looks up in a 45 degree angle and shoots one electric ball in that direction. It moves similarly to pikachu’s neutral special but goes up instead of down. This will deal 10-16% damage on contact and will stun the enemy for half a second to 2 seconds in place based on the length of your charge. This move interacts with Lock on in that when you fire a Locked on Thunder bolt it will fire off in the direction of the enemy.
Aerials
Neutral Aerial- Tri Attack
Tri attack is pretty much the signature move of the Porygon family so it’s an important part of each Porygon’s different move sets.
For Vanillagon it acts as an aerial damage attack. When you are in the air and use the Tri attack you fire a single ball of energy of blue, red, or yellow in front of you. This attack can be aimed obviously upwards or downwards. The energy ball goes as fast as falco’s laser and deals 7% damage. What makes this attack really good is the fact that it’s a “Tri-attack.” If you are quick enough you can fire this move off in quick succession 3 times.
That being said you may only have 3 Tri energies on the screen at a time.
If all 3 hit the opponent (which is really easy if you are fast enough) then they will suffer an additional 4% damage bringing the total up to 25% damage.
Down Aerial- Artificial scratchings
Porygon’s legs detatch from its body and it scratches underneath him doing 5 scratches over 1.5 seconds. Think of Yoshi’s down aerial. This will do 3% damage for each scratch that you hit with.
Forward Aerial- Head lance
Porygon’s forward Aerial is very much like Porygon’s Forward Tilt. However Porygon’s aerial version is done in the air. It actually is very good for taking on other aerial characters as your head will usually out range the opponents attacks. This version deals 8% damage flat and doesn’t get a boost from Sharpen.
Upward Aerial- Arm pop
For this move Porygon lets its legs off its body at which point they arc above its head dealing 4% damage twice. This is just a good way to harass someone that is above yourself. But aside from that you have other things to be doing at any given time.
Backwards Aerial- Propeller
The tail thingy of porygon begins to shake around every time you press the back aerial command. This will give it one rotation dealing 1% damage to a small hitbox behind youself. However what this is used for is recovery and mobility. You see the faster you spam this attack the faster your tail spins. And since it’s a propeller thingy you get pushed Forward when you use this attack.
Grabs
Porygon can’t grab enemies but the other forms can.